Player Matchup

Tyr
Tyr
Deynai
Tyr
Level 35
God Stats
13W - 0L
2,016 SR
Queue Stats
159W - 111L
1,666 Elo+
Party 1
Loki
Loki
Katiiil
Loki
Level 29
God Stats
11W - 4L
1,807 SR
Queue Stats
40W - 24L
1,681 Elo+
Party 1
Jing Wei
Jing Wei
Narkz
Jing Wei
Level 43
God Stats
2W - 1L
1,455 SR
Queue Stats
148W - 109L
1,629 Elo+
Party 1
He Bo
He Bo
Weetabix
He Bo
Level 45
God Stats
3W - 0L
1,855 SR
Queue Stats
80W - 40L
1,686 Elo+
Party 1
Cerberus
Cerberus
Xywok
Cerberus
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 53L
1,664 Elo+
Party 1
Team Averages
Level 42
1,726 SR
1,665 Elo+

VS

Team Averages
Level 70
1,599 SR
1,596 Elo+
Bakasura
Bakasura
AdYTRi28
Bakasura
Level 38
God Stats
0W - 3L
1,500 SR
Queue Stats
164W - 112L
1,623 Elo+
Party 2
He Bo
He Bo
Ivanssm
He Bo
Level 117
God Stats
0W - 2L
1,547 SR
Queue Stats
138W - 100L
1,635 Elo+
Party 2
Athena
Athena
SavageSamurai999
Athena
Level 121
God Stats
0W - 5L
1,676 SR
Queue Stats
121W - 106L
1,599 Elo+
Party 3
Izanami
Izanami
ShutUpIamPRO
Izanami
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
wasnsaftladen
Hachiman
Level 24
God Stats
1W - 1L
1,770 SR
Queue Stats
40W - 42L
1,623 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Deynai
Tyr
14
3 / 1 / 4
8,969
528
6,623
15,079
7,405
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Loki
Katiiil
Loki
16
5 / 0 / 8
9,262
545
7,756
11,468
3,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jing Wei
Narkz
Jing Wei
16
5 / 0 / 6
9,278
546
8,534
8,790
2,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
Weetabix
He Bo
15
9 / 3 / 5
9,864
580
17,892
11,267
3,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
Xywok
Cerberus
13
2 / 0 / 10
8,547
503
7,878
14,047
12,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AdYTRi28
Bakasura
13
1 / 5 / 0
8,263
486
8,240
14,010
5,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

He Bo
Ivanssm
He Bo
17
2 / 5 / 1
9,918
583
7,804
11,009
4,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 6 / 1
6,863
404
3,723
13,339
9,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
ShutUpIamPRO
Izanami
15
0 / 5 / 1
9,210
542
9,405
15,395
5,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hachiman
wasnsaftladen
Hachiman
12
1 / 3 / 0
7,513
442
7,083
10,499
3,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
7
24
Kills
4
4
Deaths
24
33
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AdYTRi28
Bakasura
1
5
0
0.2
W
Tyr
Deynai
Tyr
3
1
4
5
L
He Bo
Ivanssm
He Bo
2
5
1
0.5
W
Loki
Katiiil
Loki
5
0
8
9
W
Jing Wei
Narkz
Jing Wei
5
0
6
8
L
0
6
1
0.08
L
Izanami
ShutUpIamPRO
Izanami
0
5
1
0.1
W
He Bo
Weetabix
He Bo
9
3
5
3.83
W
Cerberus
Xywok
Cerberus
2
0
10
7
L
Hachiman
wasnsaftladen
Hachiman
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,683
Damage
36,255
60,651
Taken
64,252
30,576
Mitigated
28,397
22,711
Healing
16,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AdYTRi28
Bakasura
8,240
4,964
0
3,691
14,010
5,861
0
5,264
8,432
0
37,290
W
Tyr
Deynai
Tyr
6,623
1,543
0
5,565
15,079
7,405
611
2,812
11,688
10
56,905
L
He Bo
Ivanssm
He Bo
7,804
217
0
2,369
11,009
4,190
88
6,412
4,436
70,280
0
W
Loki
Katiiil
Loki
7,756
2,160
0
5,302
11,468
3,985
1,014
1,342
9,390
0
54,400
W
Jing Wei
Narkz
Jing Wei
8,534
7,585
0
4,497
8,790
2,946
82
1,472
7,318
0
72,345
L
3,723
1,355
0
1,184
13,339
9,501
0
5,806
7,401
15,334
0
L
Izanami
ShutUpIamPRO
Izanami
9,405
6,762
0
6,178
15,395
5,475
791
3,829
11,488
0
74,310
W
He Bo
Weetabix
He Bo
17,892
1,149
0
3,498
11,267
3,991
180
3,818
7,409
55,409
0
W
Cerberus
Xywok
Cerberus
7,878
541
0
3,849
14,047
12,249
0
2,083
11,579
33,664
0
L
Hachiman
wasnsaftladen
Hachiman
7,083
3,398
0
3,250
10,499
3,370
0
3,730
6,715
0
46,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,920
Gold Earned
41,767
493
Minions Killed
460
0
Camps Cleared
0
1,724,897
Distance Traveled
1,497,117
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,263
486
98
6
0
332,265
0
W
Tyr
8,969
528
124
7
0
357,579
3
L
He Bo
9,918
583
122
7
0
322,300
0
W
Loki
9,262
545
90
5
0
367,928
3
W
Jing Wei
9,278
546
140
8
0
332,882
5
L
Athena
6,863
404
30
2
0
311,302
4
L
Izanami
9,210
542
144
8
0
259,791
5
W
He Bo
9,864
580
94
6
0
332,216
0
W
Cerberus
8,547
503
45
3
0
334,292
7
L
Hachiman
7,513
442
66
4
0
271,459
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role