Player Matchup

Bakasura
Bakasura
ELOBandit2632
Bakasura
Level 16
God Stats
8W - 2L
1,569 SR
Queue Stats
41W - 36L
1,626 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SeemorBooty
Ah Muzen Cab
Level 15
God Stats
0W - 1L
1,691 SR
Queue Stats
79W - 68L
1,866 Elo+
Solo
Discordia
Discordia
Sionell27
Discordia
Level 18
God Stats
0W - 1L
1,201 SR
Queue Stats
2W - 3L
1,516 Elo+
Solo
Horus
Horus
XDonyellX
Horus
Level 21
God Stats
1W - 1L
1,800 SR
Queue Stats
93W - 87L
1,593 Elo+
Solo
Athena
Athena
killtrrocity
Athena
Level 27
God Stats
67W - 22L
1,762 SR
Queue Stats
270W - 229L
1,704 Elo+
Solo
Team Averages
Level 19
1,604 SR
1,661 Elo+

VS

Team Averages
Level 22
1,529 SR
1,642 Elo+
King Arthur
King Arthur
Abraahams
King Arthur
Level 27
God Stats
2W - 1L
1,737 SR
Queue Stats
85W - 66L
1,619 Elo+
Solo
Fenrir
Fenrir
LaneBully
Fenrir
Level 29
God Stats
9W - 7L
1,588 SR
Queue Stats
266W - 221L
1,706 Elo+
Solo
Hou Yi
Hou Yi
Mr_Dante1808
Hou Yi
Level 12
God Stats
4W - 2L
1,496 SR
Queue Stats
8W - 7L
1,670 Elo+
Solo
Xing Tian
Xing Tian
MushroomJump3
Xing Tian
Level 28
God Stats
1W - 1L
1,326 SR
Queue Stats
47W - 52L
1,588 Elo+
Solo
Olorun
Olorun
im_nervous069
Olorun
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 36L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ELOBandit2632
Bakasura
19
5 / 7 / 3
12,490
463
16,388
25,531
11,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
SeemorBooty
Ah Muzen Cab
18
15 / 5 / 4
13,273
492
37,671
26,114
12,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
Sionell27
Discordia
12
3 / 10 / 6
9,370
347
6,738
12,257
4,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
XDonyellX
Horus
14
0 / 9 / 10
9,813
363
7,804
22,834
26,068
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Athena
13
0 / 7 / 12
10,055
372
12,148
34,294
30,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate

Breastplate

+20
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Abraahams
King Arthur
20
10 / 0 / 10
14,962
554
26,018
35,427
34,330
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
LaneBully
Fenrir
20
23 / 1 / 7
15,712
582
31,539
22,768
15,381
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hou Yi
16
0 / 10 / 7
11,071
410
6,389
16,465
6,246
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xing Tian
MushroomJump3
Xing Tian
17
2 / 6 / 20
12,976
481
11,001
30,011
26,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

19
3 / 6 / 12
13,101
485
17,002
24,405
10,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
94
23
Kills
38
38
Deaths
23
35
Assists
56
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Abraahams
King Arthur
10
0
10
15
L
Bakasura
ELOBandit2632
Bakasura
5
7
3
0.93
W
Fenrir
LaneBully
Fenrir
23
1
7
26.5
W
Hou Yi
0
10
7
0.35
W
Xing Tian
MushroomJump3
Xing Tian
2
6
20
2
L
Ah Muzen Cab
SeemorBooty
Ah Muzen Cab
15
5
4
3.4
L
Discordia
Sionell27
Discordia
3
10
6
0.6
L
Horus
XDonyellX
Horus
0
9
10
0.56
W
3
6
12
1.5
L
Athena
0
7
12
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,749
Damage
91,949
121,030
Taken
129,076
84,973
Mitigated
93,373
31,515
Healing
49,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Abraahams
King Arthur
26,018
3,186
0
20,632
35,427
34,330
437
4,826
30,142
996
115,892
L
Bakasura
ELOBandit2632
Bakasura
16,388
10,760
0
3,952
25,531
11,857
377
5,997
19,534
0
100,031
W
Fenrir
LaneBully
Fenrir
31,539
15,985
0
8,016
22,768
15,381
4,723
4,229
17,642
0
126,878
W
Hou Yi
6,389
1,379
0
434
16,465
6,246
776
1,909
14,038
0
56,416
W
Xing Tian
MushroomJump3
Xing Tian
11,001
1,033
0
5,959
30,011
26,524
212
5,184
23,950
36,372
0
L
Ah Muzen Cab
SeemorBooty
Ah Muzen Cab
37,671
20,920
0
11,946
26,114
12,226
2,500
6,874
19,240
0
108,857
L
Discordia
Sionell27
Discordia
6,738
286
0
0
12,257
4,653
101
3,289
8,968
21,570
0
L
Horus
XDonyellX
Horus
7,804
3,173
4,190
4,729
22,834
26,068
108
4,966
17,532
0
34,270
W
17,002
7,960
486
14,206
24,405
10,892
2,508
4,027
19,670
92,540
0
L
Athena
12,148
3,189
0
6,698
34,294
30,169
103
7,817
26,243
36,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,001
Gold Earned
67,822
406
Minions Killed
618
0
Camps Cleared
0
2,534,504
Distance Traveled
2,517,972
39
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,962
554
197
7
0
507,253
3
L
Bakasura
12,490
463
146
5
0
536,903
2
W
Fenrir
15,712
582
145
5
0
609,460
0
W
Hou Yi
11,071
410
97
4
0
426,108
0
W
Xing Tian
12,976
481
44
2
0
495,734
8
L
Ah Muzen Cab
13,273
492
137
5
0
472,975
0
L
Discordia
9,370
347
22
1
0
494,918
0
L
Horus
9,813
363
51
2
0
488,956
3
W
Olorun
13,101
485
135
5
0
479,417
3
L
Athena
10,055
372
50
2
0
540,752
34

Distance Traveled

Minion Kills by Role

Gold Earned by Role