Player Matchup

Izanami
Izanami
AUTOCON999
Izanami
Level 151
God Stats
1W - 0L
1,522 SR
Queue Stats
1W - 3L
1,298 Elo+
Party 1
Baron Samedi
Baron Samedi
Al3C5
Baron Samedi
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,457 Elo+
Party 1
Xing Tian
Xing Tian
BloodWyrm
Xing Tian
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
PauliQ
Hou Yi
Level 107
God Stats
1W - 1L
1,266 SR
Queue Stats
53W - 59L
1,477 Elo+
Party 1
Hera
Hera
inciziE
Hera
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 116
1,458 SR
1,446 Elo+

VS

Team Averages
Level 54
1,454 SR
1,432 Elo+
Ra
Ra
 
Ra
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Lateksirunkkari
Janus
Level 22
God Stats
1W - 1L
1,263 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Rama
Rama
Shadix4nobody
Rama
Level 29
God Stats
2W - 4L
1,488 SR
Queue Stats
195W - 202L
1,425 Elo+
Party 2
Anhur
Anhur
Zıck
Anhur
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,168 Elo+
Solo
Ah Puch
Ah Puch
xS1lencEsx
Ah Puch
Level 94
God Stats
10W - 8L
1,521 SR
Queue Stats
619W - 518L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AUTOCON999
Izanami
20
7 / 6 / 15
12,349
772
14,025
20,586
12,162
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Al3C5
Baron Samedi
20
7 / 3 / 19
12,372
773
17,895
15,680
9,458
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
BloodWyrm
Xing Tian
19
3 / 4 / 16
11,294
706
6,843
17,979
20,253
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hou Yi
PauliQ
Hou Yi
18
6 / 4 / 18
11,669
729
21,256
17,987
7,867
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
inciziE
Hera
20
9 / 4 / 12
12,519
782
18,342
15,602
6,825
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
4 / 4 / 10
11,879
742
17,433
13,569
6,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
5 / 8 / 11
12,018
751
15,162
16,359
7,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 8 / 11
10,728
671
13,009
17,926
8,202
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
Zıck
Anhur
14
1 / 8 / 10
9,566
598
5,298
24,619
26,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Puch
xS1lencEsx
Ah Puch
19
8 / 5 / 8
12,235
765
25,558
12,330
5,037
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
71
32
Kills
21
21
Deaths
33
80
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
4
4
10
2.25
W
Izanami
AUTOCON999
Izanami
7
6
15
2.42
W
Baron Samedi
Al3C5
Baron Samedi
7
3
19
5.5
W
Xing Tian
BloodWyrm
Xing Tian
3
4
16
2.75
L
5
8
11
1.31
W
Hou Yi
PauliQ
Hou Yi
6
4
18
3.75
L
3
8
11
1.06
L
Anhur
Zıck
Anhur
1
8
10
0.75
W
Hera
inciziE
Hera
9
4
12
3.75
L
Ah Puch
xS1lencEsx
Ah Puch
8
5
8
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,361
Damage
76,460
87,834
Taken
84,803
56,565
Mitigated
52,858
39,488
Healing
27,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
17,433
1,307
7,634
5,267
13,569
6,058
93
7,541
6,028
47,081
0
W
Izanami
AUTOCON999
Izanami
14,025
7,882
2,772
5,951
20,586
12,162
2,721
12,272
8,074
0
46,169
W
Baron Samedi
Al3C5
Baron Samedi
17,895
865
7,373
5,028
15,680
9,458
1,161
10,345
5,213
36,600
0
W
Xing Tian
BloodWyrm
Xing Tian
6,843
399
0
946
17,979
20,253
210
11,238
6,591
8,859
0
L
15,162
653
0
1,026
16,359
7,084
307
9,984
6,375
30,749
0
W
Hou Yi
PauliQ
Hou Yi
21,256
10,095
4,375
5,453
17,987
7,867
1,182
11,448
6,367
0
39,119
L
13,009
10,202
1,386
3,272
17,926
8,202
177
9,844
8,082
0
22,718
L
Anhur
Zıck
Anhur
5,298
823
1,613
5,260
24,619
26,477
376
10,534
14,085
0
8,341
W
Hera
inciziE
Hera
18,342
3,759
3,334
4,256
15,602
6,825
1,631
12,036
3,436
33,885
0
L
Ah Puch
xS1lencEsx
Ah Puch
25,558
170
336
1,918
12,330
5,037
871
5,177
7,153
44,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,203
Gold Earned
56,426
187
Minions Killed
168
0
Camps Cleared
0
1,391,999
Distance Traveled
1,235,660
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,879
742
61
4
0
262,129
5
W
Izanami
12,349
772
72
5
0
276,484
0
W
Baron Samedi
12,372
773
42
3
0
298,798
0
W
Xing Tian
11,294
706
5
0
0
244,892
0
L
Janus
12,018
751
37
2
0
234,028
0
W
Hou Yi
11,669
729
42
3
0
284,829
2
L
Rama
10,728
671
24
2
0
229,660
2
L
Anhur
9,566
598
11
1
0
235,581
0
W
Hera
12,519
782
26
2
0
286,996
0
L
Ah Puch
12,235
765
35
2
0
274,262
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role