Player Matchup

Merlin
Merlin
JihadJoe69
Merlin
Level 8
God Stats
1W - 2L
1,395 SR
Queue Stats
5W - 7L
1,069 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Wintersunshine90
Ah Muzen Cab
Level 8
God Stats
0W - 1L
1,739 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nike
Nike
murkysturgeon88
Nike
Level 61
God Stats
0W - 2L
1,179 SR
Queue Stats
4W - 4L
1,069 Elo+
Party 2
Team Averages
Level 26
1,438 SR
1,213 Elo+

VS

Team Averages
Level 14
1,448 SR
1,401 Elo+
Eset
Eset
Camdenog
Eset
Level 8
God Stats
3W - 0L
1,742 SR
Queue Stats
8W - 6L
1,837 Elo+
Solo
Hercules
Hercules
Kingtitus3452
Hercules
Level 7
God Stats
1W - 0L
1,342 SR
Queue Stats
3W - 4L
1,120 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LoRDZsadeZ
Tsukuyomi
Level 26
God Stats
31W - 56L
1,261 SR
Queue Stats
142W - 254L
1,245 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JihadJoe69
Merlin
19
12 / 5 / 6
15,859
690
21,323
15,926
4,978
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Wintersunshine90
Ah Muzen Cab
14
0 / 1 / 10
12,027
523
2,222
5,904
2,046
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
6 / 2 / 12
14,525
632
13,803
15,880
20,407
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
20
6 / 4 / 2
16,291
708
19,226
15,339
5,755
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Kingtitus3452
Hercules
13
0 / 7 / 3
12,042
524
2,041
13,005
9,035
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
LoRDZsadeZ
Tsukuyomi
15
2 / 7 / 5
13,450
585
9,775
17,272
6,090
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
18
Kills
8
8
Deaths
18
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Eset
6
4
2
1.75
L
Merlin
JihadJoe69
Merlin
12
5
6
3
W
Hercules
Kingtitus3452
Hercules
0
7
3
0.21
W
Tsukuyomi
LoRDZsadeZ
Tsukuyomi
2
7
5
0.64
L
Ah Muzen Cab
Wintersunshine90
Ah Muzen Cab
0
1
10
5
L
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,348
Damage
31,042
37,710
Taken
45,616
27,431
Mitigated
20,880
5,812
Healing
7,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
19,226
529
851
4,962
15,339
5,755
809
5,681
9,658
133,903
0
L
Merlin
JihadJoe69
Merlin
21,323
1,533
0
1,339
15,926
4,978
1,519
10,090
5,836
94,312
0
W
Hercules
Kingtitus3452
Hercules
2,041
647
0
1,706
13,005
9,035
0
7,888
5,117
0
15,628
W
Tsukuyomi
LoRDZsadeZ
Tsukuyomi
9,775
2,236
0
170
17,272
6,090
714
7,848
9,424
0
50,740
L
Ah Muzen Cab
Wintersunshine90
Ah Muzen Cab
2,222
479
0
1,893
5,904
2,046
0
2,122
3,782
0
34,428
L
13,803
1,901
0
2,580
15,880
20,407
798
7,118
8,762
0
37,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,411
Gold Earned
41,783
214
Minions Killed
276
0
Camps Cleared
0
1,175,866
Distance Traveled
962,621
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
16,291
708
189
8
0
365,507
5
L
Merlin
15,859
690
109
5
0
334,745
4
W
Hercules
12,042
524
23
1
0
228,844
1
W
Tsukuyomi
13,450
585
64
3
0
368,270
0
L
Ah Muzen Cab
12,027
523
61
3
0
385,509
0
L
Nike
14,525
632
44
2
0
455,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role