Player Matchup

Merlin
Merlin
DocHoliday0025
Merlin
Level 18
God Stats
5W - 3L
1,648 SR
Queue Stats
92W - 112L
1,330 Elo+
Solo
Fenrir
Fenrir
MovinLikeBernii
Fenrir
Level 14
God Stats
1W - 2L
1,396 SR
Queue Stats
3W - 8L
1,335 Elo+
Solo
The Morrigan
The Morrigan
TN_Clan_Kisame
The Morrigan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 125L
1,401 Elo+
Solo
Ymir
Ymir
ninjafrost36
Ymir
Level 6
God Stats
1W - 2L
1,266 SR
Queue Stats
6W - 8L
1,241 Elo+
Solo
Jing Wei
Jing Wei
sww6148
Jing Wei
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,208 Elo+
Solo
Team Averages
Level 18
1,462 SR
1,303 Elo+

VS

Team Averages
Level 8
1,461 SR
1,439 Elo+
Mulan
Mulan
Julie2708
Mulan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
1,500 Elo+
Party 1
Medusa
Medusa
Tristanley13
Medusa
Level 29
God Stats
1W - 3L
1,305 SR
Queue Stats
90W - 94L
1,384 Elo+
Solo
Kukulkan
Kukulkan
abdielramos2020
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,311 Elo+
Solo
Ra
Ra
kevinnaruto178
Ra
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 55L
1,500 Elo+
Party 1
Thor
Thor
xoSandawwg--
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 3
4,612
461
1,120
3,533
805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
5 / 1 / 1
5,900
590
2,378
3,740
1,333
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
TN_Clan_Kisame
The Morrigan
10
4 / 2 / 2
5,744
574
2,218
3,572
1,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
2 / 5 / 4
5,342
534
2,163
6,637
2,259
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
sww6148
Jing Wei
10
4 / 1 / 2
6,537
654
3,288
4,083
1,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Julie2708
Mulan
8
2 / 6 / 0
4,799
480
2,194
6,959
3,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
10
7 / 1 / 0
6,107
611
5,924
7,200
2,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
2
1 / 2 / 0
3,675
368
343
1,864
347
8
2 / 6 / 1
5,178
518
3,411
5,117
1,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

2
0 / 3 / 0
3,470
347
382
2,210
449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
16
Kills
12
12
Deaths
18
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
3
3
0.83
L
Mulan
Julie2708
Mulan
2
6
0
0.33
W
5
1
1
5.5
W
The Morrigan
TN_Clan_Kisame
The Morrigan
4
2
2
2.5
L
Medusa
7
1
0
7
L
Kukulkan
1
2
0
0.5
L
2
6
1
0.42
W
2
5
4
0.8
W
Jing Wei
sww6148
Jing Wei
4
1
2
5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,167
Damage
12,254
21,565
Taken
23,350
6,790
Mitigated
7,806
4,857
Healing
3,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,120
108
0
1,184
3,533
805
320
315
3,218
8,924
0
L
Mulan
Julie2708
Mulan
2,194
810
0
221
6,959
3,400
0
1,791
5,091
0
10,145
W
2,378
1,096
0
173
3,740
1,333
0
233
3,457
0
20,137
W
The Morrigan
TN_Clan_Kisame
The Morrigan
2,218
181
0
666
3,572
1,090
506
896
2,551
23,983
0
L
Medusa
5,924
2,073
0
2,857
7,200
2,210
205
1,630
5,464
0
29,398
L
Kukulkan
343
343
0
0
1,864
347
0
120
1,744
1,825
0
L
3,411
600
42
419
5,117
1,400
519
1,216
3,847
20,628
0
W
2,163
1,155
0
713
6,637
2,259
0
2,035
4,602
10,011
0
W
Jing Wei
sww6148
Jing Wei
3,288
2,078
0
2,121
4,083
1,303
1,959
275
3,808
0
24,847
L
382
382
0
115
2,210
449
0
475
1,703
0
1,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,135
Gold Earned
23,229
178
Minions Killed
109
0
Camps Cleared
0
768,729
Distance Traveled
712,991
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
4,612
461
18
2
0
149,758
0
L
Mulan
4,799
480
13
1
0
207,403
1
W
Fenrir
5,900
590
54
5
0
170,458
0
W
The Morrigan
5,744
574
43
4
0
140,808
0
L
Medusa
6,107
611
50
5
0
156,247
0
L
Kukulkan
3,675
368
2
0
0
80,644
0
L
Ra
5,178
518
44
4
0
179,011
0
W
Ymir
5,342
534
13
1
0
159,970
1
W
Jing Wei
6,537
654
50
5
0
147,735
0
L
Thor
3,470
347
0
0
0
89,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role