Player Matchup

Ra
Ra
EXh0nr3d
Ra
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
50W - 32L
1,559 Elo+
Solo
Ymir
Ymir
Rafa05Jose
Ymir
Level 32
God Stats
27W - 33L
1,419 SR
Queue Stats
373W - 468L
1,614 Elo+
Party 2
Set
Set
rafaelzika_
Set
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 177L
1,608 Elo+
Party 2
Pele
Pele
xchu1r0xyt
Pele
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,331 Elo+
Solo
Hachiman
Hachiman
z1N1colas2
Hachiman
Level 28
God Stats
8W - 13L
1,607 SR
Queue Stats
748W - 845L
1,556 Elo+
Party 2
Team Averages
Level 19
1,505 SR
1,534 Elo+

VS

Team Averages
Level 23
1,633 SR
1,505 Elo+
Anubis
Anubis
Twigginator25
Anubis
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 11L
1,570 Elo+
Party 1
Neith
Neith
ayjah
Neith
Level 17
God Stats
35W - 36L
1,456 SR
Queue Stats
42W - 50L
1,421 Elo+
Party 1
Ares
Ares
iFeed Me
Ares
Level 18
God Stats
8W - 5L
1,780 SR
Queue Stats
54W - 36L
1,511 Elo+
Party 3
Tyr
Tyr
rigbone888
Tyr
Level 29
God Stats
11W - 5L
1,743 SR
Queue Stats
15W - 14L
1,537 Elo+
Party 1
Zhong Kui
Zhong Kui
xoticc blade
Zhong Kui
Level 26
God Stats
7W - 2L
1,686 SR
Queue Stats
47W - 30L
1,488 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 0
7,981
998
8,131
2,532
799
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 4 / 0
8,045
1,006
6,318
13,302
11,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
0 / 7 / 0
7,250
906
5,491
12,477
4,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
0 / 1 / 0
6,836
855
1,269
2,349
732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hachiman
z1N1colas2
Hachiman
13
1 / 2 / 0
7,652
957
6,307
4,956
1,691
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Team 1 Tickets

231

VS

Team 2 Tickets

320

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 10
8,625
1,078
8,123
8,916
7,076
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
ayjah
Neith
14
1 / 0 / 9
8,009
1,001
4,657
3,612
1,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
14
1 / 0 / 9
8,682
1,085
4,987
7,680
8,148
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
6 / 0 / 6
9,187
1,148
5,666
5,865
5,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zhong Kui
xoticc blade
Zhong Kui
14
4 / 1 / 7
8,479
1,060
8,335
5,472
5,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
55
1
Kills
14
14
Deaths
1
0
Assists
41
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
0
4
0
0
W
2
0
10
7
W
Neith
ayjah
Neith
1
0
9
5.5
W
Ares
1
0
9
5.5
L
0
7
0
0
W
6
0
6
9
L
0
1
0
0
W
Zhong Kui
xoticc blade
Zhong Kui
4
1
7
7.5
L
Hachiman
z1N1colas2
Hachiman
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,516
Damage
31,768
35,616
Taken
31,545
18,617
Mitigated
27,483
3,828
Healing
8,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,131
504
1,404
708
2,532
799
0
1,820
712
48,327
0
L
6,318
584
0
1,025
13,302
11,201
0
8,047
5,234
17,801
0
W
8,123
494
641
3,087
8,916
7,076
0
3,724
5,192
25,786
0
W
Neith
ayjah
Neith
4,657
1,833
0
837
3,612
1,659
0
1,494
2,118
0
17,555
W
Ares
4,987
438
254
1,445
7,680
8,148
0
3,810
3,870
15,142
0
L
5,491
2,263
0
558
12,477
4,194
0
8,090
4,237
0
9,258
W
5,666
599
0
1,033
5,865
5,595
0
3,029
2,836
0
21,195
L
1,269
96
0
133
2,349
732
0
1,902
447
0
3,445
W
Zhong Kui
xoticc blade
Zhong Kui
8,335
803
0
824
5,472
5,005
0
2,392
3,080
22,369
0
L
Hachiman
z1N1colas2
Hachiman
6,307
3,164
0
0
4,956
1,691
0
1,586
3,320
0
17,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,764
Gold Earned
42,982
158
Minions Killed
163
5
Camps Cleared
5
623,202
Distance Traveled
791,215
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,981
998
96
12
1
164,001
0
L
Ymir
8,045
1,006
28
4
2
144,062
1
W
Anubis
8,625
1,078
37
5
1
126,137
0
W
Neith
8,009
1,001
35
4
0
178,265
0
W
Ares
8,682
1,085
17
2
1
156,954
2
L
Set
7,250
906
9
1
1
152,728
1
W
Tyr
9,187
1,148
39
5
2
200,517
0
L
Pele
6,836
855
1
0
0
38,155
0
W
Zhong Kui
8,479
1,060
35
4
1
129,342
0
L
Hachiman
7,652
957
24
3
1
124,256
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role