Player Matchup

Vamana
Vamana
AdrianinhoHD
Vamana
Level 20
God Stats
14W - 20L
1,371 SR
Queue Stats
28W - 51L
1,315 Elo+
Party 1
Zeus
Zeus
Doodanes
Zeus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 108L
1,326 Elo+
Party 1
Kukulkan
Kukulkan
Hvitsarkk
Kukulkan
Level 27
God Stats
32W - 29L
1,458 SR
Queue Stats
56W - 95L
1,323 Elo+
Party 1
Set
Set
Sergiorg117
Set
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 85L
1,570 Elo+
Party 1
Yemoja
Yemoja
adrianchusco
Yemoja
Level 17
God Stats
2W - 1L
1,694 SR
Queue Stats
50W - 68L
1,322 Elo+
Party 1
Team Averages
Level 20
1,504 SR
1,371 Elo+

VS

Team Averages
Level 9
1,547 SR
1,328 Elo+
Arachne
Arachne
Josumaru
Arachne
Level 16
God Stats
11W - 10L
1,483 SR
Queue Stats
320W - 418L
1,389 Elo+
Party 2
Artemis
Artemis
KingClancy1824
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,355 Elo+
Solo
Ymir
Ymir
alin-polle
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,162 Elo+
Solo
Cthulhu
Cthulhu
lightingrod2208
Cthulhu
Level 5
God Stats
0W - 3L
1,298 SR
Queue Stats
14W - 20L
1,350 Elo+
Solo
Anubis
Anubis
ronald_1202
Anubis
Level 17
God Stats
18W - 14L
1,953 SR
Queue Stats
517W - 606L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
15
3 / 1 / 0
9,897
495
3,622
8,128
4,712
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zeus
15
5 / 9 / 6
10,216
511
10,283
12,047
3,524
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
Hvitsarkk
Kukulkan
15
3 / 1 / 0
9,943
497
3,358
4,506
1,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
7 / 10 / 4
9,833
492
7,563
15,722
4,924
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
17
4 / 4 / 3
10,619
531
9,723
18,627
7,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Josumaru
Arachne
20
16 / 1 / 4
12,908
645
22,074
17,875
7,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

4
0 / 2 / 1
6,125
306
2,130
2,290
646
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 10 / 5
7,308
365
1,811
15,831
7,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
0 / 6 / 2
8,532
427
4,784
13,575
9,477
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
16
8 / 6 / 4
10,311
516
12,656
14,265
7,412
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
40
22
Kills
24
25
Deaths
25
13
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Vamana
3
1
0
3
W
Zeus
5
9
6
0.89
W
Kukulkan
Hvitsarkk
Kukulkan
3
1
0
3
L
Arachne
Josumaru
Arachne
16
1
4
18
L
0
2
1
0.25
W
7
10
4
0.9
W
Yemoja
4
4
3
1.38
L
0
10
5
0.25
L
0
6
2
0.17
L
Anubis
8
6
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,549
Damage
43,455
59,030
Taken
63,836
22,056
Mitigated
32,487
16,480
Healing
14,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
3,622
2,613
243
1,669
8,128
4,712
4,718
2,442
5,686
0
43,930
W
Zeus
10,283
3,667
600
1,911
12,047
3,524
2,369
3,618
8,354
44,461
0
W
Kukulkan
Hvitsarkk
Kukulkan
3,358
325
99
1,388
4,506
1,591
554
1,751
2,755
56,765
0
L
Arachne
Josumaru
Arachne
22,074
15,653
0
8,595
17,875
7,598
1,224
6,228
11,647
0
87,874
L
2,130
709
0
250
2,290
646
0
744
1,546
0
8,474
W
7,563
5,171
190
939
15,722
4,924
1,959
5,414
10,233
0
27,208
W
Yemoja
9,723
3,396
743
8,698
18,627
7,305
1,002
5,851
12,751
68,075
0
L
1,811
344
0
724
15,831
7,354
0
3,539
12,292
26,278
0
L
4,784
633
180
420
13,575
9,477
39
3,838
9,737
35,268
0
L
Anubis
12,656
680
0
4,497
14,265
7,412
1,601
9,015
5,250
59,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,508
Gold Earned
45,184
411
Minions Killed
370
0
Camps Cleared
0
1,641,707
Distance Traveled
1,402,050
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,897
495
55
3
0
355,704
0
W
Zeus
10,216
511
85
4
0
278,911
0
W
Kukulkan
9,943
497
132
7
0
364,470
0
L
Arachne
12,908
645
150
8
0
452,997
0
L
Artemis
6,125
306
16
1
0
73,631
1
W
Set
9,833
492
43
2
0
344,640
0
W
Yemoja
10,619
531
96
5
0
297,982
0
L
Ymir
7,308
365
34
2
0
260,904
2
L
Cthulhu
8,532
427
68
3
0
306,641
0
L
Anubis
10,311
516
102
5
0
307,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role