Player Matchup

Merlin
Merlin
ANIMAL_LOGAN
Merlin
Level 124
God Stats
4W - 1L
1,281 SR
Queue Stats
123W - 103L
1,543 Elo+
Party 2
Ganesha
Ganesha
DrasticNinja
Ganesha
Level 83
God Stats
4W - 0L
1,881 SR
Queue Stats
85W - 86L
1,548 Elo+
Party 3
Mercury
Mercury
Lainicton
Mercury
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 47L
1,545 Elo+
Party 3
Ra
Ra
LoneWolf4tw
Ra
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 72L
1,535 Elo+
Party 2
Apollo
Apollo
shidizzm
Apollo
Level 38
God Stats
2W - 2L
1,504 SR
Queue Stats
443W - 387L
1,559 Elo+
Party 3
Team Averages
Level 86
1,533 SR
1,546 Elo+

VS

Team Averages
Level 129
1,437 SR
1,543 Elo+
Ymir
Ymir
Kashellhound
Ymir
Level 144
God Stats
6W - 4L
1,551 SR
Queue Stats
641W - 548L
1,531 Elo+
Solo
Ah Puch
Ah Puch
Mercy lxix
Ah Puch
Level 160
God Stats
11W - 16L
1,347 SR
Queue Stats
1,348W - 1,375L
1,534 Elo+
Solo
Hel
Hel
Rey_Benny
Hel
Level 129
God Stats
4W - 3L
1,500 SR
Queue Stats
328W - 333L
1,532 Elo+
Solo
Amaterasu
Amaterasu
Shunnedwisard
Amaterasu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 63L
1,551 Elo+
Party 1
Tyr
Tyr
tochromosomedome
Tyr
Level 103
God Stats
2W - 1L
1,285 SR
Queue Stats
80W - 76L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
7 / 4 / 11
12,906
860
30,625
15,060
7,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ganesha
DrasticNinja
Ganesha
20
0 / 4 / 19
11,701
780
11,991
18,245
22,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Lainicton
Mercury
17
1 / 9 / 9
9,824
655
6,428
16,127
14,335
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
5 / 8 / 8
10,924
728
12,690
16,647
7,111
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Apollo
shidizzm
Apollo
17
7 / 6 / 4
10,954
730
25,257
13,503
7,871
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 16
11,575
772
14,795
33,010
24,958
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
Mercy lxix
Ah Puch
20
10 / 4 / 16
12,427
828
24,670
15,897
6,421
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
7 / 4 / 18
10,926
728
17,501
20,552
9,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
Shunnedwisard
Amaterasu
16
3 / 4 / 15
9,686
646
6,211
16,285
12,845
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
3 / 5 / 22
10,319
688
6,493
24,674
31,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
117
20
Kills
30
31
Deaths
20
51
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Merlin
7
4
11
3.13
W
Ganesha
DrasticNinja
Ganesha
0
4
19
2.38
L
7
3
16
5
W
Mercury
Lainicton
Mercury
1
9
9
0.61
W
5
8
8
1.13
L
Ah Puch
Mercy lxix
Ah Puch
10
4
16
4.5
L
7
4
18
4
L
Amaterasu
Shunnedwisard
Amaterasu
3
4
15
2.63
W
Apollo
shidizzm
Apollo
7
6
4
1.5
L
3
5
22
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,991
Damage
69,670
79,582
Taken
110,418
59,463
Mitigated
85,302
24,321
Healing
57,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
30,625
690
2,275
2,502
15,060
7,208
375
11,474
3,536
62,327
0
W
Ganesha
DrasticNinja
Ganesha
11,991
661
1,120
3,028
18,245
22,938
306
11,405
6,640
18,448
0
L
14,795
1,136
828
9,537
33,010
24,958
269
12,585
20,425
28,392
0
W
Mercury
Lainicton
Mercury
6,428
3,341
1,586
658
16,127
14,335
1,625
10,976
4,575
0
13,884
W
12,690
1,407
6,298
3,265
16,647
7,111
933
13,770
2,827
29,047
0
L
Ah Puch
Mercy lxix
Ah Puch
24,670
1,887
1,878
2,698
15,897
6,421
1,232
10,070
5,827
52,554
0
L
17,501
1,082
22,389
11,008
20,552
9,381
532
12,182
8,370
31,435
0
L
Amaterasu
Shunnedwisard
Amaterasu
6,211
1,930
475
3,247
16,285
12,845
1,272
8,714
7,571
0
8,405
W
Apollo
shidizzm
Apollo
25,257
11,220
1,568
2,021
13,503
7,871
2,045
9,341
4,062
0
40,229
L
6,493
822
2,733
2,329
24,674
31,697
1,068
11,755
12,919
0
10,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,309
Gold Earned
54,933
157
Minions Killed
147
0
Camps Cleared
0
1,194,525
Distance Traveled
1,213,751
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,906
860
68
5
0
232,609
0
W
Ganesha
11,701
780
0
0
0
245,026
3
L
Ymir
11,575
772
35
2
0
224,047
1
W
Mercury
9,824
655
23
2
0
251,519
0
W
Ra
10,924
728
35
2
0
233,629
1
L
Ah Puch
12,427
828
75
5
0
228,761
0
L
Hel
10,926
728
23
2
0
279,204
1
L
Amaterasu
9,686
646
5
0
0
251,885
0
W
Apollo
10,954
730
31
2
0
231,742
2
L
Tyr
10,319
688
9
1
0
229,854
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role