Player Matchup

Heimdallr
Heimdallr
Coastee
Heimdallr
Level 24
God Stats
17W - 14L
1,567 SR
Queue Stats
156W - 141L
1,542 Elo+
Party 1
Ra
Ra
DoomAtEleven
Ra
Level 140
God Stats
2W - 6L
1,542 SR
Queue Stats
350W - 310L
1,545 Elo+
Solo
Mulan
Mulan
SCCup
Mulan
Level 27
God Stats
5W - 4L
1,457 SR
Queue Stats
32W - 26L
1,579 Elo+
Party 4
Set
Set
Zylordx
Set
Level 66
God Stats
5W - 1L
1,732 SR
Queue Stats
98W - 71L
1,562 Elo+
Party 4
Sobek
Sobek
dallas2500
Sobek
Level 121
God Stats
23W - 15L
1,577 SR
Queue Stats
86W - 74L
1,605 Elo+
Party 1
Team Averages
Level 76
1,575 SR
1,567 Elo+

VS

Team Averages
Level 69
1,605 SR
1,459 Elo+
Yemoja
Yemoja
BLUETEAMPENGUIN
Yemoja
Level 20
God Stats
0W - 1L
1,158 SR
Queue Stats
1W - 4L
1,228 Elo+
Party 2
Anhur
Anhur
IMAJUNGLER
Anhur
Level 107
God Stats
1W - 1L
1,965 SR
Queue Stats
12W - 10L
1,500 Elo+
Solo
Arachne
Arachne
Khalice1747
Arachne
Level 56
God Stats
13W - 10L
1,489 SR
Queue Stats
52W - 57L
1,412 Elo+
Party 2
Scylla
Scylla
Olerupe
Scylla
Level 17
God Stats
13W - 9L
1,560 SR
Queue Stats
25W - 21L
1,594 Elo+
Party 3
King Arthur
King Arthur
Psalodran
King Arthur
Level 146
God Stats
1W - 2L
1,851 SR
Queue Stats
163W - 161L
1,560 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Coastee
Heimdallr
10
4 / 1 / 2
6,219
565
5,466
3,728
1,056
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
0 / 0 / 2
6,627
602
1,526
3,739
1,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mulan
SCCup
Mulan
11
2 / 0 / 2
6,234
567
1,432
4,249
2,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Set
13
4 / 0 / 2
7,144
649
4,427
5,421
1,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sobek
10
1 / 1 / 4
6,260
569
2,663
6,986
2,751
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
5,362
487
1,567
4,127
1,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
8
2 / 4 / 0
5,125
466
4,067
6,854
1,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
Khalice1747
Arachne
9
0 / 1 / 1
5,442
495
2,403
4,953
2,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
Olerupe
Scylla
11
0 / 1 / 0
6,266
570
1,233
3,942
975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
Psalodran
King Arthur
11
0 / 3 / 0
6,344
577
1,585
4,930
1,903
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
11
Kills
2
2
Deaths
11
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Heimdallr
Coastee
Heimdallr
4
1
2
5
W
0
0
2
1
L
Anhur
2
4
0
0.5
L
Arachne
Khalice1747
Arachne
0
1
1
0.5
L
Scylla
Olerupe
Scylla
0
1
0
0
L
King Arthur
Psalodran
King Arthur
0
3
0
0
W
Mulan
SCCup
Mulan
2
0
2
3
W
Set
4
0
2
5
W
Sobek
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,514
Damage
10,855
24,123
Taken
24,806
9,750
Mitigated
8,673
12,347
Healing
5,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,567
406
525
646
4,127
1,622
0
955
3,147
9,182
0
W
Heimdallr
Coastee
Heimdallr
5,466
2,617
0
1,360
3,728
1,056
701
280
3,448
0
31,039
W
1,526
177
160
2,348
3,739
1,723
0
781
2,868
39,362
0
L
Anhur
4,067
2,253
0
1,901
6,854
1,623
0
1,646
5,208
0
21,959
L
Arachne
Khalice1747
Arachne
2,403
1,745
99
1,080
4,953
2,550
0
936
3,973
0
26,335
L
Scylla
Olerupe
Scylla
1,233
159
0
1,100
3,942
975
423
483
3,359
35,673
0
L
King Arthur
Psalodran
King Arthur
1,585
167
0
120
4,930
1,903
0
0
4,805
0
33,851
W
Mulan
SCCup
Mulan
1,432
95
0
1,540
4,249
2,276
0
0
4,249
0
23,040
W
Set
4,427
1,921
0
3,356
5,421
1,944
0
364
4,995
0
48,138
W
Sobek
2,663
343
0
3,583
6,986
2,751
271
1,223
5,763
16,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,484
Gold Earned
28,539
358
Minions Killed
268
0
Camps Cleared
0
1,108,344
Distance Traveled
1,083,636
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,362
487
19
2
0
223,552
0
W
Heimdallr
6,219
565
74
7
0
183,560
4
W
Ra
6,627
602
92
8
0
231,820
9
L
Anhur
5,125
466
46
4
0
186,090
4
L
Arachne
5,442
495
55
5
0
263,697
0
L
Scylla
6,266
570
73
7
0
191,005
6
L
King Arthur
6,344
577
75
7
0
219,292
4
W
Mulan
6,234
567
69
6
0
204,425
3
W
Set
7,144
649
104
9
0
261,171
4
W
Sobek
6,260
569
19
2
0
227,368
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role