Player Matchup

Bellona
Bellona
Platinum II
Ambushhh
Bellona
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Diamond V
Draerick
Achilles
Diamond V
Level 144
God Stats
3W - 2L
1,500 SR
Queue Stats
295W - 299L
2,121 MMR
Solo
Sylvanus
Sylvanus
Platinum II
FakeStyle
Sylvanus
Platinum II
Level 160
God Stats
1W - 2L
1,759 SR
Queue Stats
377W - 371L
1,893 MMR
Solo
Janus
Janus
Platinum III
LuchoStyle
Janus
Platinum III
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,496 MMR
Solo
Chiron
Chiron
Platinum I
PodroVISKY
Chiron
Platinum I
Level 157
God Stats
0W - 3L
1,500 SR
Queue Stats
138W - 126L
1,904 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 156
1,552 SR
1,783 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 149
1,554 SR
1,648 MMR
Cernunnos
Cernunnos
Diamond IV
Darknarax
Cernunnos
Diamond IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold II
DemonZBrain
Chang'e
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Diamond IV
HermannHoppe
Mercury
Diamond IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Diamond III
Mielsem
Chaac
Diamond III
Level 159
God Stats
1W - 1L
1,772 SR
Queue Stats
69W - 55L
2,242 MMR
Party 1
Sobek
Sobek
Gold II
Samura1Edge
Sobek
Gold II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ambushhh
Bellona
15
2 / 7 / 2
9,387
469
9,821
21,177
15,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
Draerick
Achilles
14
2 / 2 / 5
8,919
446
5,764
13,037
8,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
FakeStyle
Sylvanus
12
3 / 6 / 5
8,473
424
6,392
18,765
16,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Janus
16
2 / 1 / 2
9,747
487
9,323
8,909
2,987
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
PodroVISKY
Chiron
16
2 / 5 / 3
9,809
490
11,622
13,405
4,735
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
NemesisSetTsukuyomiApolloDanzaburou

VS

Bans
ScyllaAnhurYmirGebThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Darknarax
Cernunnos
18
2 / 3 / 8
11,577
579
12,321
14,231
5,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
DemonZBrain
Chang'e
17
3 / 2 / 7
11,176
559
8,965
11,772
4,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
HermannHoppe
Mercury
19
9 / 1 / 7
12,109
605
12,087
9,706
4,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
Mielsem
Chaac
18
3 / 2 / 9
11,328
566
13,364
17,837
17,544
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 3 / 7
10,360
518
8,112
18,201
19,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
59
11
Kills
21
21
Deaths
11
17
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Bellona
Ambushhh
Bellona
2
7
2
0.43
W
Cernunnos
Darknarax
Cernunnos
2
3
8
2
W
Chang'e
DemonZBrain
Chang'e
3
2
7
3.25
L
Achilles
Draerick
Achilles
2
2
5
2.25
L
Sylvanus
FakeStyle
Sylvanus
3
6
5
0.92
W
Mercury
HermannHoppe
Mercury
9
1
7
12.5
L
Janus
2
1
2
3
W
Chaac
Mielsem
Chaac
3
2
9
3.75
L
Chiron
PodroVISKY
Chiron
2
5
3
0.7
W
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,922
Damage
54,849
75,293
Taken
71,747
48,271
Mitigated
50,614
21,354
Healing
33,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Ambushhh
Bellona
9,821
3,689
0
7,774
21,177
15,453
178
1,631
19,528
0
62,874
W
Cernunnos
Darknarax
Cernunnos
12,321
6,973
0
8,973
14,231
5,131
1,967
2,838
11,393
0
92,018
W
Chang'e
DemonZBrain
Chang'e
8,965
234
3,325
5,721
11,772
4,443
280
5,496
6,276
77,861
0
L
Achilles
Draerick
Achilles
5,764
1,119
0
1,037
13,037
8,493
0
3,380
9,539
0
63,488
L
Sylvanus
FakeStyle
Sylvanus
6,392
1,378
1,761
5,019
18,765
16,603
0
6,324
12,181
17,809
0
W
Mercury
HermannHoppe
Mercury
12,087
7,554
0
321
9,706
4,444
1,092
1,574
8,132
0
109,243
L
Janus
9,323
873
0
1,530
8,909
2,987
0
3,817
4,900
80,681
0
W
Chaac
Mielsem
Chaac
13,364
3,461
0
11,485
17,837
17,544
368
1,571
16,266
10,155
67,312
L
Chiron
PodroVISKY
Chiron
11,622
5,392
291
3,942
13,405
4,735
0
3,257
9,974
0
81,920
W
8,112
1,272
0
3,710
18,201
19,052
20
5,108
13,093
25,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,335
Gold Earned
56,550
543
Minions Killed
647
0
Camps Cleared
0
1,941,854
Distance Traveled
2,140,034
26
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,387
469
117
6
0
385,247
3
W
Cernunnos
11,577
579
155
8
0
382,271
4
W
Chang'e
11,176
559
159
8
0
400,347
11
L
Achilles
8,919
446
93
5
0
436,103
5
L
Sylvanus
8,473
424
19
1
0
364,417
8
W
Mercury
12,109
605
152
8
0
501,162
5
L
Janus
9,747
487
172
9
0
402,896
5
W
Chaac
11,328
566
152
8
0
425,815
4
L
Chiron
9,809
490
142
7
0
353,191
5
W
Sobek
10,360
518
29
1
0
430,439
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role