Player Matchup

King Arthur
King Arthur
Biohazardous98
King Arthur
Level 78
God Stats
0W - 2L
1,287 SR
Queue Stats
25W - 28L
1,412 Elo+
Solo
Tiamat
Tiamat
SephirothKefca
Tiamat
Level 89
God Stats
1W - 3L
1,207 SR
Queue Stats
121W - 121L
1,438 Elo+
Solo
Medusa
Medusa
Tinymenace1015
Medusa
Level 46
God Stats
1W - 2L
1,519 SR
Queue Stats
9W - 12L
1,401 Elo+
Solo
Team Averages
Level 71
1,338 SR
1,417 Elo+

VS

Team Averages
Level 86
1,559 SR
1,483 Elo+
Osiris
Osiris
NNarukamii
Osiris
Level 79
God Stats
2W - 4L
1,456 SR
Queue Stats
131W - 155L
1,431 Elo+
Party 1
Hades
Hades
kinglingling2003
Hades
Level 118
God Stats
7W - 2L
1,720 SR
Queue Stats
189W - 198L
1,512 Elo+
Solo
Xbalanque
Xbalanque
unthinkable_king
Xbalanque
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 29L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Biohazardous98
King Arthur
12
2 / 6 / 3
8,948
597
7,397
15,101
12,847
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 6 / 3
9,680
645
10,188
12,815
7,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 4 / 5
9,526
635
7,550
10,717
4,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
NNarukamii
Osiris
14
6 / 3 / 9
11,293
753
9,833
12,495
7,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
6 / 2 / 10
11,410
761
13,698
12,866
6,359
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
15
4 / 1 / 9
11,545
770
8,168
7,407
2,480
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
6
Kills
16
16
Deaths
6
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Biohazardous98
King Arthur
2
6
3
0.58
W
Osiris
NNarukamii
Osiris
6
3
9
3.5
L
3
6
3
0.75
L
1
4
5
0.88
W
6
2
10
5.5
W
Xbalanque
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,135
Damage
31,699
38,633
Taken
32,768
24,648
Mitigated
16,650
8,138
Healing
6,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Biohazardous98
King Arthur
7,397
392
720
1,037
15,101
12,847
222
6,086
8,870
0
25,396
W
Osiris
NNarukamii
Osiris
9,833
4,854
0
952
12,495
7,811
393
4,850
7,645
0
37,484
L
10,188
1,526
588
2,960
12,815
7,800
190
4,563
8,046
38,972
0
L
7,550
3,052
342
2,491
10,717
4,001
160
3,061
7,531
0
40,118
W
13,698
431
888
4,898
12,866
6,359
1,124
3,735
9,131
65,528
0
W
Xbalanque
8,168
3,418
0
0
7,407
2,480
1,926
1,669
5,738
0
43,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,154
Gold Earned
34,248
168
Minions Killed
239
0
Camps Cleared
0
811,589
Distance Traveled
811,427
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,948
597
36
2
0
295,989
2
W
Osiris
11,293
753
51
3
0
236,793
1
L
Tiamat
9,680
645
53
4
0
246,265
1
L
Medusa
9,526
635
79
5
0
269,335
3
W
Hades
11,410
761
118
8
0
286,136
1
W
Xbalanque
11,545
770
70
5
0
288,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role