Player Matchup

Ymir
Ymir
Jamie39397
Ymir
Level 27
God Stats
12W - 12L
1,552 SR
Queue Stats
27W - 39L
1,455 Elo+
Party 3
Izanami
Izanami
RTG_zFlex4Pump
Izanami
Level 63
God Stats
12W - 7L
1,632 SR
Queue Stats
329W - 346L
1,454 Elo+
Party 3
He Bo
He Bo
RauLixeir0
He Bo
Level 81
God Stats
1W - 1L
1,700 SR
Queue Stats
38W - 47L
1,486 Elo+
Party 1
Vamana
Vamana
esparzinha
Vamana
Level 103
God Stats
0W - 2L
1,343 SR
Queue Stats
77W - 76L
1,465 Elo+
Party 1
Olorun
Olorun
lMonsterGT_92
Olorun
Level 39
God Stats
0W - 1L
1,278 SR
Queue Stats
66W - 60L
1,456 Elo+
Party 1
Team Averages
Level 63
1,501 SR
1,463 Elo+

VS

Team Averages
Level 97
1,476 SR
1,604 Elo+
Mulan
Mulan
 
Mulan
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
BzK_Dragneel
Nu Wa
Level 128
God Stats
5W - 3L
1,477 SR
Queue Stats
43W - 33L
1,584 Elo+
Party 2
Pele
Pele
KanaCFaitRaket
Pele
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
62W - 37L
1,640 Elo+
Party 2
Thoth
Thoth
SirPoulp
Thoth
Level 135
God Stats
1W - 0L
1,154 SR
Queue Stats
83W - 66L
1,622 Elo+
Party 2
Apollo
Apollo
TarmacGentleman
Apollo
Level 42
God Stats
10W - 5L
1,747 SR
Queue Stats
198W - 104L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 2
4,641
464
1,199
7,506
3,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 3 / 1
5,119
512
1,247
6,419
1,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

He Bo
11
4 / 2 / 1
6,063
606
5,196
5,129
1,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
esparzinha
Vamana
10
0 / 2 / 0
4,889
489
3,363
8,123
4,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 5 / 1
4,769
477
2,391
6,965
2,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
2 / 0 / 0
6,375
638
4,711
6,567
4,932
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
2 / 1 / 6
5,980
598
6,041
3,721
1,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
2 / 1 / 4
5,588
559
3,540
6,196
1,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thoth
SirPoulp
Thoth
9
5 / 2 / 3
5,778
578
5,677
5,047
1,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
5 / 1 / 1
6,616
662
5,288
4,236
1,127
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
5
Kills
16
16
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
0
0
2
W
2
1
6
5
L
0
4
2
0.25
W
2
1
4
4
L
0
3
1
0.17
L
He Bo
4
2
1
2.25
W
Thoth
SirPoulp
Thoth
5
2
3
3.25
W
5
1
1
5.5
L
Vamana
esparzinha
Vamana
0
2
0
0
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,396
Damage
25,257
34,142
Taken
25,767
13,183
Mitigated
10,729
10,363
Healing
11,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
4,711
949
0
4,172
6,567
4,932
0
186
5,981
0
37,114
W
6,041
1,972
159
1,229
3,721
1,464
18
2,434
1,211
17,693
0
L
1,199
226
0
437
7,506
3,889
0
4,147
3,289
9,336
0
W
3,540
747
0
2,794
6,196
1,821
0
2,805
3,222
0
28,668
L
1,247
908
0
2,316
6,419
1,375
0
700
5,719
0
31,751
L
He Bo
5,196
138
0
1,913
5,129
1,393
0
1,939
3,084
29,633
0
W
Thoth
SirPoulp
Thoth
5,677
328
0
1,218
5,047
1,385
0
2,815
2,140
23,577
0
W
5,288
2,913
0
1,823
4,236
1,127
653
232
4,002
0
43,325
L
Vamana
esparzinha
Vamana
3,363
1,017
0
3,840
8,123
4,511
0
245
7,878
0
24,692
L
2,391
674
0
1,857
6,965
2,015
0
4,222
2,454
20,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,481
Gold Earned
30,337
239
Minions Killed
306
0
Camps Cleared
0
871,894
Distance Traveled
921,862
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,375
638
83
8
0
191,466
2
W
Nu Wa
5,980
598
26
3
0
161,962
4
L
Ymir
4,641
464
14
1
0
170,232
0
W
Pele
5,588
559
54
5
0
201,443
2
L
Izanami
5,119
512
73
7
0
171,773
3
L
He Bo
6,063
606
58
6
0
184,277
1
W
Thoth
5,778
578
60
6
0
179,393
2
W
Apollo
6,616
662
83
8
0
187,598
1
L
Vamana
4,889
489
51
5
0
190,591
3
L
Olorun
4,769
477
43
4
0
155,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role