Player Matchup

Mercury
Mercury
DeeJayAçerola
Mercury
Level 18
God Stats
11W - 13L
1,500 SR
Queue Stats
32W - 20L
1,500 Elo+
Solo
Artemis
Artemis
GilSousuke
Artemis
Level 42
God Stats
19W - 23L
1,534 SR
Queue Stats
33W - 44L
1,424 Elo+
Party 1
Ymir
Ymir
PLCPRONET
Ymir
Level 15
God Stats
5W - 6L
1,464 SR
Queue Stats
34W - 45L
1,435 Elo+
Party 1
Scylla
Scylla
RenanMira
Scylla
Level 27
God Stats
0W - 1L
1,712 SR
Queue Stats
78W - 91L
1,472 Elo+
Solo
Amaterasu
Amaterasu
SebaMbaibe
Amaterasu
Level 6
God Stats
72W - 77L
1,296 SR
Queue Stats
164W - 155L
1,274 Elo+
Solo
Team Averages
Level 22
1,501 SR
1,421 Elo+

VS

Team Averages
Level 14
1,647 SR
1,459 Elo+
The Morrigan
The Morrigan
Austich
The Morrigan
Level 26
God Stats
6W - 10L
1,638 SR
Queue Stats
485W - 501L
1,412 Elo+
Solo
Zeus
Zeus
DaveGrudgeJones
Zeus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Artio
Artio
Kaioknight-Ren
Artio
Level 8
God Stats
3W - 0L
1,689 SR
Queue Stats
6W - 9L
1,278 Elo+
Solo
Neith
Neith
PocDay
Neith
Level 13
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 11L
1,452 Elo+
Solo
Arachne
Arachne
Éluard
Arachne
Level 17
God Stats
7W - 0L
1,906 SR
Queue Stats
94W - 36L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
8,624
784
0
710
175
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
GilSousuke
Artemis
16
0 / 4 / 2
9,881
898
15,577
15,936
6,004
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
16
1 / 10 / 1
10,303
937
11,953
30,486
25,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Scylla
RenanMira
Scylla
15
1 / 12 / 1
9,885
899
10,095
20,801
7,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
SebaMbaibe
Amaterasu
15
1 / 2 / 0
9,779
889
4,025
15,429
7,516
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

0

VS

Team 2 Tickets

353

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Austich
The Morrigan
17
3 / 0 / 10
11,162
1,015
7,102
6,981
2,875
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 1 / 12
10,945
995
21,208
4,651
1,978
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
2 / 1 / 19
12,317
1,120
4,994
15,949
17,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
PocDay
Neith
18
3 / 0 / 18
11,282
1,026
20,082
7,815
3,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
Éluard
Arachne
19
18 / 1 / 8
13,387
1,217
25,781
15,548
7,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
96
3
Kills
29
29
Deaths
3
4
Assists
67
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Austich
The Morrigan
3
0
10
8
W
3
1
12
9
L
0
1
0
0
L
Artemis
GilSousuke
Artemis
0
4
2
0.25
W
2
1
19
11.5
L
Ymir
1
10
1
0.15
W
Neith
PocDay
Neith
3
0
18
12
L
Scylla
RenanMira
Scylla
1
12
1
0.13
L
Amaterasu
SebaMbaibe
Amaterasu
1
2
0
0.5
W
Arachne
Éluard
Arachne
18
1
8
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,650
Damage
79,167
83,362
Taken
50,944
46,435
Mitigated
33,363
2,888
Healing
19,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Austich
The Morrigan
7,102
526
135
978
6,981
2,875
0
3,911
3,070
46,223
0
W
21,208
1,943
0
1,418
4,651
1,978
0
2,394
2,257
34,522
0
L
0
0
0
0
710
175
0
74
636
0
702
L
Artemis
GilSousuke
Artemis
15,577
6,916
0
1,114
15,936
6,004
0
7,981
7,955
0
36,121
W
4,994
103
1,347
4,371
15,949
17,222
0
6,547
9,402
17,298
0
L
Ymir
11,953
659
0
780
30,486
25,579
0
10,425
20,061
21,684
0
W
Neith
PocDay
Neith
20,082
12,866
0
3,236
7,815
3,691
0
3,803
4,012
0
31,468
L
Scylla
RenanMira
Scylla
10,095
1,100
0
684
20,801
7,161
0
8,087
12,714
31,396
0
L
Amaterasu
SebaMbaibe
Amaterasu
4,025
684
0
310
15,429
7,516
0
6,737
8,692
0
11,988
W
Arachne
Éluard
Arachne
25,781
19,930
0
8,398
15,548
7,597
0
5,393
10,155
0
39,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,472
Gold Earned
59,093
154
Minions Killed
204
4
Camps Cleared
11
813,432
Distance Traveled
1,008,791
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
11,162
1,015
91
8
0
190,764
1
W
Zeus
10,945
995
40
4
0
156,009
0
L
Mercury
8,624
784
0
0
0
22,150
0
L
Artemis
9,881
898
53
5
2
183,379
0
W
Artio
12,317
1,120
24
2
4
217,104
1
L
Ymir
10,303
937
11
1
0
193,902
0
W
Neith
11,282
1,026
29
3
2
190,110
0
L
Scylla
9,885
899
73
7
1
198,814
1
L
Amaterasu
9,779
889
17
2
1
215,187
0
W
Arachne
13,387
1,217
20
2
5
254,804
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role