Player Matchup

Sylvanus
Sylvanus
Diegarro
Sylvanus
Level 9
God Stats
14W - 17L
1,446 SR
Queue Stats
27W - 30L
1,483 Elo+
Party 2
Bellona
Bellona
ISMAEL3232VLC
Bellona
Level 15
God Stats
1W - 2L
1,312 SR
Queue Stats
116W - 153L
1,447 Elo+
Party 2
Apollo
Apollo
andres271003
Apollo
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Ullr
Ullr
josesol00
Ullr
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
80W - 53L
1,500 Elo+
Party 2
Agni
Agni
valerioox
Agni
Level 20
God Stats
4W - 9L
1,543 SR
Queue Stats
65W - 66L
1,371 Elo+
Solo
Team Averages
Level 11
1,460 SR
1,460 Elo+

VS

Team Averages
Level 34
1,543 SR
1,441 Elo+
Kali
Kali
Milan0808
Kali
Level 14
God Stats
5W - 4L
1,335 SR
Queue Stats
102W - 94L
1,391 Elo+
Party 1
Cthulhu
Cthulhu
TrickyBriganti
Cthulhu
Level 26
God Stats
43W - 62L
1,494 SR
Queue Stats
155W - 206L
1,392 Elo+
Solo
Guan Yu
Guan Yu
bl0ndemar1e
Guan Yu
Level 13
God Stats
4W - 4L
1,407 SR
Queue Stats
220W - 242L
1,488 Elo+
Party 1
Anubis
Anubis
kinai500
Anubis
Level 104
God Stats
13W - 5L
1,782 SR
Queue Stats
151W - 143L
1,510 Elo+
Party 1
Anhur
Anhur
yoolas
Anhur
Level 15
God Stats
4W - 1L
1,695 SR
Queue Stats
13W - 14L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Diegarro
Sylvanus
15
2 / 4 / 7
10,240
427
8,756
18,027
17,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
14
2 / 5 / 2
8,914
371
4,804
17,001
11,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Apollo
13
2 / 5 / 7
8,759
365
7,468
17,576
5,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ullr
17
4 / 5 / 5
10,586
441
18,466
17,837
9,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
18
8 / 10 / 4
11,665
486
21,549
20,902
6,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
16
3 / 2 / 8
11,246
469
10,168
22,774
12,449
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 5 / 10
9,992
416
9,519
21,723
17,125
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
bl0ndemar1e
Guan Yu
17
4 / 3 / 5
11,557
482
7,439
17,625
9,393
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Anubis
kinai500
Anubis
20
18 / 3 / 8
14,342
598
33,358
21,427
11,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
yoolas
Anhur
16
3 / 5 / 12
11,187
466
10,766
16,733
5,417
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
72
18
Kills
29
29
Deaths
18
25
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Diegarro
Sylvanus
2
4
7
1.38
L
Bellona
2
5
2
0.6
W
Kali
3
2
8
3.5
W
1
5
10
1.2
L
Apollo
2
5
7
1.1
W
Guan Yu
bl0ndemar1e
Guan Yu
4
3
5
2.17
L
Ullr
4
5
5
1.3
W
Anubis
kinai500
Anubis
18
3
8
7.33
L
Agni
8
10
4
1
W
Anhur
yoolas
Anhur
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,043
Damage
71,250
91,343
Taken
100,282
49,182
Mitigated
55,882
17,799
Healing
44,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Diegarro
Sylvanus
8,756
2,756
2,116
4,959
18,027
17,127
55
9,208
8,694
34,692
0
L
Bellona
4,804
258
0
2,012
17,001
11,375
0
7,697
9,179
0
27,247
W
Kali
10,168
4,112
1,164
11,178
22,774
12,449
657
3,864
18,534
0
69,513
W
9,519
0
993
2,894
21,723
17,125
70
8,275
13,208
37,429
0
L
Apollo
7,468
4,623
0
4,647
17,576
5,208
1,177
9,497
7,877
0
39,055
W
Guan Yu
bl0ndemar1e
Guan Yu
7,439
1,905
2,778
5,783
17,625
9,393
495
4,376
12,865
0
67,211
L
Ullr
18,466
5,708
0
1,840
17,837
9,158
0
7,523
10,094
0
82,453
W
Anubis
kinai500
Anubis
33,358
1,560
1,233
14,113
21,427
11,498
1,365
6,948
14,030
104,771
0
L
Agni
21,549
1,633
0
2,225
20,902
6,314
224
9,022
11,755
71,068
0
W
Anhur
yoolas
Anhur
10,766
5,806
876
3,689
16,733
5,417
253
5,744
10,818
0
48,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,164
Gold Earned
58,324
405
Minions Killed
453
0
Camps Cleared
0
2,152,919
Distance Traveled
2,256,470
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,240
427
43
2
0
455,677
6
L
Bellona
8,914
371
52
2
0
456,580
2
W
Kali
11,246
469
94
4
0
467,796
4
W
Cthulhu
9,992
416
48
2
0
453,703
4
L
Apollo
8,759
365
85
4
0
390,172
4
W
Guan Yu
11,557
482
105
4
0
480,253
2
L
Ullr
10,586
441
106
4
0
445,801
5
W
Anubis
14,342
598
142
6
0
426,780
2
L
Agni
11,665
486
119
5
0
404,689
4
W
Anhur
11,187
466
64
3
0
427,938
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role