Player Matchup

Merlin
Merlin
Kuramaxx
Merlin
Level 25
God Stats
10W - 9L
1,498 SR
Queue Stats
249W - 280L
1,509 Elo+
Party 4
Fenrir
Fenrir
Nyllas
Fenrir
Level 20
God Stats
4W - 7L
1,597 SR
Queue Stats
62W - 75L
1,415 Elo+
Party 1
Heimdallr
Heimdallr
OrochimaruSensei
Heimdallr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 127L
1,516 Elo+
Party 4
Athena
Athena
TinkerBelh
Athena
Level 23
God Stats
9W - 5L
1,660 SR
Queue Stats
66W - 81L
1,413 Elo+
Party 1
Tiamat
Tiamat
UoAGR
Tiamat
Level 29
God Stats
3W - 10L
1,255 SR
Queue Stats
69W - 83L
1,335 Elo+
Solo
Team Averages
Level 23
1,502 SR
1,437 Elo+

VS

Team Averages
Level 33
1,462 SR
1,422 Elo+
Cupid
Cupid
ArudjGangsta
Cupid
Level 11
God Stats
5W - 4L
1,467 SR
Queue Stats
9W - 12L
1,372 Elo+
Party 3
Guan Yu
Guan Yu
BestFromUA
Guan Yu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 26L
1,384 Elo+
Solo
Cerberus
Cerberus
Gladiiador69
Cerberus
Level 11
God Stats
8W - 11L
1,552 SR
Queue Stats
18W - 21L
1,339 Elo+
Party 2
Ra
Ra
Zanitator
Ra
Level 23
God Stats
3W - 4L
1,208 SR
Queue Stats
59W - 44L
1,579 Elo+
Party 3
Kukulkan
Kukulkan
caye11kalo
Kukulkan
Level 89
God Stats
23W - 13L
1,581 SR
Queue Stats
40W - 46L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Kuramaxx
Merlin
13
3 / 5 / 4
8,051
474
4,177
9,378
3,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Nyllas
Fenrir
16
9 / 5 / 2
10,174
598
10,053
15,269
6,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
16
4 / 3 / 5
9,416
554
10,845
12,284
4,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
TinkerBelh
Athena
10
2 / 8 / 7
7,449
438
5,419
18,256
8,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
UoAGR
Tiamat
12
2 / 5 / 2
8,033
473
5,709
10,174
3,824
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 11
9,474
557
10,058
10,165
3,293
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
BestFromUA
Guan Yu
15
4 / 2 / 2
8,810
518
5,688
8,906
8,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Gladiiador69
Cerberus
14
3 / 6 / 12
9,357
550
10,088
17,166
13,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
5 / 6 / 10
9,330
549
11,549
12,429
4,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
caye11kalo
Kukulkan
17
9 / 3 / 3
10,361
609
11,237
8,803
3,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
64
20
Kills
26
26
Deaths
20
20
Assists
38
Player
Kills
Deaths
Assists
KDA
W
5
3
11
3.5
W
Guan Yu
BestFromUA
Guan Yu
4
2
2
2.5
W
Cerberus
Gladiiador69
Cerberus
3
6
12
1.5
L
Merlin
Kuramaxx
Merlin
3
5
4
1
L
Fenrir
Nyllas
Fenrir
9
5
2
2
L
Heimdallr
4
3
5
2.17
L
Athena
TinkerBelh
Athena
2
8
7
0.69
L
Tiamat
UoAGR
Tiamat
2
5
2
0.6
W
5
6
10
1.67
W
Kukulkan
caye11kalo
Kukulkan
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,203
Damage
48,620
65,361
Taken
57,469
25,634
Mitigated
33,275
17,371
Healing
17,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,058
5,193
984
3,694
10,165
3,293
2,069
3,020
7,145
0
46,274
W
Guan Yu
BestFromUA
Guan Yu
5,688
1,279
800
1,920
8,906
8,427
643
1,198
7,707
0
36,454
W
Cerberus
Gladiiador69
Cerberus
10,088
807
237
3,566
17,166
13,290
99
5,577
11,589
27,627
0
L
Merlin
Kuramaxx
Merlin
4,177
230
0
1,803
9,378
3,126
0
5,816
3,353
40,348
0
L
Fenrir
Nyllas
Fenrir
10,053
1,721
0
6,159
15,269
6,211
0
6,400
8,597
0
55,125
L
Heimdallr
10,845
4,065
0
5,622
12,284
4,192
642
3,010
8,999
0
52,765
L
Athena
TinkerBelh
Athena
5,419
1,826
0
748
18,256
8,281
0
11,613
6,448
21,173
0
L
Tiamat
UoAGR
Tiamat
5,709
559
0
3,039
10,174
3,824
1,682
5,329
4,766
39,380
0
W
11,549
1,027
1,083
4,477
12,429
4,693
687
4,142
8,287
54,348
0
W
Kukulkan
caye11kalo
Kukulkan
11,237
1,245
0
303
8,803
3,572
286
1,368
7,435
70,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,123
Gold Earned
47,332
361
Minions Killed
440
0
Camps Cleared
0
1,450,245
Distance Traveled
1,708,366
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,474
557
66
4
0
296,538
2
W
Guan Yu
8,810
518
72
4
0
409,530
0
W
Cerberus
9,357
550
54
3
0
331,515
1
L
Merlin
8,051
474
79
5
0
288,148
0
L
Fenrir
10,174
598
85
5
0
286,126
0
L
Heimdallr
9,416
554
104
6
0
286,973
2
L
Athena
7,449
438
28
2
0
311,064
0
L
Tiamat
8,033
473
65
4
0
277,934
1
W
Ra
9,330
549
103
6
0
355,499
1
W
Kukulkan
10,361
609
145
9
0
315,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role