Player Matchup

Arachne
Arachne
Deynai
Arachne
Level 35
God Stats
3W - 3L
1,562 SR
Queue Stats
159W - 111L
1,674 Elo+
Party 2
The Morrigan
The Morrigan
Katiiil
The Morrigan
Level 29
God Stats
1W - 1L
1,293 SR
Queue Stats
40W - 24L
1,691 Elo+
Party 2
Neith
Neith
Narkz
Neith
Level 43
God Stats
8W - 10L
1,640 SR
Queue Stats
148W - 109L
1,639 Elo+
Party 2
Mulan
Mulan
Weetabix
Mulan
Level 45
God Stats
6W - 4L
1,533 SR
Queue Stats
80W - 40L
1,695 Elo+
Party 2
Ganesha
Ganesha
Xywok
Ganesha
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 53L
1,673 Elo+
Party 2
Team Averages
Level 42
1,506 SR
1,674 Elo+

VS

Team Averages
Level 75
1,602 SR
1,609 Elo+
Nox
Nox
Arnium
Nox
Level 78
God Stats
8W - 7L
1,587 SR
Queue Stats
270W - 211L
1,620 Elo+
Party 1
Cthulhu
Cthulhu
Arphyneil
Cthulhu
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,649 Elo+
Solo
Freya
Freya
DarkMatters01
Freya
Level 49
God Stats
56W - 46L
1,760 SR
Queue Stats
537W - 489L
1,547 Elo+
Party 1
Tsukuyomi
Tsukuyomi
FREEDMBRANDON
Tsukuyomi
Level 147
God Stats
7W - 7L
1,661 SR
Queue Stats
210W - 186L
1,626 Elo+
Party 1
Bellona
Bellona
TheKrychen
Bellona
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 103L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Deynai
Arachne
19
5 / 3 / 6
12,074
549
12,009
16,883
9,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
Katiiil
The Morrigan
17
4 / 6 / 6
11,028
501
10,737
14,607
6,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Narkz
Neith
18
12 / 3 / 7
12,280
558
20,358
12,396
5,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Weetabix
Mulan
18
8 / 6 / 1
12,172
553
17,993
22,388
13,161
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ganesha
Xywok
Ganesha
14
1 / 3 / 18
10,203
464
11,642
20,435
19,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Arnium
Nox
16
1 / 5 / 4
10,618
483
10,647
13,213
5,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Arphyneil
Cthulhu
16
3 / 8 / 5
10,547
479
11,940
22,799
19,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
5 / 6 / 2
10,295
468
8,814
17,442
8,029
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
FREEDMBRANDON
Tsukuyomi
17
7 / 8 / 7
11,333
515
16,301
20,932
9,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
TheKrychen
Bellona
18
5 / 3 / 2
11,858
539
13,073
22,853
19,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
41
30
Kills
21
21
Deaths
30
38
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nox
Arnium
Nox
1
5
4
0.6
L
Cthulhu
Arphyneil
Cthulhu
3
8
5
0.69
L
5
6
2
1
W
Arachne
Deynai
Arachne
5
3
6
2.67
L
Tsukuyomi
FREEDMBRANDON
Tsukuyomi
7
8
7
1.31
W
The Morrigan
Katiiil
The Morrigan
4
6
6
1.17
W
Neith
Narkz
Neith
12
3
7
5.17
L
Bellona
TheKrychen
Bellona
5
3
2
2
W
Mulan
Weetabix
Mulan
8
6
1
1.42
W
Ganesha
Xywok
Ganesha
1
3
18
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,739
Damage
60,775
86,709
Taken
97,239
54,422
Mitigated
61,285
24,995
Healing
21,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
Arnium
Nox
10,647
203
0
552
13,213
5,330
0
4,350
8,521
69,014
0
L
Cthulhu
Arphyneil
Cthulhu
11,940
1,358
218
698
22,799
19,466
58
5,725
17,013
55,459
0
L
8,814
3,082
0
7,732
17,442
8,029
48
2,258
15,168
49,436
0
W
Arachne
Deynai
Arachne
12,009
8,668
0
4,779
16,883
9,991
432
6,899
9,876
0
93,619
L
Tsukuyomi
FREEDMBRANDON
Tsukuyomi
16,301
5,029
0
5,319
20,932
9,445
0
7,148
13,649
0
76,593
W
The Morrigan
Katiiil
The Morrigan
10,737
1,723
0
4,753
14,607
6,277
46
3,983
10,428
68,914
0
W
Neith
Narkz
Neith
20,358
10,539
0
4,929
12,396
5,090
687
6,708
5,646
0
74,806
L
Bellona
TheKrychen
Bellona
13,073
4,514
0
6,880
22,853
19,015
879
2,234
20,509
0
81,663
W
Mulan
Weetabix
Mulan
17,993
3,052
0
6,293
22,388
13,161
322
4,874
17,370
0
65,809
W
Ganesha
Xywok
Ganesha
11,642
1,113
0
4,241
20,435
19,903
0
10,457
9,886
29,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,757
Gold Earned
54,651
530
Minions Killed
570
0
Camps Cleared
0
2,015,504
Distance Traveled
2,047,893
13
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,618
483
155
7
0
388,424
10
L
Cthulhu
10,547
479
77
4
0
415,742
14
L
Freya
10,295
468
69
3
0
402,914
4
W
Arachne
12,074
549
134
6
0
484,214
2
L
Tsukuyomi
11,333
515
99
5
0
399,058
2
W
The Morrigan
11,028
501
122
6
0
362,304
1
W
Neith
12,280
558
138
6
0
357,651
4
L
Bellona
11,858
539
170
8
0
441,755
6
W
Mulan
12,172
553
132
6
0
407,295
0
W
Ganesha
10,203
464
4
0
0
404,040
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role