Player Matchup

Jormungandr
Jormungandr
L2PVoltek
Jormungandr
Level 16
God Stats
15W - 34L
1,894 SR
Queue Stats
138W - 189L
1,463 Elo+
Party 2
Neith
Neith
Nosica
Neith
Level 16
God Stats
60W - 64L
1,551 SR
Queue Stats
120W - 170L
1,446 Elo+
Party 2
King Arthur
King Arthur
Ratorejji
King Arthur
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,520 Elo+
Solo
Hel
Hel
dridrii38
Hel
Level 59
God Stats
25W - 30L
1,354 SR
Queue Stats
479W - 533L
1,442 Elo+
Party 2
Bakasura
Bakasura
xMasherSC-01
Bakasura
Level 27
God Stats
22W - 27L
1,416 SR
Queue Stats
240W - 289L
1,500 Elo+
Party 2
Team Averages
Level 25
1,543 SR
1,474 Elo+

VS

Team Averages
Level 15
1,425 SR
1,352 Elo+
Amaterasu
Amaterasu
EPPIIXX
Amaterasu
Level 18
God Stats
8W - 17L
1,410 SR
Queue Stats
65W - 77L
1,362 Elo+
Party 1
Medusa
Medusa
J_a_z_i_b
Medusa
Level 17
God Stats
5W - 11L
1,338 SR
Queue Stats
26W - 32L
1,415 Elo+
Party 1
Nemesis
Nemesis
KC_RULES
Nemesis
Level 18
God Stats
11W - 20L
1,370 SR
Queue Stats
96W - 111L
1,342 Elo+
Party 1
Cerberus
Cerberus
Xi-MuRkAg3--
Cerberus
Level 18
God Stats
8W - 10L
1,509 SR
Queue Stats
94W - 99L
1,389 Elo+
Party 1
Ra
Ra
Xx_marco06xX
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
L2PVoltek
Jormungandr
18
5 / 5 / 9
13,887
534
10,362
25,904
34,091
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
Nosica
Neith
19
4 / 5 / 6
13,453
517
12,287
17,603
6,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Ratorejji
King Arthur
20
5 / 2 / 5
13,957
537
20,213
27,682
24,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
1 / 6 / 4
12,054
464
6,668
14,497
5,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bakasura
xMasherSC-01
Bakasura
20
13 / 2 / 3
15,566
599
27,505
23,364
10,147
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
EPPIIXX
Amaterasu
20
8 / 8 / 7
13,954
537
12,831
30,038
22,464
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
J_a_z_i_b
Medusa
20
7 / 5 / 6
13,585
523
23,015
22,210
9,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
KC_RULES
Nemesis
17
2 / 6 / 4
10,482
403
10,595
22,086
9,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Xi-MuRkAg3--
Cerberus
17
2 / 8 / 1
10,658
410
14,967
30,460
23,485
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

3
0 / 1 / 1
6,836
263
64
459
97
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
38
28
Kills
19
20
Deaths
28
27
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
EPPIIXX
Amaterasu
8
8
7
1.44
L
Medusa
J_a_z_i_b
Medusa
7
5
6
2
L
Nemesis
KC_RULES
Nemesis
2
6
4
0.67
W
Jormungandr
L2PVoltek
Jormungandr
5
5
9
1.9
W
Neith
Nosica
Neith
4
5
6
1.4
W
King Arthur
Ratorejji
King Arthur
5
2
5
3.75
L
Cerberus
Xi-MuRkAg3--
Cerberus
2
8
1
0.31
L
0
1
1
0.5
W
1
6
4
0.5
W
Bakasura
xMasherSC-01
Bakasura
13
2
3
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,035
Damage
61,472
109,050
Taken
105,253
80,996
Mitigated
65,258
34,493
Healing
28,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
EPPIIXX
Amaterasu
12,831
6,774
0
6,124
30,038
22,464
1,007
7,896
21,257
0
58,600
L
Medusa
J_a_z_i_b
Medusa
23,015
14,018
0
9,316
22,210
9,775
2,237
5,610
16,212
0
103,352
L
Nemesis
KC_RULES
Nemesis
10,595
4,913
0
6,499
22,086
9,437
540
1,790
19,149
0
55,889
W
Jormungandr
L2PVoltek
Jormungandr
10,362
2,987
0
2,223
25,904
34,091
908
3,840
22,064
46,044
0
W
Neith
Nosica
Neith
12,287
4,256
0
4,619
17,603
6,882
3,991
1,517
16,086
0
81,289
W
King Arthur
Ratorejji
King Arthur
20,213
2,575
0
9,839
27,682
24,264
901
8,925
17,047
0
79,173
L
Cerberus
Xi-MuRkAg3--
Cerberus
14,967
1,506
0
6,735
30,460
23,485
1,198
1,529
25,820
60,840
0
L
64
64
0
0
459
97
0
205
254
64
0
W
6,668
1,186
6,270
5,878
14,497
5,612
2,692
2,494
12,003
58,581
0
W
Bakasura
xMasherSC-01
Bakasura
27,505
21,520
0
5,664
23,364
10,147
4,819
5,671
17,270
0
129,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,917
Gold Earned
55,515
610
Minions Killed
439
0
Camps Cleared
0
2,285,903
Distance Traveled
1,843,116
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
13,954
537
94
4
0
504,865
3
L
Medusa
13,585
523
151
6
0
415,697
1
L
Nemesis
10,482
403
73
3
0
498,558
0
W
Jormungandr
13,887
534
55
2
0
460,192
0
W
Neith
13,453
517
143
6
0
411,439
0
W
King Arthur
13,957
537
145
6
0
470,106
1
L
Cerberus
10,658
410
121
5
0
402,286
0
L
Ra
6,836
263
0
0
0
21,710
0
W
Hel
12,054
464
90
3
0
360,502
0
W
Bakasura
15,566
599
177
7
0
583,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role