Player Matchup

Hercules
Hercules
Gold III
GrizzLyhJr
Hercules
Gold III
Level 59
God Stats
2W - 1L
1,776 SR
Queue Stats
67W - 66L
1,378 MMR
Solo
Awilix
Awilix
Gold IV
MillionKarma66
Awilix
Gold IV
Level 147
God Stats
60W - 40L
1,606 SR
Queue Stats
279W - 278L
1,401 MMR
Solo
Sylvanus
Sylvanus
Gold IV
NightWalker0001
Sylvanus
Gold IV
Level 146
God Stats
3W - 5L
1,500 SR
Queue Stats
324W - 338L
1,398 MMR
Solo
Janus
Janus
Gold IV
PerswayzhuN
Janus
Gold IV
Level 131
God Stats
3W - 2L
1,524 SR
Queue Stats
17W - 21L
1,411 MMR
Solo
Xbalanque
Xbalanque
Gold V
a5645
Xbalanque
Gold V
Level 129
God Stats
4W - 0L
1,720 SR
Queue Stats
36W - 41L
1,395 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,625 SR
1,397 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 107
1,432 SR
1,396 MMR
Cu Chulainn
Cu Chulainn
Gold V
BeRnaBBe BRB7
Cu Chulainn
Gold V
Level 100
God Stats
3W - 4L
1,398 SR
Queue Stats
658W - 676L
1,412 MMR
Solo
Raijin
Raijin
Gold V
GELITO408
Raijin
Gold V
Level 149
God Stats
6W - 6L
1,365 SR
Queue Stats
704W - 713L
1,372 MMR
Solo
Ymir
Ymir
Silver III
MI_NAME_IS_
Ymir
Silver III
Level 38
God Stats
0W - 4L
1,221 SR
Queue Stats
9W - 15L
1,372 MMR
Solo
Artemis
Artemis
Silver III
OLD_Segalla
Artemis
Silver III
Level 159
God Stats
244W - 187L
1,606 SR
Queue Stats
374W - 373L
1,412 MMR
Solo
Da Ji
Da Ji
Gold III
madraffa-san
Da Ji
Gold III
Level 88
God Stats
98W - 106L
1,568 SR
Queue Stats
609W - 613L
1,412 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GrizzLyhJr
Hercules
20
4 / 5 / 5
13,904
556
12,630
27,376
27,002
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
15 / 1 / 6
16,304
652
22,119
20,762
11,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
18
2 / 2 / 10
12,323
493
7,393
19,093
24,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

19
3 / 2 / 8
13,197
528
9,312
11,533
4,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
a5645
Xbalanque
20
6 / 2 / 7
13,675
547
14,214
21,650
13,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
PersephoneSetDanzaburouNemesisCthulhu

VS

Bans
Ao KuangCabrakanSobekSun WukongHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BeRnaBBe BRB7
Cu Chulainn
19
5 / 4 / 4
12,886
515
21,577
23,435
20,673
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
GELITO408
Raijin
18
0 / 4 / 0
11,605
464
9,210
13,916
5,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 6 / 2
9,492
380
4,715
19,551
18,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Artemis
OLD_Segalla
Artemis
16
1 / 9 / 0
9,908
396
9,388
17,261
7,067
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
6 / 7 / 1
12,791
512
10,769
21,239
13,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
19
30
Kills
12
12
Deaths
30
36
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BeRnaBBe BRB7
Cu Chulainn
5
4
4
1.75
L
Raijin
GELITO408
Raijin
0
4
0
0
W
Hercules
GrizzLyhJr
Hercules
4
5
5
1.3
L
0
6
2
0.17
W
15
1
6
18
W
Sylvanus
2
2
10
3.5
L
Artemis
OLD_Segalla
Artemis
1
9
0
0.11
W
3
2
8
3.5
W
Xbalanque
a5645
Xbalanque
6
2
7
4.75
L
6
7
1
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,668
Damage
55,659
100,414
Taken
95,402
80,786
Mitigated
64,944
42,465
Healing
21,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BeRnaBBe BRB7
Cu Chulainn
21,577
2,328
0
5,753
23,435
20,673
102
3,673
19,722
1,940
78,355
L
Raijin
GELITO408
Raijin
9,210
1,177
0
2,983
13,916
5,717
100
5,768
7,882
79,273
0
W
Hercules
GrizzLyhJr
Hercules
12,630
5,058
0
11,533
27,376
27,002
76
2,674
24,608
12,583
67,942
L
4,715
736
405
2,427
19,551
18,008
0
4,873
14,580
39,943
0
W
22,119
10,173
0
9,657
20,762
11,058
2,046
3,826
16,846
0
135,270
W
Sylvanus
7,393
2,569
2,485
8,000
19,093
24,242
1,388
4,943
14,077
40,585
12,164
L
Artemis
OLD_Segalla
Artemis
9,388
3,494
0
3,794
17,261
7,067
0
2,033
15,188
0
77,974
W
9,312
505
0
2,067
11,533
4,734
177
3,685
7,588
92,505
0
W
Xbalanque
a5645
Xbalanque
14,214
7,503
0
8,723
21,650
13,750
8,698
2,580
19,030
0
115,729
L
10,769
2,702
0
6,426
21,239
13,479
0
1,528
19,629
0
90,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,403
Gold Earned
56,682
692
Minions Killed
617
0
Camps Cleared
0
2,368,028
Distance Traveled
1,966,877
20
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
12,886
515
127
5
0
454,477
11
L
Raijin
11,605
464
183
7
0
380,844
7
W
Hercules
13,904
556
160
6
0
460,458
2
L
Ymir
9,492
380
59
2
0
384,042
3
W
Awilix
16,304
652
174
7
0
569,972
6
W
Sylvanus
12,323
493
54
2
0
402,392
9
L
Artemis
9,908
396
116
5
0
366,021
7
W
Janus
13,197
528
143
6
0
490,426
0
W
Xbalanque
13,675
547
161
6
0
444,780
3
L
Da Ji
12,791
512
132
5
0
381,493
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role