Player Matchup

Zhong Kui
Zhong Kui
BlazingDead
Zhong Kui
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
426W - 432L
1,568 Elo+
Solo
Apollo
Apollo
Dinonica
Apollo
Level 101
God Stats
6W - 5L
1,539 SR
Queue Stats
141W - 122L
1,583 Elo+
Party 1
Osiris
Osiris
cbcavalier437
Osiris
Level 125
God Stats
4W - 2L
1,327 SR
Queue Stats
282W - 245L
1,620 Elo+
Party 1
Team Averages
Level 98
1,455 SR
1,590 Elo+

VS

Team Averages
Level 92
1,416 SR
1,398 Elo+
Pele
Pele
ATIME
Pele
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 106L
1,384 Elo+
Party 2
Kumbhakarna
Kumbhakarna
FZappa
Kumbhakarna
Level 85
God Stats
2W - 2L
1,561 SR
Queue Stats
21W - 44L
1,282 Elo+
Party 2
Sol
Sol
RandumTek
Sol
Level 102
God Stats
4W - 19L
1,187 SR
Queue Stats
91W - 121L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BlazingDead
Zhong Kui
11
5 / 1 / 10
7,945
795
7,636
6,376
4,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
Dinonica
Apollo
11
6 / 1 / 9
8,142
814
7,757
7,012
2,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
5 / 1 / 11
8,101
810
6,420
9,198
7,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
ATIME
Pele
7
0 / 7 / 2
5,961
596
2,558
8,632
2,484
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
FZappa
Kumbhakarna
8
0 / 6 / 1
5,929
593
3,848
9,645
4,382
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
3 / 3 / 0
7,357
736
10,150
7,532
2,017
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
16
Kills
3
3
Deaths
16
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Pele
ATIME
Pele
0
7
2
0.14
W
Zhong Kui
BlazingDead
Zhong Kui
5
1
10
10
W
Apollo
Dinonica
Apollo
6
1
9
10.5
L
Kumbhakarna
FZappa
Kumbhakarna
0
6
1
0.08
L
3
3
0
1
W
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,813
Damage
16,556
22,586
Taken
25,809
14,138
Mitigated
8,883
8,815
Healing
5,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
ATIME
Pele
2,558
429
0
1,306
8,632
2,484
0
2,411
5,820
0
8,853
W
Zhong Kui
BlazingDead
Zhong Kui
7,636
1,302
0
3,466
6,376
4,187
252
3,228
3,148
22,290
0
W
Apollo
Dinonica
Apollo
7,757
6,117
0
2,772
7,012
2,668
682
5,108
1,904
0
33,702
L
Kumbhakarna
FZappa
Kumbhakarna
3,848
459
0
1,040
9,645
4,382
0
2,874
6,359
10,931
0
L
10,150
2,861
0
3,321
7,532
2,017
148
1,761
5,364
33,349
0
W
6,420
3,185
0
2,577
9,198
7,283
380
5,701
3,497
0
21,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,188
Gold Earned
19,247
122
Minions Killed
80
0
Camps Cleared
0
557,061
Distance Traveled
499,277
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,961
596
12
1
0
167,384
4
W
Zhong Kui
7,945
795
28
3
0
181,685
1
W
Apollo
8,142
814
57
6
0
171,830
3
L
Kumbhakarna
5,929
593
8
1
0
164,056
3
L
Sol
7,357
736
60
6
0
167,837
1
W
Osiris
8,101
810
37
4
0
203,546
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role