Player Matchup

Sol
Sol
Arielautumn7
Sol
Level 76
God Stats
1W - 2L
1,299 SR
Queue Stats
31W - 56L
1,266 Elo+
Party 1
Anhur
Anhur
SinisterEagle
Anhur
Level 63
God Stats
0W - 2L
1,271 SR
Queue Stats
20W - 52L
1,270 Elo+
Solo
Sylvanus
Sylvanus
Tr33DotJPG
Sylvanus
Level 58
God Stats
10W - 13L
1,447 SR
Queue Stats
46W - 68L
1,327 Elo+
Party 1
Team Averages
Level 66
1,339 SR
1,288 Elo+

VS

Team Averages
Level 33
1,615 SR
1,313 Elo+
Cthulhu
Cthulhu
MeowtatoChip
Cthulhu
Level 35
God Stats
2W - 1L
1,580 SR
Queue Stats
3W - 3L
1,311 Elo+
Party 2
Anubis
Anubis
Mojangerie
Anubis
Level 25
God Stats
1W - 1L
1,594 SR
Queue Stats
3W - 3L
1,311 Elo+
Party 2
Vamana
Vamana
aultindo
Vamana
Level 38
God Stats
3W - 0L
1,672 SR
Queue Stats
68W - 94L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 6
10,639
591
9,563
15,225
4,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
2 / 8 / 4
10,417
579
6,506
15,024
5,376
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Tr33DotJPG
Sylvanus
14
3 / 5 / 3
10,762
598
9,480
24,903
29,273
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MeowtatoChip
Cthulhu
16
5 / 2 / 15
13,154
731
15,068
12,721
14,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
Mojangerie
Anubis
17
11 / 3 / 8
13,121
729
19,455
13,174
7,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
aultindo
Vamana
15
4 / 2 / 12
11,989
666
12,257
14,935
15,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
55
6
Kills
20
20
Deaths
7
13
Assists
35
Player
Kills
Deaths
Assists
KDA
L
1
7
6
0.57
W
Cthulhu
MeowtatoChip
Cthulhu
5
2
15
6.25
W
Anubis
Mojangerie
Anubis
11
3
8
5
L
2
8
4
0.5
L
Sylvanus
Tr33DotJPG
Sylvanus
3
5
3
0.9
W
Vamana
aultindo
Vamana
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,549
Damage
46,780
55,152
Taken
40,830
39,633
Mitigated
37,634
17,073
Healing
13,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,563
2,250
0
3,692
15,225
4,984
396
10,767
4,005
45,060
0
W
Cthulhu
MeowtatoChip
Cthulhu
15,068
486
264
1,880
12,721
14,757
731
5,375
7,346
44,559
0
W
Anubis
Mojangerie
Anubis
19,455
1,334
0
6,869
13,174
7,372
0
6,689
6,485
56,468
0
L
6,506
2,981
382
2,027
15,024
5,376
0
9,260
5,374
0
31,497
L
Sylvanus
Tr33DotJPG
Sylvanus
9,480
2,096
4,255
6,717
24,903
29,273
38
13,380
10,580
28,824
0
W
Vamana
aultindo
Vamana
12,257
7,052
0
4,831
14,935
15,505
560
7,126
7,809
0
54,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,818
Gold Earned
38,264
147
Minions Killed
177
0
Camps Cleared
0
788,207
Distance Traveled
957,603
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,639
591
59
3
0
266,794
1
W
Cthulhu
13,154
731
39
2
0
327,042
3
W
Anubis
13,121
729
80
4
0
278,253
0
L
Anhur
10,417
579
56
3
0
241,912
5
L
Sylvanus
10,762
598
32
2
0
279,501
4
W
Vamana
11,989
666
58
3
0
352,308
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role