Player Matchup

Ratatoskr
Ratatoskr
Bunjiix
Ratatoskr
Level 16
God Stats
6W - 1L
1,863 SR
Queue Stats
33W - 26L
1,616 Elo+
Solo
Apollo
Apollo
Vi0nik
Apollo
Level 18
God Stats
7W - 6L
1,709 SR
Queue Stats
24W - 23L
1,668 Elo+
Solo
Scylla
Scylla
jungka
Scylla
Level 29
God Stats
1W - 2L
1,623 SR
Queue Stats
52W - 44L
1,616 Elo+
Solo
Khepri
Khepri
lFaraonLoveShady
Khepri
Level 23
God Stats
25W - 10L
1,638 SR
Queue Stats
48W - 45L
1,616 Elo+
Solo
Anhur
Anhur
plutusphanes
Anhur
Level 12
God Stats
2W - 1L
1,846 SR
Queue Stats
21W - 10L
1,769 Elo+
Solo
Team Averages
Level 20
1,736 SR
1,657 Elo+

VS

Team Averages
Level 13
1,691 SR
1,711 Elo+
Ymir
Ymir
EyeEyeCap
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,772 Elo+
Solo
King Arthur
King Arthur
Gahehehe
King Arthur
Level 10
God Stats
8W - 7L
1,584 SR
Queue Stats
105W - 77L
1,677 Elo+
Solo
Anubis
Anubis
LordScanor
Anubis
Level 29
God Stats
6W - 1L
1,925 SR
Queue Stats
42W - 26L
1,749 Elo+
Party 1
Rama
Rama
MisterMeliodas
Rama
Level 17
God Stats
4W - 3L
1,675 SR
Queue Stats
38W - 26L
1,734 Elo+
Party 1
Ao Kuang
Ao Kuang
ValkorionSWTOR
Ao Kuang
Level 7
God Stats
7W - 4L
1,774 SR
Queue Stats
65W - 46L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Bunjiix
Ratatoskr
9
1 / 5 / 1
5,908
422
3,314
9,600
3,180
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apollo
Vi0nik
Apollo
9
2 / 8 / 1
6,147
439
7,378
10,746
3,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
jungka
Scylla
10
1 / 5 / 0
6,085
435
3,358
7,502
1,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 5 / 1
6,099
436
3,738
12,485
6,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 5 / 1
7,560
540
10,308
9,886
3,122
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 3 / 5
7,501
536
2,703
8,861
5,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
Gahehehe
King Arthur
14
2 / 2 / 5
8,554
611
5,667
13,150
7,583
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anubis
LordScanor
Anubis
16
9 / 1 / 3
9,702
693
12,577
9,850
4,621
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
7 / 1 / 5
9,499
679
9,660
11,302
4,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ao Kuang
16
9 / 0 / 2
9,530
681
8,918
9,030
3,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
7
Kills
28
28
Deaths
7
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Bunjiix
Ratatoskr
1
5
1
0.3
W
Ymir
1
3
5
1.17
W
King Arthur
Gahehehe
King Arthur
2
2
5
2.25
W
Anubis
LordScanor
Anubis
9
1
3
10.5
W
7
1
5
9.5
W
Ao Kuang
9
0
2
10
L
Apollo
Vi0nik
Apollo
2
8
1
0.31
L
Scylla
jungka
Scylla
1
5
0
0.2
L
1
5
1
0.3
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,096
Damage
39,525
50,219
Taken
52,193
17,885
Mitigated
25,324
8,734
Healing
23,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Bunjiix
Ratatoskr
3,314
712
0
2,262
9,600
3,180
0
4,842
4,758
0
27,355
W
Ymir
2,703
389
0
896
8,861
5,683
719
1,664
7,197
24,039
0
W
King Arthur
Gahehehe
King Arthur
5,667
158
0
2,970
13,150
7,583
273
130
13,020
0
46,235
W
Anubis
LordScanor
Anubis
12,577
627
0
6,973
9,850
4,621
290
2,638
7,212
69,715
0
W
9,660
8,402
0
7,198
11,302
4,041
6,628
1,730
9,572
0
54,303
W
Ao Kuang
8,918
1,113
0
5,448
9,030
3,396
0
934
8,096
62,716
0
L
Apollo
Vi0nik
Apollo
7,378
4,167
0
1,486
10,746
3,043
0
4,857
5,889
0
25,507
L
Scylla
jungka
Scylla
3,358
530
0
863
7,502
1,977
0
5,549
1,953
31,606
0
L
3,738
521
270
1,393
12,485
6,563
0
6,560
5,727
12,352
0
L
10,308
5,000
0
2,460
9,886
3,122
0
2,390
7,496
0
41,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,799
Gold Earned
44,786
257
Minions Killed
507
0
Camps Cleared
0
1,246,292
Distance Traveled
1,446,596
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
5,908
422
54
4
0
256,723
1
W
Ymir
7,501
536
44
3
0
286,675
5
W
King Arthur
8,554
611
88
6
0
317,691
0
W
Anubis
9,702
693
143
10
0
276,651
1
W
Rama
9,499
679
107
8
0
251,354
2
W
Ao Kuang
9,530
681
125
9
0
314,225
1
L
Apollo
6,147
439
45
3
0
238,419
2
L
Scylla
6,085
435
54
4
0
231,194
4
L
Khepri
6,099
436
20
1
0
290,755
0
L
Anhur
7,560
540
84
6
0
229,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role