Player Matchup

Ymir
Ymir
Hollowara
Ymir
Level 28
God Stats
10W - 9L
1,353 SR
Queue Stats
53W - 61L
1,445 Elo+
Party 2
Chaac
Chaac
LeBraqueurDu66
Chaac
Level 12
God Stats
32W - 26L
1,507 SR
Queue Stats
171W - 183L
1,354 Elo+
Party 3
Anubis
Anubis
SuPrEmE_Boiiii0
Anubis
Level 29
God Stats
8W - 3L
1,803 SR
Queue Stats
103W - 105L
1,429 Elo+
Party 2
Scylla
Scylla
Switys
Scylla
Level 18
God Stats
13W - 5L
1,613 SR
Queue Stats
320W - 349L
1,427 Elo+
Party 3
Thanatos
Thanatos
Zaako Ohw
Thanatos
Level 63
God Stats
7W - 4L
1,450 SR
Queue Stats
461W - 450L
1,466 Elo+
Party 3
Team Averages
Level 30
1,545 SR
1,424 Elo+

VS

Team Averages
Level 21
1,490 SR
1,381 Elo+
Sol
Sol
Angrywhiteboy96
Sol
Level 26
God Stats
1W - 1L
1,699 SR
Queue Stats
78W - 71L
1,445 Elo+
Party 1
Terra
Terra
KrispyWonTom
Terra
Level 17
God Stats
8W - 11L
1,380 SR
Queue Stats
24W - 27L
1,402 Elo+
Party 1
Izanami
Izanami
Slayer Maiq
Izanami
Level 29
God Stats
3W - 3L
1,479 SR
Queue Stats
54W - 78L
1,557 Elo+
Solo
Ares
Ares
TOS Xorgarth
Ares
Level 29
God Stats
6W - 8L
1,391 SR
Queue Stats
44W - 62L
1,404 Elo+
Solo
Ao Kuang
Ao Kuang
sywon1
Ao Kuang
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,095 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
5 / 0 / 3
7,395
462
4,745
10,722
3,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
6 / 1 / 0
8,221
514
6,040
11,112
10,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
6 / 0 / 5
8,030
502
10,942
6,427
2,929
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Scylla
Switys
Scylla
14
3 / 0 / 2
8,144
509
5,701
3,767
1,122
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
Zaako Ohw
Thanatos
14
2 / 2 / 4
8,089
506
7,293
11,258
4,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
5,848
366
7,259
6,936
1,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 2 / 0
6,435
402
2,788
8,953
4,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
Slayer Maiq
Izanami
12
2 / 3 / 1
7,330
458
3,889
9,943
2,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 2 / 0
6,983
436
6,380
11,425
7,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ao Kuang
sywon1
Ao Kuang
8
0 / 10 / 1
5,805
363
1,463
12,027
2,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
22
Kills
3
3
Deaths
22
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Ymir
5
0
3
6.5
L
0
2
0
0
W
6
1
0
6
L
Izanami
Slayer Maiq
Izanami
2
3
1
0.83
W
6
0
5
8.5
W
Scylla
Switys
Scylla
3
0
2
4
L
1
2
0
0.5
W
Thanatos
Zaako Ohw
Thanatos
2
2
4
2
L
Ao Kuang
sywon1
Ao Kuang
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,721
Damage
21,779
43,286
Taken
49,284
22,485
Mitigated
18,806
24,340
Healing
8,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,259
1,352
468
1,087
6,936
1,399
841
5,264
1,672
31,187
0
W
Ymir
4,745
832
87
4,366
10,722
3,945
435
5,551
4,766
24,273
0
L
2,788
142
299
2,590
8,953
4,345
168
6,443
2,510
10,305
0
W
6,040
837
0
5,007
11,112
10,133
697
6,228
4,884
0
37,671
L
Izanami
Slayer Maiq
Izanami
3,889
2,329
0
2,010
9,943
2,743
1,405
3,920
5,973
0
43,664
W
10,942
398
0
4,398
6,427
2,929
476
4,089
1,974
44,435
0
W
Scylla
Switys
Scylla
5,701
482
0
1,365
3,767
1,122
900
553
3,214
38,385
0
L
6,380
178
0
679
11,425
7,378
559
1,267
9,708
23,779
0
W
Thanatos
Zaako Ohw
Thanatos
7,293
2,468
0
9,117
11,258
4,356
51
700
10,558
0
65,917
L
Ao Kuang
sywon1
Ao Kuang
1,463
503
0
1,644
12,027
2,941
37
4,494
7,458
13,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,879
Gold Earned
32,401
372
Minions Killed
225
0
Camps Cleared
0
1,454,288
Distance Traveled
1,266,422
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,848
366
71
4
0
224,762
0
W
Ymir
7,395
462
46
3
0
291,468
1
L
Terra
6,435
402
14
1
0
255,857
3
W
Chaac
8,221
514
70
4
0
275,440
0
L
Izanami
7,330
458
82
5
0
275,145
3
W
Anubis
8,030
502
74
5
0
247,679
2
W
Scylla
8,144
509
78
5
0
295,394
7
L
Ares
6,983
436
30
2
0
283,125
0
W
Thanatos
8,089
506
104
7
0
344,307
0
L
Ao Kuang
5,805
363
28
2
0
227,533
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role