Player Matchup

Medusa
Medusa
FOCOGAMEPLAY
Medusa
Level 16
God Stats
3W - 3L
1,388 SR
Queue Stats
8W - 10L
1,340 Elo+
Party 3
Thor
Thor
LPinnie
Thor
Level 14
God Stats
3W - 3L
1,785 SR
Queue Stats
16W - 19L
1,300 Elo+
Party 3
Ao Kuang
Ao Kuang
Luksmax
Ao Kuang
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 57L
1,074 Elo+
Party 3
Athena
Athena
Vinnycet
Athena
Level 15
God Stats
2W - 1L
1,667 SR
Queue Stats
33W - 37L
1,247 Elo+
Party 3
Sun Wukong
Sun Wukong
wiiguuu
Sun Wukong
Level 17
God Stats
8W - 11L
1,411 SR
Queue Stats
53W - 63L
1,192 Elo+
Party 3
Team Averages
Level 15
1,550 SR
1,231 Elo+

VS

Team Averages
Level 11
1,463 SR
1,380 Elo+
Erlang Shen
Erlang Shen
It4chi93
Erlang Shen
Level 18
God Stats
20W - 19L
1,520 SR
Queue Stats
122W - 178L
1,306 Elo+
Party 1
Ra
Ra
Sonicobite
Ra
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 50L
1,381 Elo+
Party 2
Thanatos
Thanatos
cdorfl
Thanatos
Level 7
God Stats
31W - 36L
1,313 SR
Queue Stats
91W - 80L
1,408 Elo+
Party 2
Ares
Ares
juanchibarri
Ares
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 54L
1,500 Elo+
Party 2
Izanami
Izanami
snipermonky6646
Izanami
Level 18
God Stats
37W - 43L
1,479 SR
Queue Stats
160W - 225L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
4 / 9 / 3
9,875
449
8,881
19,611
8,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
LPinnie
Thor
17
6 / 7 / 4
11,191
509
9,344
17,682
6,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ao Kuang
Luksmax
Ao Kuang
15
5 / 12 / 7
9,747
443
8,325
16,261
5,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Athena
Vinnycet
Athena
15
2 / 4 / 4
9,804
446
9,800
15,983
12,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
wiiguuu
Sun Wukong
15
3 / 10 / 3
9,962
453
10,941
17,970
12,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
It4chi93
Erlang Shen
18
5 / 2 / 12
11,524
524
13,067
19,602
11,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
8 / 7 / 14
12,702
577
12,494
12,292
5,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
cdorfl
Thanatos
18
8 / 5 / 5
11,432
520
11,762
12,953
5,052
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 4 / 15
10,775
490
4,794
12,119
8,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
18 / 3 / 9
13,346
607
25,163
17,098
7,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
97
20
Kills
42
42
Deaths
21
21
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Medusa
4
9
3
0.61
W
Erlang Shen
It4chi93
Erlang Shen
5
2
12
5.5
L
Thor
LPinnie
Thor
6
7
4
1.14
L
Ao Kuang
Luksmax
Ao Kuang
5
12
7
0.71
W
8
7
14
2.14
L
Athena
Vinnycet
Athena
2
4
4
1
W
Thanatos
cdorfl
Thanatos
8
5
5
2.1
W
3
4
15
2.63
W
18
3
9
7.5
L
Sun Wukong
wiiguuu
Sun Wukong
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,291
Damage
67,280
87,507
Taken
74,064
46,120
Mitigated
37,583
12,829
Healing
34,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
8,881
4,721
0
5,313
19,611
8,023
1,794
1,333
18,278
0
65,501
W
Erlang Shen
It4chi93
Erlang Shen
13,067
8,739
0
10,229
19,602
11,233
659
6,645
12,832
0
54,717
L
Thor
LPinnie
Thor
9,344
1,700
0
3,622
17,682
6,828
0
4,444
13,238
0
61,121
L
Ao Kuang
Luksmax
Ao Kuang
8,325
3,287
0
1,430
16,261
5,966
0
5,602
10,659
25,073
0
W
12,494
2,931
1,518
3,387
12,292
5,340
2,702
3,918
8,324
76,005
0
L
Athena
Vinnycet
Athena
9,800
3,091
0
845
15,983
12,574
765
789
14,996
40,909
0
W
Thanatos
cdorfl
Thanatos
11,762
4,173
0
9,545
12,953
5,052
349
1,907
10,996
0
73,829
W
4,794
902
0
1,217
12,119
8,569
209
2,034
9,860
21,748
0
W
25,163
19,277
0
8,219
17,098
7,389
4,937
3,621
13,377
0
97,792
L
Sun Wukong
wiiguuu
Sun Wukong
10,941
3,693
0
1,619
17,970
12,729
967
4,922
13,048
0
48,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,579
Gold Earned
59,779
377
Minions Killed
522
0
Camps Cleared
0
1,946,480
Distance Traveled
1,902,430
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,875
449
100
5
0
341,864
3
W
Erlang Shen
11,524
524
98
4
0
426,933
3
L
Thor
11,191
509
102
5
0
407,867
0
L
Ao Kuang
9,747
443
45
2
0
370,243
0
W
Ra
12,702
577
133
6
0
344,947
1
L
Athena
9,804
446
64
3
0
432,731
2
W
Thanatos
11,432
520
111
5
0
434,590
3
W
Ares
10,775
490
28
1
0
372,452
5
W
Izanami
13,346
607
152
7
0
323,508
1
L
Sun Wukong
9,962
453
66
3
0
393,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role