Player Matchup

Izanami
Izanami
JWerner94
Izanami
Level 28
God Stats
1W - 1L
1,761 SR
Queue Stats
13W - 7L
1,664 Elo+
Solo
Yemoja
Yemoja
ManuelMM5066
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 40L
1,620 Elo+
Party 2
Achilles
Achilles
Nachordo
Achilles
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
TheAstro234
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,538 Elo+
Party 2
Fenrir
Fenrir
TommyGat
Fenrir
Level 16
God Stats
2W - 3L
1,753 SR
Queue Stats
33W - 21L
1,675 Elo+
Solo
Team Averages
Level 25
1,603 SR
1,600 Elo+

VS

Team Averages
Level 41
1,638 SR
1,490 Elo+
Ne Zha
Ne Zha
AkiraWusky
Ne Zha
Level 121
God Stats
4W - 2L
1,818 SR
Queue Stats
503W - 413L
1,593 Elo+
Party 3
Izanami
Izanami
JesusPlacenta
Izanami
Level 25
God Stats
20W - 16L
1,563 SR
Queue Stats
55W - 49L
1,491 Elo+
Party 1
Danzaburou
Danzaburou
LordDerSchattem
Danzaburou
Level 18
God Stats
38W - 23L
1,579 SR
Queue Stats
98W - 73L
1,547 Elo+
Party 3
Yemoja
Yemoja
bernisphere
Yemoja
Level 23
God Stats
7W - 4L
1,550 SR
Queue Stats
50W - 40L
1,522 Elo+
Party 1
Chang'e
Chang'e
teraus123
Chang'e
Level 17
God Stats
6W - 1L
1,683 SR
Queue Stats
21W - 17L
1,297 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JWerner94
Izanami
10
0 / 5 / 1
6,358
424
3,737
7,629
1,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
8
1 / 6 / 0
5,806
387
3,392
10,478
4,444
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
Nachordo
Achilles
13
4 / 4 / 1
8,095
540
7,144
11,414
9,696
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
TheAstro234
Kukulkan
14
1 / 6 / 0
7,804
520
2,576
7,690
2,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
TommyGat
Fenrir
11
1 / 3 / 2
6,898
460
4,495
8,707
3,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AkiraWusky
Ne Zha
14
5 / 2 / 7
8,891
593
8,519
10,813
4,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
14
2 / 3 / 4
8,386
559
5,174
8,470
2,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
LordDerSchattem
Danzaburou
14
11 / 0 / 3
9,173
612
11,027
9,281
3,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Yemoja
11
0 / 2 / 9
7,385
492
3,220
8,137
4,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
teraus123
Chang'e
14
6 / 0 / 4
8,715
581
5,856
4,712
1,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
51
7
Kills
24
24
Deaths
7
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
AkiraWusky
Ne Zha
5
2
7
4.25
L
Izanami
JWerner94
Izanami
0
5
1
0.1
W
Izanami
2
3
4
1.33
W
Danzaburou
LordDerSchattem
Danzaburou
11
0
3
12.5
L
Yemoja
1
6
0
0.17
L
Achilles
Nachordo
Achilles
4
4
1
1.13
L
Kukulkan
TheAstro234
Kukulkan
1
6
0
0.17
L
Fenrir
TommyGat
Fenrir
1
3
2
0.67
W
Yemoja
0
2
9
2.25
W
Chang'e
teraus123
Chang'e
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,344
Damage
33,796
45,918
Taken
41,413
21,904
Mitigated
16,083
5,182
Healing
21,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
AkiraWusky
Ne Zha
8,519
3,410
0
5,696
10,813
4,395
0
1,011
9,802
0
58,035
L
Izanami
JWerner94
Izanami
3,737
2,213
0
1,498
7,629
1,948
848
2,016
5,613
0
39,332
W
Izanami
5,174
3,459
0
4,099
8,470
2,812
1,781
374
8,096
0
39,787
W
Danzaburou
LordDerSchattem
Danzaburou
11,027
4,907
0
5,663
9,281
3,250
698
1,523
7,758
0
64,380
L
Yemoja
3,392
648
169
200
10,478
4,444
120
2,732
7,746
11,648
0
L
Achilles
Nachordo
Achilles
7,144
1,354
0
2,100
11,414
9,696
591
166
11,248
0
38,404
L
Kukulkan
TheAstro234
Kukulkan
2,576
528
0
500
7,690
2,436
0
2,265
5,425
43,485
0
L
Fenrir
TommyGat
Fenrir
4,495
517
0
715
8,707
3,380
336
1,897
6,810
0
41,407
W
Yemoja
3,220
379
1,300
2,337
8,137
4,096
704
1,850
6,287
14,763
0
W
Chang'e
teraus123
Chang'e
5,856
809
587
2,247
4,712
1,530
626
1,210
3,502
43,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,961
Gold Earned
42,550
346
Minions Killed
375
0
Camps Cleared
0
1,230,353
Distance Traveled
1,406,684
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,891
593
93
6
0
301,440
5
L
Izanami
6,358
424
79
5
0
226,556
7
W
Izanami
8,386
559
92
6
0
259,966
2
W
Danzaburou
9,173
612
89
6
0
265,540
0
L
Yemoja
5,806
387
21
1
0
236,826
2
L
Achilles
8,095
540
75
5
0
258,158
2
L
Kukulkan
7,804
520
97
6
0
242,160
2
L
Fenrir
6,898
460
74
5
0
266,653
2
W
Yemoja
7,385
492
18
1
0
278,953
3
W
Chang'e
8,715
581
83
6
0
300,785
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role