Player Matchup

Pele
Pele
CourtlyAA
Pele
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 111L
1,566 Elo+
Solo
Scylla
Scylla
Diplessbachus29
Scylla
Level 27
God Stats
3W - 3L
1,814 SR
Queue Stats
170W - 164L
1,685 Elo+
Solo
King Arthur
King Arthur
Red_Spartan_03
King Arthur
Level 2
God Stats
10W - 11L
1,703 SR
Queue Stats
11W - 12L
1,650 Elo+
Solo
Athena
Athena
fúkurcupcake
Athena
Level 7
God Stats
1W - 3L
1,442 SR
Queue Stats
11W - 18L
1,511 Elo+
Solo
Cupid
Cupid
xStrick
Cupid
Level 23
God Stats
44W - 29L
1,715 SR
Queue Stats
280W - 301L
1,666 Elo+
Solo
Team Averages
Level 17
1,635 SR
1,616 Elo+

VS

Team Averages
Level 19
1,522 SR
1,679 Elo+
Ra
Ra
Grzzly59
Ra
Level 17
God Stats
5W - 3L
1,691 SR
Queue Stats
48W - 49L
1,725 Elo+
Solo
Tyr
Tyr
KongoPongo
Tyr
Level 6
God Stats
3W - 3L
1,500 SR
Queue Stats
26W - 29L
1,824 Elo+
Solo
Kumbhakarna
Kumbhakarna
P_sizzle_25
Kumbhakarna
Level 13
God Stats
1W - 0L
1,351 SR
Queue Stats
21W - 26L
1,485 Elo+
Solo
Cupid
Cupid
TonyLoveBear
Cupid
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 60L
1,672 Elo+
Solo
Loki
Loki
kneeetz
Loki
Level 29
God Stats
37W - 36L
1,568 SR
Queue Stats
149W - 122L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
4 / 9 / 4
11,143
464
10,458
23,920
12,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
3 / 10 / 5
11,908
496
15,518
22,592
12,246
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Red_Spartan_03
King Arthur
11
0 / 5 / 0
8,168
340
6,540
10,881
4,641
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
0 / 10 / 7
9,115
380
6,054
27,297
23,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
xStrick
Cupid
19
7 / 5 / 5
12,750
531
19,538
23,709
10,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 6
11,919
497
12,561
12,059
5,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
6 / 2 / 9
12,985
541
10,942
22,213
22,481
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kumbhakarna
P_sizzle_25
Kumbhakarna
18
3 / 5 / 17
12,646
527
9,524
22,900
24,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

20
14 / 1 / 5
15,003
625
24,035
18,749
8,679
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Loki
kneeetz
Loki
20
13 / 2 / 5
15,238
635
24,731
20,543
19,616
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
81
14
Kills
39
39
Deaths
15
21
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Pele
4
9
4
0.67
L
3
10
5
0.55
W
3
5
6
1.2
W
6
2
9
5.25
W
Kumbhakarna
P_sizzle_25
Kumbhakarna
3
5
17
2.3
L
King Arthur
Red_Spartan_03
King Arthur
0
5
0
0
W
14
1
5
16.5
L
0
10
7
0.35
W
Loki
kneeetz
Loki
13
2
5
7.75
L
Cupid
xStrick
Cupid
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,108
Damage
81,793
108,399
Taken
96,464
64,089
Mitigated
80,617
26,775
Healing
26,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
10,458
1,975
0
5,416
23,920
12,814
0
2,949
20,935
0
78,395
L
15,518
1,055
585
7,860
22,592
12,246
110
2,341
20,159
78,181
0
W
12,561
2,362
1,515
2,800
12,059
5,491
1,740
3,494
8,565
71,300
0
W
10,942
754
0
7,024
22,213
22,481
845
3,564
18,649
8,412
81,743
W
Kumbhakarna
P_sizzle_25
Kumbhakarna
9,524
1,296
1,328
2,648
22,900
24,350
673
3,986
18,914
30,081
0
L
King Arthur
Red_Spartan_03
King Arthur
6,540
782
0
1,437
10,881
4,641
0
0
10,881
0
35,316
W
24,035
14,357
163
5,571
18,749
8,679
3,509
5,907
12,842
0
131,773
L
6,054
1,672
0
1,330
27,297
23,612
0
9,023
17,838
19,292
0
W
Loki
kneeetz
Loki
24,731
9,394
0
5,043
20,543
19,616
1,549
4,621
15,922
0
105,933
L
Cupid
xStrick
Cupid
19,538
8,053
256
9,891
23,709
10,776
874
8,226
15,139
0
85,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,084
Gold Earned
67,791
466
Minions Killed
646
0
Camps Cleared
0
1,871,936
Distance Traveled
2,185,226
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,143
464
117
5
0
458,561
3
L
Scylla
11,908
496
134
6
0
372,058
2
W
Ra
11,919
497
122
5
0
393,073
2
W
Tyr
12,985
541
132
6
0
468,411
7
W
Kumbhakarna
12,646
527
35
1
0
450,455
0
L
King Arthur
8,168
340
60
3
0
238,619
4
W
Cupid
15,003
625
175
7
0
428,232
0
L
Athena
9,115
380
21
1
0
436,213
1
W
Loki
15,238
635
182
8
0
445,055
9
L
Cupid
12,750
531
134
6
0
366,485
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role