Player Matchup

Athena
Athena
 
Athena
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DPWElite
Neith
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,587 Elo+
Solo
Nu Wa
Nu Wa
SeekNDestroy140
Nu Wa
Level 26
God Stats
3W - 0L
1,767 SR
Queue Stats
4W - 1L
1,580 Elo+
Party 1
Cthulhu
Cthulhu
StaticLynx51189
Cthulhu
Level 67
God Stats
2W - 0L
1,767 SR
Queue Stats
10W - 6L
1,580 Elo+
Party 1
Kukulkan
Kukulkan
Taylor80777
Kukulkan
Level 17
God Stats
7W - 2L
1,494 SR
Queue Stats
8W - 2L
1,670 Elo+
Party 1
Team Averages
Level 32
1,606 SR
1,583 Elo+

VS

Team Averages
Level 28
1,417 SR
1,500 Elo+
Sobek
Sobek
Aziel1474
Sobek
Level 26
God Stats
0W - 1L
1,209 SR
Queue Stats
8W - 8L
1,451 Elo+
Solo
Guan Yu
Guan Yu
Cheezy_E8574
Guan Yu
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
588W - 622L
1,555 Elo+
Solo
Anhur
Anhur
UnfoledBob
Anhur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,493 Elo+
Solo
Zeus
Zeus
brownieboy1225
Zeus
Level 28
God Stats
3W - 8L
1,318 SR
Queue Stats
133W - 131L
1,558 Elo+
Solo
Medusa
Medusa
makinmako
Medusa
Level 28
God Stats
22W - 19L
1,556 SR
Queue Stats
227W - 241L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
16
3 / 0 / 3
10,837
1,084
7,731
17,571
16,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
DPWElite
Neith
17
1 / 1 / 6
10,096
1,010
16,315
6,289
3,231
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 1 / 5
10,006
1,001
13,872
6,588
2,569
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
2 / 3 / 7
9,604
960
16,916
14,023
12,251
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
Taylor80777
Kukulkan
16
2 / 4 / 5
9,916
992
9,531
8,930
4,001
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Team 1 Tickets

236

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Aziel1474
Sobek
14
0 / 1 / 4
8,410
841
2,004
5,946
4,405
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Cheezy_E8574
Guan Yu
15
1 / 0 / 2
9,136
914
4,533
14,328
15,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anhur
15
0 / 1 / 4
8,995
900
5,456
15,469
5,558
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
4 / 4 / 5
10,851
1,085
21,445
14,814
5,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
makinmako
Medusa
15
4 / 5 / 3
10,108
1,011
15,115
17,220
5,868
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
27
11
Kills
9
9
Deaths
11
26
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
3
0
3
4.5
L
Sobek
Aziel1474
Sobek
0
1
4
2
L
Guan Yu
Cheezy_E8574
Guan Yu
1
0
2
2
W
Neith
DPWElite
Neith
1
1
6
4
W
3
1
5
5.5
W
2
3
7
1.83
W
Kukulkan
Taylor80777
Kukulkan
2
4
5
1.13
L
Anhur
0
1
4
2
L
4
4
5
1.63
L
Medusa
makinmako
Medusa
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,365
Damage
48,553
53,401
Taken
67,777
38,227
Mitigated
36,671
4,274
Healing
10,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
7,731
3,420
0
1,305
17,571
16,175
0
6,539
10,807
16,615
0
L
Sobek
Aziel1474
Sobek
2,004
210
200
633
5,946
4,405
0
5,200
746
7,500
0
L
Guan Yu
Cheezy_E8574
Guan Yu
4,533
914
1,632
2,743
14,328
15,704
0
9,733
4,595
0
18,648
W
Neith
DPWElite
Neith
16,315
7,953
0
1,278
6,289
3,231
0
2,642
3,647
0
45,706
W
13,872
4,482
0
0
6,588
2,569
0
3,280
3,258
21,796
0
W
16,916
635
1,034
0
14,023
12,251
0
6,435
7,518
29,593
0
W
Kukulkan
Taylor80777
Kukulkan
9,531
2,737
0
657
8,930
4,001
0
4,553
4,302
28,480
0
L
Anhur
5,456
3,070
305
1,899
15,469
5,558
0
9,758
5,711
0
24,122
L
21,445
6,582
353
1,751
14,814
5,136
0
11,498
3,316
54,383
0
L
Medusa
makinmako
Medusa
15,115
6,356
0
1,061
17,220
5,868
0
11,861
5,359
0
36,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,459
Gold Earned
47,500
180
Minions Killed
207
9
Camps Cleared
4
1,011,289
Distance Traveled
846,437
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,837
1,084
19
2
3
217,946
0
L
Sobek
8,410
841
7
1
0
103,792
0
L
Guan Yu
9,136
914
33
3
0
189,208
0
W
Neith
10,096
1,010
66
7
4
199,886
0
W
Nu Wa
10,006
1,001
15
2
0
200,189
1
W
Cthulhu
9,604
960
30
3
2
219,961
2
W
Kukulkan
9,916
992
50
5
0
173,307
0
L
Anhur
8,995
900
33
3
0
199,602
0
L
Zeus
10,851
1,085
86
9
2
175,081
2
L
Medusa
10,108
1,011
48
5
2
178,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role