Player Matchup

Serqet
Serqet
Penxis
Serqet
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,538 Elo+
Party 2
Kuzenbo
Kuzenbo
Sansegundog
Kuzenbo
Level 154
God Stats
0W - 1L
1,291 SR
Queue Stats
10W - 10L
1,562 Elo+
Party 2
Vulcan
Vulcan
VlaDrak21
Vulcan
Level 126
God Stats
0W - 1L
1,860 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
landi064
Ah Muzen Cab
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,562 Elo+
Party 2
Team Averages
Level 107
1,538 SR
1,541 Elo+

VS

Team Averages
Level 101
1,558 SR
1,259 Elo+
Chaac
Chaac
DaikiCZ
Chaac
Level 107
God Stats
1W - 0L
1,484 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Horox
Cthulhu
Level 127
God Stats
1W - 0L
1,652 SR
Queue Stats
1W - 1L
1,179 Elo+
Party 1
Rama
Rama
Redecko
Rama
Level 143
God Stats
1W - 0L
1,537 SR
Queue Stats
1W - 1L
1,179 Elo+
Party 1
Hel
Hel
Rikisaurus
Hel
Level 27
God Stats
1W - 0L
1,558 SR
Queue Stats
1W - 1L
1,179 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Penxis
Serqet
19
2 / 5 / 10
13,084
623
12,545
18,906
11,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
Sansegundog
Kuzenbo
20
7 / 3 / 7
14,874
708
18,219
20,805
32,602
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vulcan
VlaDrak21
Vulcan
20
5 / 3 / 8
14,119
672
33,797
15,259
8,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
landi064
Ah Muzen Cab
20
2 / 4 / 6
13,494
643
10,697
15,755
8,153
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DaikiCZ
Chaac
20
1 / 5 / 10
14,617
696
19,431
31,250
38,714
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cthulhu
Horox
Cthulhu
20
3 / 5 / 8
15,105
719
16,661
29,835
37,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rama
Redecko
Rama
20
9 / 4 / 2
16,228
773
15,785
14,549
7,800
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
2 / 2 / 7
13,826
658
6,957
19,198
14,849
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
42
16
Kills
15
15
Deaths
16
31
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chaac
DaikiCZ
Chaac
1
5
10
1.2
W
Cthulhu
Horox
Cthulhu
3
5
8
1.4
L
Serqet
Penxis
Serqet
2
5
10
1.4
W
Rama
Redecko
Rama
9
4
2
2.5
W
2
2
7
2.75
L
Kuzenbo
Sansegundog
Kuzenbo
7
3
7
3.5
L
Vulcan
VlaDrak21
Vulcan
5
3
8
3
L
Ah Muzen Cab
landi064
Ah Muzen Cab
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,258
Damage
58,834
70,725
Taken
94,832
60,739
Mitigated
98,760
6,376
Healing
36,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
DaikiCZ
Chaac
19,431
3,085
0
8,536
31,250
38,714
1,313
15,197
15,978
0
66,412
W
Cthulhu
Horox
Cthulhu
16,661
354
731
2,894
29,835
37,397
321
17,107
12,001
61,165
0
L
Serqet
Penxis
Serqet
12,545
3,143
0
1,133
18,906
11,816
67
6,584
12,197
0
38,561
W
Rama
Redecko
Rama
15,785
9,334
0
3,150
14,549
7,800
4,371
7,677
5,964
0
81,176
W
6,957
1,281
10,460
10,670
19,198
14,849
1,851
12,405
6,356
33,644
0
L
Kuzenbo
Sansegundog
Kuzenbo
18,219
7,523
0
2,300
20,805
32,602
731
6,771
13,769
53,541
0
L
Vulcan
VlaDrak21
Vulcan
33,797
8,199
0
1,350
15,259
8,168
927
6,987
8,097
100,616
0
L
Ah Muzen Cab
landi064
Ah Muzen Cab
10,697
3,837
0
1,593
15,755
8,153
852
4,034
11,346
0
50,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,571
Gold Earned
59,776
338
Minions Killed
353
15
Camps Cleared
9
1,614,617
Distance Traveled
1,553,069
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,617
696
100
5
1
380,767
4
W
Cthulhu
15,105
719
70
3
2
399,703
2
L
Serqet
13,084
623
44
2
6
396,821
1
W
Rama
16,228
773
132
6
5
387,153
3
W
Hel
13,826
658
51
2
1
385,446
0
L
Kuzenbo
14,874
708
50
2
3
444,985
2
L
Vulcan
14,119
672
134
6
2
407,374
1
L
Ah Muzen Cab
13,494
643
110
5
4
365,437
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role