Player Matchup

Athena
Athena
MaRiToOP
Athena
Level 22
God Stats
29W - 42L
1,365 SR
Queue Stats
30W - 48L
1,312 Elo+
Party 2
Ra
Ra
RashScorpion325
Ra
Level 124
God Stats
12W - 7L
1,621 SR
Queue Stats
686W - 736L
1,492 Elo+
Party 2
Danzaburou
Danzaburou
Slime_KingYT
Danzaburou
Level 49
God Stats
57W - 48L
1,573 SR
Queue Stats
314W - 335L
1,428 Elo+
Party 3
Bellona
Bellona
black_dem0n_1901
Bellona
Level 83
God Stats
5W - 4L
1,526 SR
Queue Stats
243W - 237L
1,456 Elo+
Party 2
Nemesis
Nemesis
gustavospengler
Nemesis
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
194W - 221L
1,402 Elo+
Party 3
Team Averages
Level 73
1,517 SR
1,418 Elo+

VS

Team Averages
Level 64
1,718 SR
1,605 Elo+
Cthulhu
Cthulhu
ComradeJas
Cthulhu
Level 67
God Stats
45W - 28L
1,501 SR
Queue Stats
131W - 85L
1,549 Elo+
Party 1
Chernobog
Chernobog
GOFASTO
Chernobog
Level 28
God Stats
12W - 4L
2,026 SR
Queue Stats
163W - 59L
1,865 Elo+
Party 1
Bakasura
Bakasura
KINGTUTAN
Bakasura
Level 80
God Stats
35W - 21L
1,491 SR
Queue Stats
291W - 189L
1,571 Elo+
Party 1
Merlin
Merlin
RonaldoJR_3
Merlin
Level 64
God Stats
5W - 1L
1,693 SR
Queue Stats
56W - 69L
1,472 Elo+
Solo
Fafnir
Fafnir
thefoca1
Fafnir
Level 82
God Stats
42W - 22L
1,877 SR
Queue Stats
274W - 179L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
MaRiToOP
Athena
13
0 / 3 / 3
8,492
386
3,244
18,065
15,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
4 / 5 / 3
11,093
504
21,467
15,640
6,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Slime_KingYT
Danzaburou
14
1 / 4 / 4
9,272
421
10,727
13,720
5,308
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
2 / 4 / 3
9,884
449
8,258
17,361
16,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
2 / 4 / 4
10,233
465
8,869
20,344
9,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ComradeJas
Cthulhu
17
3 / 1 / 9
10,952
498
13,473
14,711
16,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chernobog
GOFASTO
Chernobog
17
2 / 1 / 12
10,945
498
8,644
13,430
7,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
KINGTUTAN
Bakasura
19
8 / 3 / 7
11,927
542
16,108
21,174
10,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
19
4 / 2 / 4
11,328
515
11,844
13,604
5,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
thefoca1
Fafnir
16
3 / 2 / 10
11,082
504
9,304
18,951
24,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
62
9
Kills
20
20
Deaths
9
17
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ComradeJas
Cthulhu
3
1
9
7.5
W
Chernobog
GOFASTO
Chernobog
2
1
12
8
W
Bakasura
KINGTUTAN
Bakasura
8
3
7
3.83
L
Athena
MaRiToOP
Athena
0
3
3
0.5
L
4
5
3
1.1
W
Merlin
4
2
4
3
L
Danzaburou
Slime_KingYT
Danzaburou
1
4
4
0.75
L
2
4
3
0.88
L
2
4
4
1
W
Fafnir
thefoca1
Fafnir
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,565
Damage
59,373
85,130
Taken
81,870
53,191
Mitigated
64,718
26,388
Healing
25,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ComradeJas
Cthulhu
13,473
495
1,823
3,169
14,711
16,728
0
4,526
9,959
59,666
0
W
Chernobog
GOFASTO
Chernobog
8,644
5,290
0
5,940
13,430
7,487
2,051
3,431
9,873
0
83,343
W
Bakasura
KINGTUTAN
Bakasura
16,108
11,767
0
5,859
21,174
10,417
130
6,144
14,806
0
81,831
L
Athena
MaRiToOP
Athena
3,244
1,467
0
2,391
18,065
15,157
145
7,144
10,071
22,501
0
L
21,467
1,890
2,158
5,196
15,640
6,756
62
7,509
7,020
102,680
0
W
Merlin
11,844
219
162
4,612
13,604
5,965
865
4,068
9,344
91,175
0
L
Danzaburou
Slime_KingYT
Danzaburou
10,727
3,608
756
5,793
13,720
5,308
224
5,959
7,459
0
61,466
L
8,258
1,270
0
3,578
17,361
16,442
462
6,431
9,818
52
54,123
L
8,869
3,351
0
6,516
20,344
9,528
0
6,722
12,708
0
84,383
W
Fafnir
thefoca1
Fafnir
9,304
2,671
0
4,393
18,951
24,121
88
5,557
13,125
25,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,974
Gold Earned
56,234
548
Minions Killed
586
0
Camps Cleared
0
2,160,607
Distance Traveled
2,260,542
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,952
498
118
5
0
509,440
3
W
Chernobog
10,945
498
149
7
0
454,580
5
W
Bakasura
11,927
542
141
6
0
484,324
2
L
Athena
8,492
386
35
2
0
435,009
0
L
Ra
11,093
504
170
8
0
427,787
2
W
Merlin
11,328
515
153
7
0
396,857
2
L
Danzaburou
9,272
421
99
5
0
386,337
3
L
Bellona
9,884
449
109
5
0
428,838
3
L
Nemesis
10,233
465
135
6
0
482,636
4
W
Fafnir
11,082
504
25
1
0
415,341
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role