Player Matchup

Cu Chulainn
Cu Chulainn
AbusiveMussel0
Cu Chulainn
Level 23
God Stats
29W - 41L
1,435 SR
Queue Stats
376W - 544L
1,368 Elo+
Party 1
Scylla
Scylla
Exesal_Gamer
Scylla
Level 14
God Stats
5W - 5L
1,415 SR
Queue Stats
168W - 240L
1,261 Elo+
Party 1
Jormungandr
Jormungandr
ICuWyrm
Jormungandr
Level 12
God Stats
21W - 19L
1,347 SR
Queue Stats
80W - 98L
1,273 Elo+
Solo
Arachne
Arachne
Jurimpe
Arachne
Level 47
God Stats
53W - 45L
1,511 SR
Queue Stats
528W - 730L
1,319 Elo+
Party 1
Izanami
Izanami
Senpai_Mestre
Izanami
Level 26
God Stats
170W - 198L
1,527 SR
Queue Stats
516W - 738L
1,325 Elo+
Party 1
Team Averages
Level 24
1,447 SR
1,309 Elo+

VS

Team Averages
Level 18
1,515 SR
1,250 Elo+
Chaac
Chaac
Juncie
Chaac
Level 28
God Stats
12W - 11L
1,648 SR
Queue Stats
427W - 501L
1,355 Elo+
Solo
Zeus
Zeus
brownieboy1225
Zeus
Level 28
God Stats
0W - 2L
1,427 SR
Queue Stats
29W - 34L
1,329 Elo+
Solo
Set
Set
fezinhatt
Set
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,269 Elo+
Solo
Ymir
Ymir
green_access3
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,054 Elo+
Solo
Danzaburou
Danzaburou
xXMCCRAIDHXx
Danzaburou
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AbusiveMussel0
Cu Chulainn
14
7 / 2 / 3
8,355
643
6,097
6,841
5,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Boots

Boots

+6%
Movement Speed

Scylla
11
8 / 3 / 9
7,888
607
7,242
6,092
1,901
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
ICuWyrm
Jormungandr
12
5 / 2 / 11
8,008
616
6,570
7,543
4,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Jurimpe
Arachne
14
9 / 0 / 7
8,830
679
7,636
7,811
4,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
13
6 / 2 / 2
8,261
635
5,372
4,449
1,361
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Juncie
Chaac
12
2 / 4 / 0
7,021
540
4,444
7,880
4,131
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
5 / 4 / 1
7,710
593
7,743
7,928
2,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

7
1 / 9 / 0
5,474
421
1,814
9,748
2,905
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

7
0 / 10 / 1
5,420
417
1,977
12,862
5,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
xXMCCRAIDHXx
Danzaburou
6
0 / 10 / 0
4,554
350
2,841
10,161
2,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
10
35
Kills
8
9
Deaths
37
32
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AbusiveMussel0
Cu Chulainn
7
2
3
4.25
W
Scylla
8
3
9
4.17
W
Jormungandr
ICuWyrm
Jormungandr
5
2
11
5.25
L
Chaac
Juncie
Chaac
2
4
0
0.5
W
Arachne
Jurimpe
Arachne
9
0
7
12.5
W
Izanami
6
2
2
3.5
L
5
4
1
1.38
L
1
9
0
0.11
L
0
10
1
0.05
L
Danzaburou
xXMCCRAIDHXx
Danzaburou
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,917
Damage
18,819
32,736
Taken
48,579
18,432
Mitigated
17,388
8,436
Healing
4,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AbusiveMussel0
Cu Chulainn
6,097
1,928
0
1,716
6,841
5,554
332
170
6,671
3,087
30,522
W
Scylla
7,242
1,636
0
1,716
6,092
1,901
1,339
2,378
3,714
23,763
0
W
Jormungandr
ICuWyrm
Jormungandr
6,570
1,619
0
534
7,543
4,972
534
3,510
4,033
27,136
0
L
Chaac
Juncie
Chaac
4,444
1,332
0
1,658
7,880
4,131
874
938
6,706
0
29,645
W
Arachne
Jurimpe
Arachne
7,636
5,049
0
4,167
7,811
4,644
513
1,119
6,692
0
59,762
W
Izanami
5,372
4,060
0
303
4,449
1,361
2,442
2,543
1,906
0
39,700
L
7,743
2,250
147
1,066
7,928
2,409
135
1,820
6,108
38,982
0
L
1,814
859
0
0
9,748
2,905
0
2,791
6,932
0
15,846
L
1,977
1,329
0
782
12,862
5,224
69
5,383
7,454
12,346
0
L
Danzaburou
xXMCCRAIDHXx
Danzaburou
2,841
1,851
0
887
10,161
2,719
132
3,244
6,892
0
8,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,342
Gold Earned
30,179
319
Minions Killed
196
0
Camps Cleared
0
1,218,456
Distance Traveled
1,056,017
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,355
643
65
5
0
255,756
3
W
Scylla
7,888
607
32
2
0
210,253
0
W
Jormungandr
8,008
616
44
3
0
233,426
3
L
Chaac
7,021
540
53
4
0
202,093
0
W
Arachne
8,830
679
89
7
0
283,816
1
W
Izanami
8,261
635
89
7
0
235,205
0
L
Zeus
7,710
593
72
6
0
227,173
5
L
Set
5,474
421
38
3
0
222,753
0
L
Ymir
5,420
417
18
1
0
206,997
0
L
Danzaburou
4,554
350
15
1
0
197,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role