Player Matchup

Izanami
Izanami
DeJayeDiamond92
Izanami
Level 26
God Stats
15W - 5L
1,741 SR
Queue Stats
481W - 507L
1,460 Elo+
Solo
Jormungandr
Jormungandr
MrSmiley316
Jormungandr
Level 7
God Stats
4W - 3L
1,611 SR
Queue Stats
7W - 5L
1,605 Elo+
Party 1
Bellona
Bellona
OfficialBreadbot
Bellona
Level 6
God Stats
2W - 0L
1,832 SR
Queue Stats
2W - 0L
1,671 Elo+
Solo
Merlin
Merlin
THEDeathAngel223
Merlin
Level 59
God Stats
1W - 0L
1,763 SR
Queue Stats
6W - 5L
1,571 Elo+
Party 1
Tiamat
Tiamat
l-rose247lo
Tiamat
Level 25
God Stats
2W - 4L
1,206 SR
Queue Stats
11W - 21L
1,389 Elo+
Solo
Team Averages
Level 25
1,630 SR
1,539 Elo+

VS

Team Averages
Level 11
1,554 SR
1,390 Elo+
Sylvanus
Sylvanus
Backyard
Sylvanus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,407 Elo+
Party 3
Geb
Geb
C HARD4U
Geb
Level 23
God Stats
4W - 2L
1,830 SR
Queue Stats
40W - 29L
1,457 Elo+
Party 2
Ymir
Ymir
TIMOTHY1980
Ymir
Level 5
God Stats
1W - 4L
1,439 SR
Queue Stats
2W - 18L
1,144 Elo+
Solo
Bellona
Bellona
Trashy TNag
Bellona
Level 4
God Stats
3W - 3L
1,500 SR
Queue Stats
12W - 18L
1,407 Elo+
Party 3
Cthulhu
Cthulhu
bubby111111
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 0 / 22
11,286
1,254
13,450
5,506
2,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
MrSmiley316
Jormungandr
16
6 / 0 / 22
9,764
1,085
7,754
8,753
3,941
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
17 / 1 / 15
11,448
1,272
23,839
9,888
8,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

17
5 / 1 / 29
9,698
1,078
19,333
4,405
1,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tiamat
17
4 / 1 / 28
9,697
1,077
8,723
6,144
5,386
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

355

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Backyard
Sylvanus
13
1 / 4 / 1
8,075
897
3,954
8,885
3,905
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 1 / 2
8,605
956
3,838
12,369
7,773
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 13 / 0
7,994
888
2,999
20,493
10,000
Bellona
Trashy TNag
Bellona
13
1 / 10 / 0
8,108
901
7,897
17,351
14,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
bubby111111
Cthulhu
14
0 / 15 / 1
8,188
910
11,216
22,035
10,439
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
7
43
Kills
3
3
Deaths
43
116
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Backyard
Sylvanus
1
4
1
0.38
L
1
1
2
2
W
11
0
22
22
W
Jormungandr
MrSmiley316
Jormungandr
6
0
22
17
W
17
1
15
24.5
W
5
1
29
19.5
L
0
13
0
0
L
Bellona
Trashy TNag
Bellona
1
10
0
0.1
L
Cthulhu
bubby111111
Cthulhu
0
15
1
0.03
W
Tiamat
4
1
28
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,099
Damage
29,904
34,696
Taken
81,133
22,309
Mitigated
46,840
15,871
Healing
6,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Backyard
Sylvanus
3,954
1,769
268
1,660
8,885
3,905
0
2,705
6,180
8,116
0
L
3,838
284
0
3,184
12,369
7,773
0
6,748
5,621
13,272
0
W
13,450
11,111
0
3,037
5,506
2,163
0
2,664
2,767
0
42,093
W
Jormungandr
MrSmiley316
Jormungandr
7,754
3,292
0
5,281
8,753
3,941
0
6,547
2,106
13,611
0
W
23,839
15,999
0
4,682
9,888
8,889
0
5,266
4,401
86
36,965
W
19,333
2,187
0
407
4,405
1,930
0
3,029
1,351
30,464
0
L
2,999
453
0
0
20,493
10,000
0
8,164
12,329
16,473
0
L
Bellona
Trashy TNag
Bellona
7,897
2,896
0
690
17,351
14,723
0
6,606
10,745
395
20,382
L
Cthulhu
bubby111111
Cthulhu
11,216
1,573
190
744
22,035
10,439
0
11,616
10,419
23,540
0
W
Tiamat
8,723
2,068
316
2,148
6,144
5,386
0
4,849
1,260
19,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,893
Gold Earned
40,970
172
Minions Killed
128
6
Camps Cleared
3
778,656
Distance Traveled
621,543
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,075
897
11
1
0
62,766
0
L
Geb
8,605
956
23
3
2
146,233
0
W
Izanami
11,286
1,254
76
8
2
147,927
0
W
Jormungandr
9,764
1,085
10
1
0
110,788
1
W
Bellona
11,448
1,272
36
4
1
180,168
0
W
Merlin
9,698
1,078
25
3
2
166,585
0
L
Ymir
7,994
888
30
3
1
120,884
3
L
Bellona
8,108
901
31
3
0
153,774
3
L
Cthulhu
8,188
910
33
4
0
137,886
3
W
Tiamat
9,697
1,077
25
3
1
173,188
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role