Player Matchup

Discordia
Discordia
Ingloriôn
Discordia
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Meksil
Osiris
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,502 Elo+
Solo
Ullr
Ullr
lakaka
Ullr
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 61L
1,403 Elo+
Solo
Set
Set
manuelgg0
Set
Level 69
God Stats
3W - 3L
1,117 SR
Queue Stats
142W - 149L
1,515 Elo+
Party 1
Nemesis
Nemesis
raphel2111
Nemesis
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 103
1,423 SR
1,484 Elo+

VS

Team Averages
Level 72
1,564 SR
1,461 Elo+
Sol
Sol
Shadix4nobody
Sol
Level 29
God Stats
2W - 1L
1,845 SR
Queue Stats
195W - 202L
1,433 Elo+
Party 2
Medusa
Medusa
Zıck
Medusa
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 10L
1,227 Elo+
Solo
Hera
Hera
lX-M3LL0W-Xl
Hera
Level 127
God Stats
3W - 3L
1,822 SR
Queue Stats
116W - 104L
1,617 Elo+
Solo
Chronos
Chronos
xS1lencEsx
Chronos
Level 94
God Stats
4W - 9L
1,155 SR
Queue Stats
619W - 518L
1,576 Elo+
Party 2
Zeus
Zeus
Жаныбек
Zeus
Level 87
God Stats
1W - 3L
1,500 SR
Queue Stats
45W - 55L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ingloriôn
Discordia
18
4 / 2 / 12
10,582
882
18,994
8,731
3,923
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
Meksil
Osiris
16
3 / 4 / 15
9,875
823
9,455
19,609
16,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ullr
lakaka
Ullr
15
2 / 4 / 9
9,317
776
7,034
11,860
5,310
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
4 / 4 / 12
10,986
916
13,033
13,616
12,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Nemesis
raphel2111
Nemesis
17
6 / 5 / 7
10,532
878
10,019
16,265
8,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 9
8,957
746
14,561
14,077
6,132
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
Zıck
Medusa
17
1 / 4 / 13
9,596
800
10,345
18,430
19,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

17
5 / 4 / 10
9,537
795
17,352
12,231
6,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
xS1lencEsx
Chronos
19
9 / 5 / 10
10,979
915
14,032
17,992
9,340
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 1 / 0
6,380
532
0
737
39
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
61
19
Kills
19
19
Deaths
19
55
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Discordia
Ingloriôn
Discordia
4
2
12
5
W
Osiris
Meksil
Osiris
3
4
15
2.63
L
4
5
9
1.7
L
Medusa
Zıck
Medusa
1
4
13
1.88
L
5
4
10
2.5
W
Ullr
lakaka
Ullr
2
4
9
1.63
W
4
4
12
2.5
W
Nemesis
raphel2111
Nemesis
6
5
7
1.9
L
Chronos
xS1lencEsx
Chronos
9
5
10
2.8
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,535
Damage
56,290
70,081
Taken
63,467
46,356
Mitigated
41,219
32,394
Healing
21,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Ingloriôn
Discordia
18,994
1,680
3,032
1,927
8,731
3,923
1,646
5,735
2,996
41,280
0
W
Osiris
Meksil
Osiris
9,455
2,839
956
7,280
19,609
16,510
530
11,508
8,101
0
17,712
L
14,561
2,964
2,165
3,294
14,077
6,132
877
6,253
7,774
27,387
0
L
Medusa
Zıck
Medusa
10,345
3,673
1,427
3,830
18,430
19,611
44
5,066
13,139
0
18,201
L
17,352
2,704
1,715
1,559
12,231
6,097
165
3,257
8,849
32,189
0
W
Ullr
lakaka
Ullr
7,034
2,620
1,040
2,104
11,860
5,310
1,715
8,864
2,996
0
20,073
W
13,033
5,741
1,722
3,682
13,616
12,071
276
8,816
4,800
0
26,142
W
Nemesis
raphel2111
Nemesis
10,019
5,638
3,874
6,777
16,265
8,542
899
11,022
5,243
0
18,722
L
Chronos
xS1lencEsx
Chronos
14,032
4,915
1,919
5,179
17,992
9,340
1,155
4,418
13,474
27,359
0
L
0
0
0
0
737
39
0
0
737
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,292
Gold Earned
45,449
119
Minions Killed
98
0
Camps Cleared
0
1,114,713
Distance Traveled
868,367
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,582
882
41
3
0
213,091
0
W
Osiris
9,875
823
8
1
0
242,656
0
L
Sol
8,957
746
21
2
0
202,309
3
L
Medusa
9,596
800
11
1
0
217,123
1
L
Hera
9,537
795
33
3
0
206,791
2
W
Ullr
9,317
776
19
2
0
201,267
2
W
Set
10,986
916
30
3
0
219,863
0
W
Nemesis
10,532
878
21
2
0
237,836
0
L
Chronos
10,979
915
33
3
0
218,389
1
L
Zeus
6,380
532
0
0
0
23,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role