Player Matchup

Bacchus
Bacchus
Bojabo11
Bacchus
Level 66
God Stats
61W - 60L
1,640 SR
Queue Stats
315W - 319L
1,521 Elo+
Party 4
Poseidon
Poseidon
DaviieBoii
Poseidon
Level 156
God Stats
14W - 7L
1,605 SR
Queue Stats
228W - 231L
1,499 Elo+
Party 1
Ao Kuang
Ao Kuang
GorGonauta20
Ao Kuang
Level 34
God Stats
7W - 1L
1,870 SR
Queue Stats
95W - 60L
1,639 Elo+
Party 4
Medusa
Medusa
Robbie2ovo
Medusa
Level 104
God Stats
27W - 13L
1,590 SR
Queue Stats
312W - 334L
1,439 Elo+
Party 1
Guan Yu
Guan Yu
gorgon200
Guan Yu
Level 23
God Stats
3W - 1L
1,646 SR
Queue Stats
50W - 40L
1,620 Elo+
Party 4
Team Averages
Level 77
1,670 SR
1,544 Elo+

VS

Team Averages
Level 96
1,582 SR
1,530 Elo+
Cupid
Cupid
AHowman12
Cupid
Level 88
God Stats
16W - 16L
1,545 SR
Queue Stats
237W - 217L
1,530 Elo+
Party 3
Ares
Ares
Assault_Toaster
Ares
Level 90
God Stats
15W - 7L
1,671 SR
Queue Stats
234W - 216L
1,570 Elo+
Party 3
Kukulkan
Kukulkan
PretendPuppet68
Kukulkan
Level 87
God Stats
0W - 1L
1,715 SR
Queue Stats
61W - 69L
1,511 Elo+
Party 2
Fenrir
Fenrir
beams20
Fenrir
Level 106
God Stats
2W - 7L
1,297 SR
Queue Stats
335W - 323L
1,551 Elo+
Party 3
Guan Yu
Guan Yu
neiltrev
Guan Yu
Level 107
God Stats
6W - 5L
1,684 SR
Queue Stats
94W - 106L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bojabo11
Bacchus
15
4 / 3 / 8
10,518
554
7,988
12,021
10,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
DaviieBoii
Poseidon
20
5 / 4 / 2
12,311
648
9,634
11,279
4,167
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ao Kuang
GorGonauta20
Ao Kuang
19
9 / 1 / 3
11,616
611
14,630
18,025
6,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
Robbie2ovo
Medusa
16
2 / 5 / 4
10,151
534
6,551
12,138
4,105
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
gorgon200
Guan Yu
16
2 / 4 / 5
9,796
516
6,424
15,511
14,500
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
AHowman12
Cupid
15
2 / 4 / 5
9,371
493
4,998
12,906
4,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
3 / 5 / 4
9,114
480
8,513
14,163
14,062
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
18
4 / 4 / 0
10,941
576
6,810
10,557
3,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
beams20
Fenrir
17
3 / 3 / 6
10,253
540
6,031
11,476
4,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Guan Yu
neiltrev
Guan Yu
15
3 / 6 / 1
9,847
518
12,012
20,831
17,774
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
31
22
Kills
15
17
Deaths
22
22
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cupid
AHowman12
Cupid
2
4
5
1.13
L
3
5
4
1
W
Bacchus
Bojabo11
Bacchus
4
3
8
2.67
W
Poseidon
DaviieBoii
Poseidon
5
4
2
1.5
W
Ao Kuang
GorGonauta20
Ao Kuang
9
1
3
10.5
L
Kukulkan
4
4
0
1
W
Medusa
Robbie2ovo
Medusa
2
5
4
0.8
L
Fenrir
beams20
Fenrir
3
3
6
2
W
Guan Yu
gorgon200
Guan Yu
2
4
5
1.13
L
Guan Yu
neiltrev
Guan Yu
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,227
Damage
38,364
68,974
Taken
69,933
40,538
Mitigated
45,000
25,101
Healing
17,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
AHowman12
Cupid
4,998
2,794
304
5,595
12,906
4,523
1,320
4,902
8,004
0
63,959
L
8,513
254
0
2,800
14,163
14,062
427
7,151
7,012
23,738
0
W
Bacchus
Bojabo11
Bacchus
7,988
676
346
4,853
12,021
10,878
348
4,194
7,827
30,868
0
W
Poseidon
DaviieBoii
Poseidon
9,634
693
0
1,753
11,279
4,167
1,316
3,387
7,892
111,602
0
W
Ao Kuang
GorGonauta20
Ao Kuang
14,630
4,866
0
10,776
18,025
6,888
153
4,312
13,713
86,706
0
L
Kukulkan
6,810
1,504
0
1,482
10,557
3,936
990
7,384
3,173
73,765
0
W
Medusa
Robbie2ovo
Medusa
6,551
2,784
0
2,678
12,138
4,105
3,006
5,359
6,779
0
65,846
L
Fenrir
beams20
Fenrir
6,031
1,205
0
2,491
11,476
4,705
1,341
4,384
7,092
0
67,712
W
Guan Yu
gorgon200
Guan Yu
6,424
825
1,115
3,580
15,511
14,500
299
2,534
12,977
0
42,410
L
Guan Yu
neiltrev
Guan Yu
12,012
2,337
169
4,779
20,831
17,774
212
8,431
12,400
0
60,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,392
Gold Earned
49,526
545
Minions Killed
531
0
Camps Cleared
0
1,764,073
Distance Traveled
1,720,193
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,371
493
109
6
0
321,396
8
L
Ares
9,114
480
28
1
0
359,631
1
W
Bacchus
10,518
554
50
3
0
353,055
3
W
Poseidon
12,311
648
180
9
0
350,995
5
W
Ao Kuang
11,616
611
128
7
0
403,611
2
L
Kukulkan
10,941
576
164
9
0
325,576
0
W
Medusa
10,151
534
113
6
0
317,683
4
L
Fenrir
10,253
540
122
6
0
393,527
3
W
Guan Yu
9,796
516
74
4
0
338,729
1
L
Guan Yu
9,847
518
108
6
0
320,063
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role