Player Matchup

Danzaburou
Danzaburou
FlaminFenix75
Danzaburou
Level 127
God Stats
1W - 0L
1,828 SR
Queue Stats
31W - 20L
1,724 Elo+
Party 1
Poseidon
Poseidon
Nerusan64
Poseidon
Level 120
God Stats
1W - 0L
1,770 SR
Queue Stats
8W - 10L
1,402 Elo+
Party 1
Tiamat
Tiamat
OrangeNinja33
Tiamat
Level 147
God Stats
7W - 6L
1,624 SR
Queue Stats
76W - 69L
1,683 Elo+
Party 1
Bellona
Bellona
gahwyn
Bellona
Level 160
God Stats
3W - 1L
1,497 SR
Queue Stats
193W - 186L
1,680 Elo+
Party 1
Team Averages
Level 139
1,680 SR
1,622 Elo+

VS

Team Averages
Level 69
1,729 SR
1,579 Elo+
Agni
Agni
BolbiBoboli
Agni
Level 62
God Stats
1W - 6L
1,598 SR
Queue Stats
18W - 21L
1,536 Elo+
Party 2
Chaac
Chaac
D0ug1118
Chaac
Level 96
God Stats
3W - 1L
1,709 SR
Queue Stats
36W - 28L
1,624 Elo+
Party 2
Artemis
Artemis
Etunos
Artemis
Level 57
God Stats
3W - 2L
1,733 SR
Queue Stats
33W - 35L
1,554 Elo+
Party 2
Eset
Eset
TruboWebe
Eset
Level 62
God Stats
6W - 4L
1,877 SR
Queue Stats
29W - 22L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FlaminFenix75
Danzaburou
16
2 / 4 / 6
10,317
794
8,631
12,175
6,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
Nerusan64
Poseidon
19
9 / 0 / 4
12,509
962
13,725
8,548
3,148
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 1 / 6
10,867
836
6,109
9,106
12,659
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
gahwyn
Bellona
16
2 / 3 / 9
10,443
803
9,084
14,694
15,174
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 1
9,782
752
8,958
8,795
3,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
D0ug1118
Chaac
15
1 / 2 / 5
9,853
758
10,122
19,626
20,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Etunos
Artemis
14
0 / 6 / 1
8,899
685
4,134
9,451
3,740
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Boots

Boots

+6%
Movement Speed

Eset
14
3 / 5 / 0
8,963
689
5,605
8,370
3,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
16
Kills
7
8
Deaths
16
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
L
Chaac
D0ug1118
Chaac
1
2
5
1.75
L
Artemis
Etunos
Artemis
0
6
1
0.08
W
Danzaburou
FlaminFenix75
Danzaburou
2
4
6
1.25
W
Poseidon
Nerusan64
Poseidon
9
0
4
11
W
3
1
6
6
L
Eset
3
5
0
0.6
W
Bellona
gahwyn
Bellona
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,549
Damage
28,819
44,523
Taken
46,242
37,552
Mitigated
31,273
10,360
Healing
14,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,958
405
0
295
8,795
3,461
0
3,972
4,823
38,592
0
L
Chaac
D0ug1118
Chaac
10,122
2,490
350
10,577
19,626
20,632
0
8,026
11,600
0
31,276
L
Artemis
Etunos
Artemis
4,134
1,323
0
1,475
9,451
3,740
1,633
4,862
4,589
0
33,075
W
Danzaburou
FlaminFenix75
Danzaburou
8,631
3,664
0
1,055
12,175
6,571
3,059
3,271
8,776
0
37,296
W
Poseidon
Nerusan64
Poseidon
13,725
1,782
0
1,311
8,548
3,148
1,756
3,267
5,165
70,260
0
W
6,109
1,239
0
4,338
9,106
12,659
812
4,068
4,680
33,644
0
L
Eset
5,605
399
684
1,096
8,370
3,440
171
3,416
4,954
25,392
0
W
Bellona
gahwyn
Bellona
9,084
2,708
0
3,656
14,694
15,174
989
3,620
10,934
0
24,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,136
Gold Earned
37,497
266
Minions Killed
277
13
Camps Cleared
7
1,039,561
Distance Traveled
882,636
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,782
752
97
7
3
245,170
2
L
Chaac
9,853
758
57
4
0
277,970
1
L
Artemis
8,899
685
70
5
2
168,650
3
W
Danzaburou
10,317
794
46
4
6
242,909
0
W
Poseidon
12,509
962
120
9
3
281,025
2
W
Tiamat
10,867
836
70
5
1
243,626
3
L
Eset
8,963
689
53
4
2
190,846
1
W
Bellona
10,443
803
30
2
3
272,001
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role