Player Matchup

Cthulhu
Cthulhu
Balamare
Cthulhu
Level 125
God Stats
5W - 6L
1,886 SR
Queue Stats
345W - 214L
1,593 Elo+
Party 1
Thoth
Thoth
Israaphel
Thoth
Level 146
God Stats
1W - 0L
1,727 SR
Queue Stats
3W - 3L
1,798 Elo+
Party 1
Medusa
Medusa
Rozsomaaak
Medusa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 143
1,704 SR
1,630 Elo+

VS

Team Averages
Level 95
1,545 SR
1,571 Elo+
Neith
Neith
Chr1sVas1LL
Neith
Level 117
God Stats
0W - 1L
1,833 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Vulcan
Vulcan
FR0sty27
Vulcan
Level 86
God Stats
0W - 2L
1,303 SR
Queue Stats
25W - 26L
1,714 Elo+
Solo
King Arthur
King Arthur
PaRtAoLaS
King Arthur
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Balamare
Cthulhu
14
6 / 2 / 10
11,532
824
10,664
11,789
8,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thoth
Israaphel
Thoth
15
6 / 6 / 9
10,892
778
13,004
10,945
3,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Medusa
Rozsomaaak
Medusa
15
8 / 3 / 7
11,602
829
11,526
10,721
4,280
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 7 / 4
11,242
803
8,500
13,119
3,476
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
FR0sty27
Vulcan
12
1 / 7 / 6
9,094
650
5,018
10,692
2,927
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

King Arthur
PaRtAoLaS
King Arthur
12
3 / 6 / 5
9,654
690
10,011
16,639
14,463
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
26
20
Kills
11
11
Deaths
20
26
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Balamare
Cthulhu
6
2
10
5.5
L
7
7
4
1.29
L
Vulcan
FR0sty27
Vulcan
1
7
6
0.57
W
Thoth
Israaphel
Thoth
6
6
9
1.75
L
King Arthur
PaRtAoLaS
King Arthur
3
6
5
0.92
W
Medusa
Rozsomaaak
Medusa
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,194
Damage
23,529
33,455
Taken
40,450
16,612
Mitigated
20,866
6,737
Healing
2,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Balamare
Cthulhu
10,664
802
427
2,653
11,789
8,667
411
3,217
8,416
37,411
0
L
8,500
3,731
0
1,509
13,119
3,476
0
7,567
5,217
0
37,749
L
Vulcan
FR0sty27
Vulcan
5,018
835
0
205
10,692
2,927
0
6,108
4,344
28,510
0
W
Thoth
Israaphel
Thoth
13,004
248
0
2,511
10,945
3,665
363
435
10,335
42,411
0
L
King Arthur
PaRtAoLaS
King Arthur
10,011
2,537
0
448
16,639
14,463
0
9,086
7,163
0
24,010
W
Medusa
Rozsomaaak
Medusa
11,526
5,588
0
1,146
10,721
4,280
1,742
1,724
8,797
0
56,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,026
Gold Earned
29,990
182
Minions Killed
123
0
Camps Cleared
0
740,398
Distance Traveled
670,863
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,532
824
49
4
0
288,708
3
L
Neith
11,242
803
59
4
0
233,301
1
L
Vulcan
9,094
650
47
3
0
218,217
8
W
Thoth
10,892
778
62
4
0
232,389
2
L
King Arthur
9,654
690
17
1
0
219,345
4
W
Medusa
11,602
829
71
5
0
219,301
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role