Player Matchup

Vulcan
Vulcan
ElDooby
Vulcan
Level 142
God Stats
1W - 0L
1,280 SR
Queue Stats
15W - 6L
1,690 Elo+
Party 1
Loki
Loki
MickeyWasTaken
Loki
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,876 Elo+
Party 1
Tyr
Tyr
MidWestYeeter666
Tyr
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 28L
1,633 Elo+
Solo
Anhur
Anhur
UltimaYMeVoyy
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
lauram0302
Chang'e
Level 160
God Stats
1W - 0L
1,317 SR
Queue Stats
11W - 12L
1,351 Elo+
Party 2
Team Averages
Level 148
1,419 SR
1,610 Elo+

VS

Team Averages
Level 122
1,631 SR
1,558 Elo+
Discordia
Discordia
BenthemanNubz0r
Discordia
Level 128
God Stats
25W - 23L
1,634 SR
Queue Stats
153W - 143L
1,628 Elo+
Solo
Thoth
Thoth
Nithinxo
Thoth
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Revelen
Fenrir
Level 69
God Stats
5W - 5L
1,612 SR
Queue Stats
112W - 127L
1,546 Elo+
Solo
Khepri
Khepri
Westcoastkilla
Khepri
Level 154
God Stats
2W - 2L
1,831 SR
Queue Stats
30W - 33L
1,639 Elo+
Solo
Pele
Pele
pacorevelles
Pele
Level 125
God Stats
9W - 3L
1,577 SR
Queue Stats
121W - 122L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ElDooby
Vulcan
20
9 / 4 / 12
16,698
1,044
34,151
15,473
6,246
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
7 / 7 / 14
15,616
976
21,641
23,277
8,679
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
5 / 4 / 17
15,391
962
20,788
31,017
41,589
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
11 / 12 / 14
17,056
1,066
38,707
34,064
12,669
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
lauram0302
Chang'e
20
0 / 8 / 15
13,878
867
13,722
30,971
11,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Team 1 Tickets

8

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BenthemanNubz0r
Discordia
20
9 / 7 / 14
16,831
1,052
37,068
19,951
8,054
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thoth
Nithinxo
Thoth
20
7 / 3 / 19
16,800
1,050
38,200
18,059
6,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
Revelen
Fenrir
20
15 / 12 / 7
16,984
1,062
20,261
39,093
34,547
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
1 / 5 / 23
14,590
912
10,723
32,132
45,153
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
3 / 5 / 24
15,555
972
24,511
31,512
18,661
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
122
32
Kills
35
35
Deaths
32
72
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Discordia
BenthemanNubz0r
Discordia
9
7
14
2.29
W
Vulcan
ElDooby
Vulcan
9
4
12
3.75
W
7
7
14
2
W
5
4
17
3.38
L
Thoth
Nithinxo
Thoth
7
3
19
5.5
L
Fenrir
Revelen
Fenrir
15
12
7
1.54
W
11
12
14
1.5
L
1
5
23
2.5
W
Chang'e
lauram0302
Chang'e
0
8
15
0.94
L
3
5
24
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,009
Damage
130,763
134,802
Taken
140,747
80,821
Mitigated
113,048
28,945
Healing
15,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BenthemanNubz0r
Discordia
37,068
1,373
552
3,598
19,951
8,054
0
5,008
14,821
67,141
0
W
Vulcan
ElDooby
Vulcan
34,151
8,179
0
855
15,473
6,246
0
9,185
6,138
69,503
0
W
21,641
3,897
0
0
23,277
8,679
0
11,776
11,354
0
48,585
W
20,788
2,031
0
6,812
31,017
41,589
0
21,137
9,611
1,778
24,760
L
Thoth
Nithinxo
Thoth
38,200
338
0
0
18,059
6,633
0
4,963
12,920
101,385
0
L
Fenrir
Revelen
Fenrir
20,261
6,632
0
7,127
39,093
34,547
0
14,800
24,060
0
36,470
W
38,707
31,056
0
1,664
34,064
12,669
0
20,536
13,051
0
73,536
L
10,723
433
0
0
32,132
45,153
0
13,379
18,381
22,239
0
W
Chang'e
lauram0302
Chang'e
13,722
989
9,254
10,360
30,971
11,638
0
23,357
7,514
47,392
0
L
24,511
4,179
0
4,081
31,512
18,661
0
10,210
21,148
0
53,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,639
Gold Earned
80,760
316
Minions Killed
323
9
Camps Cleared
12
1,630,740
Distance Traveled
1,654,350
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
16,831
1,052
54
3
4
324,708
0
W
Vulcan
16,698
1,044
102
6
1
367,373
0
W
Loki
15,616
976
51
3
3
332,213
0
W
Tyr
15,391
962
16
1
0
354,049
1
L
Thoth
16,800
1,050
174
11
3
340,198
0
L
Fenrir
16,984
1,062
21
1
5
318,952
0
W
Anhur
17,056
1,066
62
4
3
273,492
0
L
Khepri
14,590
912
15
1
0
334,932
0
W
Chang'e
13,878
867
85
5
2
303,613
0
L
Pele
15,555
972
59
4
0
335,560
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role