Player Matchup

Ra
Ra
Adolphrodite
Ra
Level 38
God Stats
14W - 0L
1,853 SR
Queue Stats
104W - 18L
1,887 Elo+
Party 2
Artemis
Artemis
JesusEatsBabies
Artemis
Level 28
God Stats
19W - 1L
1,779 SR
Queue Stats
105W - 15L
1,887 Elo+
Party 2
Bellona
Bellona
opressedminority
Bellona
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 17L
1,860 Elo+
Party 2
Team Averages
Level 26
1,711 SR
1,878 Elo+

VS

Team Averages
Level 54
1,630 SR
1,692 Elo+
Ymir
Ymir
AlpacaTraviesa
Ymir
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 15L
1,790 Elo+
Party 1
Nox
Nox
LugizG
Nox
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,708 Elo+
Party 1
Cupid
Cupid
elaxx15
Cupid
Level 125
God Stats
2W - 2L
1,891 SR
Queue Stats
59W - 60L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 13
10,177
783
8,601
5,877
3,129
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
10 / 0 / 11
10,627
817
17,103
5,396
2,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
4 / 1 / 15
9,418
724
5,390
9,968
8,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 2
7,871
605
2,588
16,539
8,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nox
LugizG
Nox
10
1 / 9 / 0
7,308
562
4,474
9,748
3,383
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
elaxx15
Cupid
11
1 / 4 / 1
7,971
613
2,295
10,071
2,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
5
21
Kills
2
2
Deaths
21
39
Assists
3
Player
Kills
Deaths
Assists
KDA
W
7
1
13
13.5
L
0
8
2
0.13
W
10
0
11
15.5
L
Nox
LugizG
Nox
1
9
0
0.11
L
Cupid
elaxx15
Cupid
1
4
1
0.38
W
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,094
Damage
9,357
21,241
Taken
36,358
13,482
Mitigated
15,062
8,044
Healing
6,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,601
1,067
1,513
2,580
5,877
3,129
106
2,113
3,670
56,821
0
L
2,588
564
0
1,870
16,539
8,707
0
4,986
11,553
14,441
0
W
17,103
9,912
0
2,655
5,396
2,195
949
2,210
3,186
0
55,122
L
Nox
LugizG
Nox
4,474
937
0
443
9,748
3,383
0
2,016
7,732
15,909
0
L
Cupid
elaxx15
Cupid
2,295
1,003
804
3,179
10,071
2,972
0
1,623
8,448
0
20,656
W
5,390
1,422
0
1,296
9,968
8,158
112
3,192
6,776
0
23,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,222
Gold Earned
23,150
185
Minions Killed
85
0
Camps Cleared
0
742,032
Distance Traveled
589,219
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,177
783
98
8
0
261,967
0
L
Ymir
7,871
605
25
2
0
186,928
1
W
Artemis
10,627
817
62
5
0
221,665
0
L
Nox
7,308
562
23
2
0
193,278
0
L
Cupid
7,971
613
37
3
0
209,013
5
W
Bellona
9,418
724
25
2
0
258,400
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role