Player Matchup

Tiamat
Tiamat
Greydul
Tiamat
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Rainbowdasher36
Aphrodite
Level 28
God Stats
3W - 10L
1,261 SR
Queue Stats
29W - 92L
1,155 Elo+
Party 1
Bacchus
Bacchus
Shizotakiwaka
Bacchus
Level 40
God Stats
13W - 29L
1,355 SR
Queue Stats
789W - 1,002L
1,239 Elo+
Party 1
Medusa
Medusa
Zerothehero660
Medusa
Level 38
God Stats
5W - 19L
1,254 SR
Queue Stats
41W - 191L
1,208 Elo+
Party 1
Cerberus
Cerberus
thundery_witch
Cerberus
Level 37
God Stats
29W - 118L
1,196 SR
Queue Stats
42W - 195L
1,188 Elo+
Party 1
Team Averages
Level 39
1,313 SR
1,258 Elo+

VS

Team Averages
Level 76
1,501 SR
1,481 Elo+
Artemis
Artemis
DeadResort
Artemis
Level 83
God Stats
16W - 25L
1,280 SR
Queue Stats
80W - 81L
1,368 Elo+
Solo
Arachne
Arachne
Deltron2828
Arachne
Level 95
God Stats
9W - 9L
1,647 SR
Queue Stats
99W - 82L
1,507 Elo+
Solo
Olorun
Olorun
DogsnRugby
Olorun
Level 63
God Stats
1W - 4L
1,500 SR
Queue Stats
53W - 70L
1,384 Elo+
Solo
Chaac
Chaac
StiffPicklej174
Chaac
Level 85
God Stats
7W - 2L
1,578 SR
Queue Stats
38W - 27L
1,648 Elo+
Solo
Cthulhu
Cthulhu
winged_demon210
Cthulhu
Level 55
God Stats
2W - 2L
1,500 SR
Queue Stats
94W - 79L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Greydul
Tiamat
15
1 / 4 / 4
8,850
885
11,037
10,288
8,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
Rainbowdasher36
Aphrodite
16
0 / 1 / 8
9,252
925
12,093
8,479
4,901
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
16
4 / 1 / 4
10,252
1,025
13,345
15,654
13,940
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 3 / 3
9,213
921
9,551
10,052
4,169
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
15
1 / 3 / 6
9,110
911
6,446
16,523
13,658
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

186

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DeadResort
Artemis
16
2 / 4 / 10
10,109
1,011
13,315
10,755
3,767
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Deltron2828
Arachne
16
6 / 0 / 5
10,781
1,078
11,391
6,676
2,734
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
DogsnRugby
Olorun
16
1 / 2 / 8
9,377
938
7,961
8,241
2,782
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
1 / 2 / 8
9,542
954
9,371
17,959
10,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
2 / 0 / 8
9,471
947
12,409
14,377
9,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
51
8
Kills
12
12
Deaths
8
25
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Artemis
DeadResort
Artemis
2
4
10
1.75
W
Arachne
Deltron2828
Arachne
6
0
5
8.5
W
Olorun
DogsnRugby
Olorun
1
2
8
2.5
L
Tiamat
Greydul
Tiamat
1
4
4
0.75
L
Aphrodite
Rainbowdasher36
Aphrodite
0
1
8
4
L
Bacchus
4
1
4
6
W
1
2
8
2.5
L
2
3
3
1.17
L
Cerberus
1
3
6
1.33
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,472
Damage
54,447
60,996
Taken
58,008
44,715
Mitigated
29,246
19,328
Healing
20,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
DeadResort
Artemis
13,315
6,609
0
1,244
10,755
3,767
0
7,969
2,786
0
34,979
W
Arachne
Deltron2828
Arachne
11,391
9,126
1,744
1,979
6,676
2,734
0
4,736
1,940
0
22,365
W
Olorun
DogsnRugby
Olorun
7,961
3,393
722
2,455
8,241
2,782
0
7,542
699
23,344
0
L
Tiamat
Greydul
Tiamat
11,037
208
605
1,870
10,288
8,047
0
2,288
7,895
33,716
0
L
Aphrodite
Rainbowdasher36
Aphrodite
12,093
899
6,313
4,537
8,479
4,901
0
2,845
5,509
38,623
0
L
Bacchus
13,345
644
1,488
720
15,654
13,940
0
5,425
9,905
22,725
0
W
9,371
1,977
837
4,868
17,959
10,726
0
12,931
5,028
0
24,292
L
9,551
5,311
529
282
10,052
4,169
0
3,842
6,135
0
21,571
L
Cerberus
6,446
25
476
2,508
16,523
13,658
0
5,474
10,749
16,342
0
W
12,409
623
1,203
5,766
14,377
9,237
0
9,743
4,634
24,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,677
Gold Earned
49,280
197
Minions Killed
190
3
Camps Cleared
8
979,076
Distance Traveled
948,736
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,109
1,011
61
6
1
169,280
0
W
Arachne
10,781
1,078
23
2
2
222,679
4
W
Olorun
9,377
938
49
5
1
158,408
0
L
Tiamat
8,850
885
50
5
1
186,072
0
L
Aphrodite
9,252
925
64
6
0
205,642
1
L
Bacchus
10,252
1,025
20
2
0
216,595
1
W
Chaac
9,542
954
26
3
4
201,760
1
L
Medusa
9,213
921
41
4
2
176,022
0
L
Cerberus
9,110
911
22
2
0
194,745
0
W
Cthulhu
9,471
947
31
3
0
196,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role