Player Matchup

Raijin
Raijin
Gundog332
Raijin
Level 46
God Stats
2W - 2L
1,658 SR
Queue Stats
368W - 430L
1,330 Elo+
Solo
Amaterasu
Amaterasu
TFH FeLipe
Amaterasu
Level 17
God Stats
2W - 5L
1,500 SR
Queue Stats
326W - 438L
1,352 Elo+
Party 1
Arachne
Arachne
TFH Karmic
Arachne
Level 67
God Stats
19W - 11L
1,457 SR
Queue Stats
517W - 572L
1,377 Elo+
Party 1
Heimdallr
Heimdallr
The_Rat_King4
Heimdallr
Level 14
God Stats
14W - 14L
1,618 SR
Queue Stats
258W - 260L
1,345 Elo+
Party 3
Jormungandr
Jormungandr
bubba744lee
Jormungandr
Level 57
God Stats
7W - 11L
1,553 SR
Queue Stats
388W - 395L
1,347 Elo+
Party 3
Team Averages
Level 40
1,557 SR
1,350 Elo+

VS

Team Averages
Level 58
1,502 SR
1,339 Elo+
Arachne
Arachne
Dachhh
Arachne
Level 54
God Stats
19W - 15L
1,678 SR
Queue Stats
123W - 144L
1,265 Elo+
Party 2
Zeus
Zeus
SZIA_Feitan
Zeus
Level 65
God Stats
6W - 9L
1,244 SR
Queue Stats
91W - 125L
1,311 Elo+
Party 2
Bellona
Bellona
SZIA_Meydrik
Bellona
Level 39
God Stats
18W - 21L
1,483 SR
Queue Stats
40W - 44L
1,342 Elo+
Party 2
Merlin
Merlin
SZIA_Xcution
Merlin
Level 83
God Stats
15W - 20L
1,546 SR
Queue Stats
110W - 151L
1,311 Elo+
Party 2
Cernunnos
Cernunnos
SuperTrooper207
Cernunnos
Level 47
God Stats
17W - 15L
1,558 SR
Queue Stats
54W - 53L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Gundog332
Raijin
11
2 / 7 / 1
7,464
439
2,867
9,644
2,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
TFH FeLipe
Amaterasu
12
4 / 3 / 0
7,800
459
4,391
9,133
4,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arachne
TFH Karmic
Arachne
13
0 / 2 / 1
8,033
473
4,713
14,540
4,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
The_Rat_King4
Heimdallr
12
4 / 3 / 1
7,873
463
3,975
8,336
2,274
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
bubba744lee
Jormungandr
13
1 / 0 / 4
8,164
480
5,102
11,267
9,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dachhh
Arachne
4
1 / 0 / 0
5,590
329
676
605
360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
6 / 4 / 3
8,377
493
9,690
7,143
1,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
SZIA_Meydrik
Bellona
14
3 / 3 / 3
8,420
495
6,919
13,402
9,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
14
3 / 4 / 8
8,825
519
11,725
9,504
3,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
SuperTrooper207
Cernunnos
16
2 / 1 / 1
9,142
538
4,309
6,783
2,385
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
11
Kills
15
15
Deaths
12
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Arachne
Dachhh
Arachne
1
0
0
1
L
Raijin
Gundog332
Raijin
2
7
1
0.36
W
6
4
3
1.88
W
Bellona
SZIA_Meydrik
Bellona
3
3
3
1.5
W
Merlin
3
4
8
1.75
W
Cernunnos
SuperTrooper207
Cernunnos
2
1
1
2.5
L
Amaterasu
TFH FeLipe
Amaterasu
4
3
0
1.33
L
Arachne
TFH Karmic
Arachne
0
2
1
0.25
L
Heimdallr
The_Rat_King4
Heimdallr
4
3
1
1.5
L
Jormungandr
bubba744lee
Jormungandr
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,048
Damage
33,319
52,920
Taken
37,437
23,391
Mitigated
17,144
11,819
Healing
12,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Dachhh
Arachne
676
451
0
356
605
360
18
0
605
0
4,297
L
Raijin
Gundog332
Raijin
2,867
90
0
1,311
9,644
2,740
468
4,978
4,202
31,954
0
W
9,690
1,189
840
1,118
7,143
1,896
981
1,761
5,294
41,727
0
W
Bellona
SZIA_Meydrik
Bellona
6,919
3,925
0
4,130
13,402
9,192
616
939
12,463
0
41,833
W
Merlin
11,725
535
159
1,711
9,504
3,311
420
4,227
4,947
51,173
0
W
Cernunnos
SuperTrooper207
Cernunnos
4,309
2,619
0
4,013
6,783
2,385
1,162
624
6,159
0
62,375
L
Amaterasu
TFH FeLipe
Amaterasu
4,391
2,555
0
1,496
9,133
4,037
716
2,005
6,905
0
22,441
L
Arachne
TFH Karmic
Arachne
4,713
3,414
0
6,494
14,540
4,697
33
2,916
11,462
0
54,288
L
Heimdallr
The_Rat_King4
Heimdallr
3,975
1,402
0
1,416
8,336
2,274
779
3,691
4,357
0
32,925
L
Jormungandr
bubba744lee
Jormungandr
5,102
1,136
0
1,102
11,267
9,643
279
6,197
4,579
35,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,334
Gold Earned
40,354
347
Minions Killed
371
0
Camps Cleared
0
1,422,705
Distance Traveled
1,249,213
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,590
329
12
1
0
54,182
1
L
Raijin
7,464
439
55
3
0
220,601
3
W
Zeus
8,377
493
58
3
0
307,074
2
W
Bellona
8,420
495
99
6
0
324,684
1
W
Merlin
8,825
519
87
5
0
291,606
5
W
Cernunnos
9,142
538
115
7
0
271,667
5
L
Amaterasu
7,800
459
44
3
0
266,723
1
L
Arachne
8,033
473
107
6
0
313,692
5
L
Heimdallr
7,873
463
75
4
0
291,250
1
L
Jormungandr
8,164
480
66
4
0
330,439
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role