Player Matchup

Bellona
Bellona
Chameon
Bellona
Level 6
God Stats
0W - 2L
1,235 SR
Queue Stats
2W - 4L
1,466 Elo+
Party 4
Olorun
Olorun
Progab17
Olorun
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 3
Medusa
Medusa
SKULLKILL1999
Medusa
Level 7
God Stats
9W - 10L
1,378 SR
Queue Stats
11W - 11L
1,498 Elo+
Party 3
Fenrir
Fenrir
SanguineKing1
Fenrir
Level 29
God Stats
20W - 18L
1,536 SR
Queue Stats
36W - 39L
1,461 Elo+
Party 4
Ymir
Ymir
buddy716
Ymir
Level 29
God Stats
6W - 7L
1,560 SR
Queue Stats
51W - 56L
1,423 Elo+
Party 4
Team Averages
Level 15
1,442 SR
1,470 Elo+

VS

Team Averages
Level 16
1,403 SR
1,421 Elo+
Cupid
Cupid
Flinchypoo
Cupid
Level 15
God Stats
2W - 1L
1,329 SR
Queue Stats
37W - 26L
1,481 Elo+
Party 1
Scylla
Scylla
HoneySZN
Scylla
Level 5
God Stats
5W - 2L
1,500 SR
Queue Stats
16W - 17L
1,420 Elo+
Party 1
Thanatos
Thanatos
MagicHayabusa
Thanatos
Level 20
God Stats
8W - 1L
1,514 SR
Queue Stats
22W - 20L
1,430 Elo+
Party 2
Tyr
Tyr
NotChelow
Tyr
Level 28
God Stats
2W - 3L
1,223 SR
Queue Stats
105W - 109L
1,421 Elo+
Solo
Ymir
Ymir
Ranovok
Ymir
Level 13
God Stats
7W - 11L
1,447 SR
Queue Stats
8W - 14L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chameon
Bellona
10
0 / 3 / 0
6,264
392
1,830
8,648
6,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
Progab17
Olorun
11
0 / 9 / 1
6,732
421
3,299
12,213
3,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 6 / 0
6,579
411
2,136
8,538
2,184
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
4 / 5 / 0
8,043
503
6,109
12,364
4,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ymir
12
0 / 7 / 3
7,532
471
4,452
13,226
8,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
16
12 / 0 / 5
9,966
623
10,739
9,044
3,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
HoneySZN
Scylla
13
4 / 2 / 10
8,683
543
8,737
5,766
1,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
MagicHayabusa
Thanatos
15
9 / 0 / 7
9,506
594
8,657
9,974
3,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 1 / 4
9,088
568
6,176
8,529
7,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ymir
Ranovok
Ymir
12
2 / 1 / 13
8,266
517
6,061
9,694
5,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
69
4
Kills
30
30
Deaths
4
4
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Bellona
Chameon
Bellona
0
3
0
0
W
Cupid
12
0
5
14.5
W
Scylla
HoneySZN
Scylla
4
2
10
4.5
W
Thanatos
MagicHayabusa
Thanatos
9
0
7
12.5
W
3
1
4
5
L
Olorun
Progab17
Olorun
0
9
1
0.06
W
Ymir
Ranovok
Ymir
2
1
13
8.5
L
0
6
0
0
L
4
5
0
0.8
L
Ymir
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,826
Damage
40,370
54,989
Taken
43,007
25,037
Mitigated
21,629
9,224
Healing
24,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Chameon
Bellona
1,830
389
0
510
8,648
6,223
0
395
8,053
0
19,676
W
Cupid
10,739
6,065
38
7,733
9,044
3,296
1,996
1,185
7,859
0
67,946
W
Scylla
HoneySZN
Scylla
8,737
1,298
0
482
5,766
1,682
288
1,259
4,482
38,288
0
W
Thanatos
MagicHayabusa
Thanatos
8,657
1,924
0
12,004
9,974
3,356
1,690
599
9,354
0
50,690
W
6,176
1,468
0
3,145
8,529
7,595
298
1,140
7,164
0
46,164
L
Olorun
Progab17
Olorun
3,299
2,414
133
2,652
12,213
3,147
908
4,466
7,697
27,443
0
W
Ymir
Ranovok
Ymir
6,061
1,228
0
909
9,694
5,700
556
3,568
6,126
20,159
0
L
2,136
1,355
0
496
8,538
2,184
1,078
2,414
6,124
0
23,668
L
6,109
2,051
0
3,241
12,364
4,736
0
1,674
10,615
0
40,618
L
Ymir
4,452
798
551
1,641
13,226
8,747
0
5,849
7,377
29,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,150
Gold Earned
45,509
265
Minions Killed
362
0
Camps Cleared
0
1,345,381
Distance Traveled
1,434,938
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,264
392
37
2
0
257,993
1
W
Cupid
9,966
623
94
6
0
289,006
2
W
Scylla
8,683
543
56
4
0
300,438
1
W
Thanatos
9,506
594
86
5
0
312,717
0
W
Tyr
9,088
568
99
6
0
295,333
2
L
Olorun
6,732
421
58
4
0
239,677
0
W
Ymir
8,266
517
27
2
0
237,444
0
L
Medusa
6,579
411
52
3
0
270,438
3
L
Fenrir
8,043
503
71
4
0
287,960
0
L
Ymir
7,532
471
47
3
0
289,313
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role