Player Matchup

Bellona
Bellona
GopherJ0e
Bellona
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
MggtFggt
Athena
Level 16
God Stats
9W - 3L
1,778 SR
Queue Stats
16W - 15L
1,564 Elo+
Party 1
Fenrir
Fenrir
Reece2k
Fenrir
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 51L
1,479 Elo+
Solo
Izanami
Izanami
RottenRism
Izanami
Level 37
God Stats
60W - 63L
1,495 SR
Queue Stats
460W - 453L
1,501 Elo+
Party 1
Kukulkan
Kukulkan
S3B4STIAAAAN
Kukulkan
Level 4
God Stats
2W - 0L
1,681 SR
Queue Stats
4W - 4L
1,487 Elo+
Solo
Team Averages
Level 16
1,591 SR
1,506 Elo+

VS

Team Averages
Level 24
1,514 SR
1,487 Elo+
Hel
Hel
AjjonesUSA
Hel
Level 30
God Stats
2W - 5L
1,415 SR
Queue Stats
50W - 79L
1,380 Elo+
Solo
Ymir
Ymir
MissGovernor
Ymir
Level 6
God Stats
2W - 5L
1,459 SR
Queue Stats
2W - 5L
1,616 Elo+
Party 2
Bastet
Bastet
TheCaring
Bastet
Level 16
God Stats
3W - 6L
1,531 SR
Queue Stats
83W - 112L
1,322 Elo+
Solo
Osiris
Osiris
iFailAtJungling
Osiris
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
thehornydawg
Guan Yu
Level 4
God Stats
1W - 1L
1,665 SR
Queue Stats
2W - 5L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GopherJ0e
Bellona
19
14 / 0 / 2
12,517
695
13,450
16,939
14,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Athena
MggtFggt
Athena
15
6 / 3 / 10
10,579
588
9,121
19,728
18,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
Reece2k
Fenrir
13
2 / 6 / 5
9,239
513
8,383
13,022
6,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
RottenRism
Izanami
16
7 / 0 / 3
10,148
564
11,487
5,653
2,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
S3B4STIAAAAN
Kukulkan
16
4 / 2 / 5
10,358
575
8,058
5,629
2,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 3
8,490
472
7,980
12,376
5,007
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
1 / 7 / 1
7,456
414
4,595
13,753
8,863
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Bastet
TheCaring
Bastet
14
1 / 4 / 4
8,385
466
3,981
13,966
4,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
7 / 5 / 2
9,126
507
11,141
15,532
9,921
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Guan Yu
thehornydawg
Guan Yu
12
1 / 10 / 0
7,610
423
6,808
15,137
13,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
21
33
Kills
11
11
Deaths
33
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
W
Bellona
GopherJ0e
Bellona
14
0
2
15
W
Athena
MggtFggt
Athena
6
3
10
3.67
L
1
7
1
0.21
W
Fenrir
Reece2k
Fenrir
2
6
5
0.75
W
Izanami
RottenRism
Izanami
7
0
3
8.5
W
Kukulkan
S3B4STIAAAAN
Kukulkan
4
2
5
3.25
L
Bastet
TheCaring
Bastet
1
4
4
0.75
L
7
5
2
1.6
L
Guan Yu
thehornydawg
Guan Yu
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,499
Damage
34,505
60,971
Taken
70,764
44,754
Mitigated
41,653
19,941
Healing
13,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,980
876
1,862
3,004
12,376
5,007
512
3,694
8,682
43,925
0
W
Bellona
GopherJ0e
Bellona
13,450
7,359
0
12,116
16,939
14,407
5,739
2,241
14,348
0
80,406
W
Athena
MggtFggt
Athena
9,121
3,436
0
3,551
19,728
18,365
670
4,372
15,256
43,423
0
L
4,595
1,106
0
1,032
13,753
8,863
426
5,782
7,971
31,705
0
W
Fenrir
Reece2k
Fenrir
8,383
2,787
0
1,508
13,022
6,978
0
2,222
10,775
0
43,708
W
Izanami
RottenRism
Izanami
11,487
7,823
0
2,485
5,653
2,301
2,584
1,637
4,016
0
54,899
W
Kukulkan
S3B4STIAAAAN
Kukulkan
8,058
855
0
281
5,629
2,703
104
2,103
3,501
51,726
0
L
Bastet
TheCaring
Bastet
3,981
1,589
0
4,436
13,966
4,644
0
1,804
12,162
0
48,409
L
11,141
5,411
0
430
15,532
9,921
0
3,715
11,817
0
48,126
L
Guan Yu
thehornydawg
Guan Yu
6,808
2,882
303
2,147
15,137
13,218
747
2,184
12,953
0
31,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,841
Gold Earned
41,067
489
Minions Killed
347
0
Camps Cleared
0
1,639,015
Distance Traveled
1,601,667
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,490
472
87
5
0
295,207
4
W
Bellona
12,517
695
151
8
0
315,932
1
W
Athena
10,579
588
66
4
0
353,198
3
L
Ymir
7,456
414
52
3
0
270,258
0
W
Fenrir
9,239
513
67
4
0
315,770
0
W
Izanami
10,148
564
106
6
0
319,412
1
W
Kukulkan
10,358
575
99
6
0
334,703
7
L
Bastet
8,385
466
92
5
0
362,481
5
L
Osiris
9,126
507
62
3
0
374,029
0
L
Guan Yu
7,610
423
54
3
0
299,692
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role