Player Matchup

Ullr
Ullr
Cadminius
Ullr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,676 Elo+
Party 1
Neith
Neith
Doemanz
Neith
Level 1
God Stats
1W - 4L
1,689 SR
Queue Stats
1W - 5L
1,676 Elo+
Party 1
Olorun
Olorun
MaddyFaddinz
Olorun
Level 4
God Stats
1W - 1L
1,689 SR
Queue Stats
53W - 43L
1,676 Elo+
Party 1
Artio
Artio
Tanz53
Artio
Level 3
God Stats
1W - 1L
1,689 SR
Queue Stats
1W - 5L
1,676 Elo+
Party 1
Cthulhu
Cthulhu
bawacus53
Cthulhu
Level 11
God Stats
35W - 28L
1,689 SR
Queue Stats
62W - 53L
1,676 Elo+
Party 1
Team Averages
Level 7
1,651 SR
1,676 Elo+

VS

Team Averages
Level 19
1,403 SR
1,513 Elo+
King Arthur
King Arthur
Kamerta
King Arthur
Level 20
God Stats
4W - 4L
1,357 SR
Queue Stats
243W - 236L
1,461 Elo+
Solo
Rama
Rama
Szegaa
Rama
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,733 Elo+
Solo
Anhur
Anhur
bfgecstasy
Anhur
Level 22
God Stats
1W - 1L
1,245 SR
Queue Stats
3W - 6L
1,349 Elo+
Solo
Kukulkan
Kukulkan
sakepl
Kukulkan
Level 17
God Stats
15W - 12L
1,590 SR
Queue Stats
20W - 20L
1,517 Elo+
Party 2
Scylla
Scylla
stylishblaze
Scylla
Level 28
God Stats
34W - 15L
1,324 SR
Queue Stats
75W - 47L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
16
5 / 9 / 2
11,512
1,047
8,337
22,103
9,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
Doemanz
Neith
15
2 / 6 / 3
9,961
906
5,522
12,162
5,232
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
17
0 / 10 / 5
9,890
899
8,561
21,623
8,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artio
Tanz53
Artio
15
0 / 10 / 2
9,020
820
6,130
25,225
16,728
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cthulhu
bawacus53
Cthulhu
15
0 / 4 / 4
9,126
830
6,148
12,607
14,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kamerta
King Arthur
18
2 / 1 / 23
10,842
986
9,588
13,254
10,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rama
Szegaa
Rama
18
8 / 1 / 19
11,129
1,012
11,801
6,819
2,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
19
6 / 3 / 23
12,165
1,106
21,392
10,623
4,519
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
sakepl
Kukulkan
18
6 / 1 / 21
11,741
1,067
20,237
3,657
1,671
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
19
17 / 1 / 16
13,911
1,265
23,420
5,545
2,205
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
141
7
Kills
39
39
Deaths
7
16
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Ullr
5
9
2
0.67
L
Neith
Doemanz
Neith
2
6
3
0.58
W
King Arthur
Kamerta
King Arthur
2
1
23
13.5
L
Olorun
0
10
5
0.25
W
Rama
Szegaa
Rama
8
1
19
17.5
L
Artio
Tanz53
Artio
0
10
2
0.1
L
Cthulhu
bawacus53
Cthulhu
0
4
4
0.5
W
Anhur
6
3
23
5.83
W
Kukulkan
sakepl
Kukulkan
6
1
21
16.5
W
Scylla
17
1
16
25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,698
Damage
86,438
93,720
Taken
39,898
54,138
Mitigated
21,489
11,924
Healing
8,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
8,337
5,375
0
1,417
22,103
9,047
0
13,260
8,793
0
22,584
L
Neith
Doemanz
Neith
5,522
2,709
0
1,157
12,162
5,232
0
7,174
4,838
0
22,141
W
King Arthur
Kamerta
King Arthur
9,588
1,845
0
2,508
13,254
10,503
0
7,231
5,677
299
19,741
L
Olorun
8,561
3,486
840
4,292
21,623
8,986
0
11,157
10,291
25,740
0
W
Rama
Szegaa
Rama
11,801
9,156
0
2,002
6,819
2,591
0
4,408
2,261
0
19,019
L
Artio
Tanz53
Artio
6,130
344
470
3,607
25,225
16,728
0
4,809
20,191
15,908
0
L
Cthulhu
bawacus53
Cthulhu
6,148
82
0
141
12,607
14,145
0
7,556
5,051
20,076
0
W
Anhur
21,392
10,509
0
2,666
10,623
4,519
0
4,280
6,293
0
53,885
W
Kukulkan
sakepl
Kukulkan
20,237
745
0
582
3,657
1,671
0
2,252
1,330
32,795
0
W
Scylla
23,420
3,124
0
1,138
5,545
2,205
0
2,249
3,296
49,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,509
Gold Earned
59,788
157
Minions Killed
215
2
Camps Cleared
12
845,894
Distance Traveled
939,736
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
11,512
1,047
34
3
0
171,013
1
L
Neith
9,961
906
41
4
1
158,953
0
W
King Arthur
10,842
986
13
1
2
209,299
0
L
Olorun
9,890
899
34
3
1
158,231
0
W
Rama
11,129
1,012
22
2
1
189,524
2
L
Artio
9,020
820
19
2
0
183,269
0
L
Cthulhu
9,126
830
29
3
0
174,428
0
W
Anhur
12,165
1,106
88
8
2
172,267
0
W
Kukulkan
11,741
1,067
27
2
1
178,441
0
W
Scylla
13,911
1,265
65
6
6
190,205
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role