Player Matchup

Fenrir
Fenrir
ArkDrako
Fenrir
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Asmodhaan
Kukulkan
Level 18
God Stats
7W - 8L
1,750 SR
Queue Stats
79W - 44L
1,707 Elo+
Party 1
Xbalanque
Xbalanque
Jhunnn
Xbalanque
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 41L
1,707 Elo+
Party 1
King Arthur
King Arthur
Junimzera
King Arthur
Level 20
God Stats
2W - 1L
1,862 SR
Queue Stats
7W - 1L
1,890 Elo+
Party 1
Cthulhu
Cthulhu
QueroQueijoMinas
Cthulhu
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 12L
1,573 Elo+
Party 1
Team Averages
Level 23
1,622 SR
1,676 Elo+

VS

Team Averages
Level 34
1,493 SR
1,540 Elo+
Neith
Neith
Kadhf
Neith
Level 25
God Stats
9W - 8L
1,470 SR
Queue Stats
48W - 51L
1,505 Elo+
Solo
Chaac
Chaac
MrGuilur
Chaac
Level 5
God Stats
46W - 34L
1,467 SR
Queue Stats
582W - 353L
1,642 Elo+
Party 2
Thanatos
Thanatos
NeiteiuExtreme
Thanatos
Level 97
God Stats
3W - 4L
1,306 SR
Queue Stats
458W - 332L
1,535 Elo+
Party 2
Merlin
Merlin
WhisKe
Merlin
Level 17
God Stats
4W - 3L
1,654 SR
Queue Stats
80W - 69L
1,566 Elo+
Solo
Cu Chulainn
Cu Chulainn
r3durix
Cu Chulainn
Level 28
God Stats
7W - 7L
1,568 SR
Queue Stats
15W - 19L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ArkDrako
Fenrir
10
0 / 8 / 2
6,126
383
4,359
13,223
4,199
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
Asmodhaan
Kukulkan
13
3 / 4 / 0
7,489
468
4,261
7,334
2,594
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Jhunnn
Xbalanque
12
4 / 2 / 3
7,290
456
5,775
9,056
2,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
Junimzera
King Arthur
13
1 / 3 / 0
7,400
463
6,005
12,455
8,935
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 4 / 4
7,377
461
4,294
12,433
6,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kadhf
Neith
13
1 / 3 / 6
7,744
484
4,681
8,074
2,553
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
MrGuilur
Chaac
16
3 / 0 / 2
9,183
574
9,241
9,985
8,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
15
8 / 2 / 1
9,076
567
8,345
11,165
3,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
WhisKe
Merlin
14
3 / 2 / 4
8,677
542
5,910
6,139
2,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
r3durix
Cu Chulainn
12
4 / 4 / 2
7,750
484
8,243
9,390
5,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
34
11
Kills
19
21
Deaths
11
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ArkDrako
Fenrir
0
8
2
0.13
L
Kukulkan
Asmodhaan
Kukulkan
3
4
0
0.75
L
Xbalanque
Jhunnn
Xbalanque
4
2
3
2.75
L
King Arthur
Junimzera
King Arthur
1
3
0
0.33
W
Neith
Kadhf
Neith
1
3
6
1.33
W
Chaac
MrGuilur
Chaac
3
0
2
4
W
Thanatos
8
2
1
4.25
L
3
4
4
1.25
W
Merlin
WhisKe
Merlin
3
2
4
2.5
W
Cu Chulainn
r3durix
Cu Chulainn
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,694
Damage
36,420
54,501
Taken
44,753
24,785
Mitigated
22,198
13,829
Healing
19,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ArkDrako
Fenrir
4,359
1,122
321
3,690
13,223
4,199
0
1,474
11,559
0
30,944
L
Kukulkan
Asmodhaan
Kukulkan
4,261
1,405
0
570
7,334
2,594
0
3,593
3,535
35,819
0
L
Xbalanque
Jhunnn
Xbalanque
5,775
4,095
0
3,757
9,056
2,561
832
311
8,516
0
33,140
L
King Arthur
Junimzera
King Arthur
6,005
1,201
0
4,303
12,455
8,935
0
0
11,985
0
40,078
W
Neith
Kadhf
Neith
4,681
1,425
0
3,812
8,074
2,553
66
1,704
6,370
0
40,181
W
Chaac
MrGuilur
Chaac
9,241
2,556
0
6,401
9,985
8,071
350
0
9,751
0
64,204
W
Thanatos
8,345
3,803
0
8,156
11,165
3,941
0
1,372
9,793
0
58,219
L
4,294
680
146
1,042
12,433
6,496
33
118
12,026
24,020
0
W
Merlin
WhisKe
Merlin
5,910
886
0
962
6,139
2,137
588
2,522
3,617
46,350
0
W
Cu Chulainn
r3durix
Cu Chulainn
8,243
2,421
0
455
9,390
5,496
154
2,957
6,433
0
35,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,682
Gold Earned
42,430
332
Minions Killed
455
0
Camps Cleared
0
1,384,339
Distance Traveled
1,500,537
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,126
383
62
4
0
291,396
2
L
Kukulkan
7,489
468
77
5
0
259,021
1
L
Xbalanque
7,290
456
62
4
0
262,552
5
L
King Arthur
7,400
463
90
6
0
298,831
4
W
Neith
7,744
484
70
4
0
265,696
3
W
Chaac
9,183
574
122
8
0
326,182
5
W
Thanatos
9,076
567
100
6
0
319,109
4
L
Cthulhu
7,377
461
41
3
0
272,539
4
W
Merlin
8,677
542
100
6
0
282,303
3
W
Cu Chulainn
7,750
484
63
4
0
307,247
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role