Player Matchup

Tsukuyomi
Tsukuyomi
LSC_nobble134
Tsukuyomi
Level 58
God Stats
2W - 2L
1,500 SR
Queue Stats
163W - 111L
1,565 Elo+
Party 2
Skadi
Skadi
PhantomZ_11
Skadi
Level 87
God Stats
2W - 1L
1,472 SR
Queue Stats
155W - 69L
1,730 Elo+
Party 2
Chang'e
Chang'e
daddy_rhien
Chang'e
Level 64
God Stats
0W - 2L
1,311 SR
Queue Stats
101W - 104L
1,359 Elo+
Party 2
Team Averages
Level 70
1,427 SR
1,551 Elo+

VS

Team Averages
Level 56
1,502 SR
1,476 Elo+
Nu Wa
Nu Wa
GS_Unreved
Nu Wa
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 39L
1,349 Elo+
Party 1
Cabrakan
Cabrakan
RadioOnPC
Cabrakan
Level 27
God Stats
6W - 3L
1,753 SR
Queue Stats
94W - 54L
1,636 Elo+
Solo
Set
Set
iiLeViTaTeii
Set
Level 76
God Stats
1W - 0L
1,253 SR
Queue Stats
258W - 265L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
LSC_nobble134
Tsukuyomi
17
8 / 8 / 11
14,554
728
14,514
20,220
8,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
6 / 6 / 10
13,042
652
16,309
17,614
5,536
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chang'e
daddy_rhien
Chang'e
18
8 / 4 / 13
14,100
705
16,925
20,385
6,523
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
19
7 / 4 / 10
14,794
740
20,467
15,165
7,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
RadioOnPC
Cabrakan
17
5 / 7 / 11
13,691
685
17,843
20,298
23,614
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
6 / 11 / 10
14,191
710
12,715
19,357
9,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
49
22
Kills
18
18
Deaths
22
34
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
7
4
10
3
L
Tsukuyomi
LSC_nobble134
Tsukuyomi
8
8
11
1.69
L
6
6
10
1.83
W
Cabrakan
RadioOnPC
Cabrakan
5
7
11
1.5
L
Chang'e
daddy_rhien
Chang'e
8
4
13
3.63
W
6
11
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,748
Damage
51,025
58,219
Taken
54,820
20,332
Mitigated
40,177
14,036
Healing
7,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
20,467
4,943
0
4,240
15,165
7,469
1,608
4,039
10,872
84,225
0
L
Tsukuyomi
LSC_nobble134
Tsukuyomi
14,514
3,449
0
558
20,220
8,273
195
11,848
7,995
0
72,953
L
16,309
4,590
0
1,026
17,614
5,536
364
9,858
7,318
0
57,060
W
Cabrakan
RadioOnPC
Cabrakan
17,843
1,966
0
510
20,298
23,614
408
6,292
13,697
30,207
0
L
Chang'e
daddy_rhien
Chang'e
16,925
399
3,886
8,566
20,385
6,523
50
15,412
4,539
63,074
0
W
12,715
6,342
0
2,724
19,357
9,094
37
5,868
13,169
0
69,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,696
Gold Earned
42,676
246
Minions Killed
216
0
Camps Cleared
0
1,068,766
Distance Traveled
1,015,768
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
14,794
740
120
6
0
341,581
0
L
Tsukuyomi
14,554
728
76
4
0
367,974
4
L
Skadi
13,042
652
64
3
0
329,188
2
W
Cabrakan
13,691
685
24
1
0
348,987
8
L
Chang'e
14,100
705
106
5
0
371,604
2
W
Set
14,191
710
72
4
0
325,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role