Player Matchup

Nu Wa
Nu Wa
Eleni711
Nu Wa
Level 8
God Stats
96W - 72L
1,432 SR
Queue Stats
330W - 379L
1,206 Elo+
Party 3
King Arthur
King Arthur
Haku2484
King Arthur
Level 9
God Stats
12W - 12L
1,519 SR
Queue Stats
81W - 85L
1,420 Elo+
Party 3
Loki
Loki
Koutsoupias
Loki
Level 14
God Stats
4W - 4L
1,674 SR
Queue Stats
47W - 48L
1,314 Elo+
Party 3
Neith
Neith
Lukito93
Neith
Level 6
God Stats
8W - 9L
1,500 SR
Queue Stats
51W - 52L
1,500 Elo+
Party 3
Thor
Thor
Αmberdim
Thor
Level 7
God Stats
5W - 5L
1,281 SR
Queue Stats
86W - 90L
1,405 Elo+
Party 3
Team Averages
Level 9
1,481 SR
1,369 Elo+

VS

Team Averages
Level 20
1,403 SR
1,292 Elo+
Cabrakan
Cabrakan
Adin325
Cabrakan
Level 25
God Stats
2W - 4L
1,147 SR
Queue Stats
15W - 20L
1,185 Elo+
Party 1
Zeus
Zeus
CDragon2344
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,359 Elo+
Party 2
Neith
Neith
GodAde
Neith
Level 53
God Stats
17W - 14L
1,409 SR
Queue Stats
247W - 311L
1,312 Elo+
Party 2
Pele
Pele
OtsunaGhost
Pele
Level 9
God Stats
9W - 8L
1,500 SR
Queue Stats
20W - 34L
1,185 Elo+
Party 1
Kukulkan
Kukulkan
RogerTheCabinBoy
Kukulkan
Level 6
God Stats
19W - 37L
1,460 SR
Queue Stats
133W - 192L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Eleni711
Nu Wa
18
1 / 2 / 23
11,310
1,131
9,926
7,175
4,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

King Arthur
Haku2484
King Arthur
17
3 / 4 / 20
10,581
1,058
12,103
16,398
14,281
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
18 / 2 / 18
13,101
1,310
22,578
9,689
4,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
Lukito93
Neith
20
13 / 0 / 24
12,870
1,287
22,982
7,216
3,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
18
13 / 4 / 19
12,871
1,287
21,481
11,644
5,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

251

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Adin325
Cabrakan
16
5 / 8 / 4
11,069
1,107
14,004
25,627
40,543
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
0 / 12 / 5
9,350
935
4,756
15,606
4,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
GodAde
Neith
16
2 / 5 / 7
10,702
1,070
10,191
16,966
6,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 14 / 4
10,559
1,056
10,002
25,007
8,518
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
0 / 9 / 4
9,011
901
3,148
11,632
4,229
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
36
48
Kills
12
12
Deaths
48
104
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Adin325
Cabrakan
5
8
4
0.88
L
0
12
5
0.21
W
Nu Wa
Eleni711
Nu Wa
1
2
23
6.25
L
Neith
GodAde
Neith
2
5
7
1.1
W
King Arthur
Haku2484
King Arthur
3
4
20
3.25
W
18
2
18
13.5
W
Neith
Lukito93
Neith
13
0
24
25
L
5
14
4
0.5
L
0
9
4
0.22
W
Thor
13
4
19
5.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,070
Damage
42,101
52,122
Taken
94,838
31,266
Mitigated
64,324
12,281
Healing
5,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Adin325
Cabrakan
14,004
1,485
0
0
25,627
40,543
0
4,697
20,810
41,707
0
L
4,756
1,169
0
958
15,606
4,783
0
1,308
14,273
23,094
0
W
Nu Wa
Eleni711
Nu Wa
9,926
3,695
0
1,678
7,175
4,460
0
5,103
2,072
29,935
0
L
Neith
GodAde
Neith
10,191
4,852
0
2,487
16,966
6,251
0
1,455
15,486
0
37,656
W
King Arthur
Haku2484
King Arthur
12,103
628
0
2,985
16,398
14,281
0
6,202
10,196
0
21,788
W
22,578
8,961
0
2,204
9,689
4,231
0
4,175
5,514
0
37,354
W
Neith
Lukito93
Neith
22,982
14,237
0
4,444
7,216
3,094
0
2,412
4,804
0
39,326
L
10,002
4,278
0
2,034
25,007
8,518
0
1,317
23,640
0
19,185
L
3,148
233
0
0
11,632
4,229
0
1,149
10,458
13,418
0
W
Thor
21,481
7,775
0
970
11,644
5,200
0
4,016
7,628
0
34,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,733
Gold Earned
50,691
176
Minions Killed
184
3
Camps Cleared
3
917,222
Distance Traveled
705,772
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
11,069
1,107
55
6
0
140,843
0
L
Zeus
9,350
935
34
3
2
153,021
0
W
Nu Wa
11,310
1,131
45
5
0
150,412
2
L
Neith
10,702
1,070
43
4
1
192,655
2
W
King Arthur
10,581
1,058
19
2
1
200,318
1
W
Loki
13,101
1,310
40
4
1
201,234
0
W
Neith
12,870
1,287
38
4
0
190,694
1
L
Pele
10,559
1,056
18
2
0
150,138
0
L
Kukulkan
9,011
901
34
3
0
69,115
0
W
Thor
12,871
1,287
34
3
1
174,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role