Player Matchup

Thor
Thor
PattyOFurnature
Thor
Level 147
God Stats
0W - 1L
1,271 SR
Queue Stats
6W - 11L
1,433 Elo+
Party 2
Amaterasu
Amaterasu
TieSun7
Amaterasu
Level 45
God Stats
3W - 6L
1,500 SR
Queue Stats
191W - 187L
1,559 Elo+
Solo
Ah Puch
Ah Puch
Willdab3ast
Ah Puch
Level 141
God Stats
2W - 2L
1,833 SR
Queue Stats
3W - 7L
1,467 Elo+
Party 2
Danzaburou
Danzaburou
WoodsLincoln
Danzaburou
Level 128
God Stats
1W - 3L
1,356 SR
Queue Stats
5W - 13L
1,448 Elo+
Party 2
Ymir
Ymir
YOUNG B33RS
Ymir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 97
1,492 SR
1,481 Elo+

VS

Team Averages
Level 85
1,495 SR
1,513 Elo+
Aphrodite
Aphrodite
Adalih
Aphrodite
Level 50
God Stats
13W - 9L
1,517 SR
Queue Stats
44W - 56L
1,466 Elo+
Solo
Scylla
Scylla
Dereknintendo
Scylla
Level 148
God Stats
16W - 17L
1,396 SR
Queue Stats
48W - 49L
1,457 Elo+
Party 1
Fenrir
Fenrir
S1X94
Fenrir
Level 34
God Stats
8W - 27L
1,187 SR
Queue Stats
337W - 373L
1,514 Elo+
Solo
Geb
Geb
Soulwind-417
Geb
Level 144
God Stats
4W - 3L
1,655 SR
Queue Stats
94W - 72L
1,563 Elo+
Party 1
Izanami
Izanami
YoshiIsSad
Izanami
Level 47
God Stats
10W - 3L
1,723 SR
Queue Stats
113W - 80L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 11 / 12
11,707
976
9,831
19,516
7,638
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
TieSun7
Amaterasu
19
6 / 8 / 13
12,479
1,040
12,470
32,285
21,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Puch
Willdab3ast
Ah Puch
19
9 / 4 / 12
13,451
1,121
31,284
14,787
5,398
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
WoodsLincoln
Danzaburou
19
2 / 5 / 17
11,938
995
16,293
18,988
6,827
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 7 / 13
11,250
938
6,614
23,192
17,924
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Team 1 Tickets

75

VS

Team 2 Tickets

158

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Adalih
Aphrodite
19
7 / 1 / 18
13,739
1,145
11,158
11,246
7,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

19
6 / 0 / 19
12,873
1,073
26,780
5,975
2,264
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
S1X94
Fenrir
18
2 / 8 / 13
11,058
922
11,705
21,201
11,621
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
2 / 6 / 24
11,850
988
14,882
20,578
8,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Izanami
YoshiIsSad
Izanami
20
18 / 9 / 15
15,189
1,266
37,015
22,304
9,305
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
124
24
Kills
35
35
Deaths
24
67
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Adalih
Aphrodite
7
1
18
16
W
6
0
19
15.5
L
5
11
12
1
W
Fenrir
S1X94
Fenrir
2
8
13
1.06
W
2
6
24
2.33
L
Amaterasu
TieSun7
Amaterasu
6
8
13
1.56
L
Ah Puch
Willdab3ast
Ah Puch
9
4
12
3.75
L
Danzaburou
WoodsLincoln
Danzaburou
2
5
17
2.1
L
2
7
13
1.21
W
Izanami
YoshiIsSad
Izanami
18
9
15
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,492
Damage
101,540
108,768
Taken
81,304
59,295
Mitigated
39,722
11,745
Healing
20,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Adalih
Aphrodite
11,158
1,624
9,561
6,040
11,246
7,595
0
3,739
7,507
24,705
0
W
26,780
1,729
0
1,134
5,975
2,264
0
2,634
3,341
56,259
0
L
9,831
1,401
0
540
19,516
7,638
0
8,215
11,037
0
23,111
W
Fenrir
S1X94
Fenrir
11,705
1,569
0
417
21,201
11,621
0
8,362
12,839
0
18,689
W
14,882
1,025
0
464
20,578
8,937
0
9,391
11,187
25,971
0
L
Amaterasu
TieSun7
Amaterasu
12,470
6,808
0
7,631
32,285
21,508
0
15,546
16,447
0
29,264
L
Ah Puch
Willdab3ast
Ah Puch
31,284
980
0
619
14,787
5,398
0
5,199
9,468
62,657
0
L
Danzaburou
WoodsLincoln
Danzaburou
16,293
5,434
0
2,177
18,988
6,827
0
10,732
7,902
0
47,904
L
6,614
316
0
778
23,192
17,924
0
11,832
11,094
14,715
0
W
Izanami
YoshiIsSad
Izanami
37,015
32,057
0
2,707
22,304
9,305
0
13,772
8,532
0
71,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,825
Gold Earned
64,709
210
Minions Killed
261
6
Camps Cleared
5
1,034,671
Distance Traveled
999,042
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,739
1,145
42
4
0
227,051
1
W
Scylla
12,873
1,073
81
7
1
219,105
0
L
Thor
11,707
976
19
2
2
181,345
0
W
Fenrir
11,058
922
15
1
1
201,295
0
W
Geb
11,850
988
29
2
0
186,432
0
L
Amaterasu
12,479
1,040
22
2
3
231,766
0
L
Ah Puch
13,451
1,121
72
6
0
217,824
0
L
Danzaburou
11,938
995
71
6
1
208,286
0
L
Ymir
11,250
938
26
2
0
195,450
0
W
Izanami
15,189
1,266
94
8
3
165,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role