Player Matchup

Anhur
Anhur
Diamond IV
Fussy Wiz
Anhur
Diamond IV
Level 160
God Stats
23W - 26L
1,550 SR
Queue Stats
310W - 297L
2,104 MMR
Solo
Khepri
Khepri
Diamond IV
KingOfGodsFenrir
Khepri
Diamond IV
Level 78
God Stats
59W - 39L
1,807 SR
Queue Stats
376W - 389L
2,068 MMR
Solo
Guan Yu
Guan Yu
Masters
Nathann___T
Guan Yu
Masters
Level 160
God Stats
3W - 3L
1,783 SR
Queue Stats
514W - 489L
2,181 MMR
Party 2
Bellona
Bellona
Diamond V
NoRegretsByDappy
Bellona
Diamond V
Level 157
God Stats
17W - 14L
1,640 SR
Queue Stats
257W - 240L
2,039 MMR
Party 2
Merlin
Merlin
Diamond III
RedLuigi_
Merlin
Diamond III
Level 155
God Stats
43W - 26L
1,772 SR
Queue Stats
135W - 118L
2,145 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 142
1,710 SR
2,108 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 138
1,629 SR
1,986 MMR
Thoth
Thoth
Diamond IV
 
Thoth
Diamond IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Diamond III
BergerNumber1
Danzaburou
Diamond III
Level 160
God Stats
5W - 3L
1,748 SR
Queue Stats
169W - 156L
2,151 MMR
Party 1
Jing Wei
Jing Wei
Diamond III
LordLinks
Jing Wei
Diamond III
Level 160
God Stats
4W - 8L
1,513 SR
Queue Stats
427W - 383L
2,144 MMR
Party 1
Nike
Nike
Diamond V
akachupawo
Nike
Diamond V
Level 129
God Stats
1W - 1L
1,786 SR
Queue Stats
138W - 128L
2,112 MMR
Party 3
Ganesha
Ganesha
Platinum I
rincon10lag
Ganesha
Platinum I
Level 114
God Stats
25W - 41L
1,596 SR
Queue Stats
123W - 120L
2,020 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Fussy Wiz
Anhur
20
7 / 2 / 8
16,246
625
28,930
21,632
13,616
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

20
4 / 1 / 9
13,808
531
9,447
21,864
31,823
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Guan Yu
Nathann___T
Guan Yu
20
4 / 2 / 9
15,763
606
23,246
30,651
47,557
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

20
5 / 5 / 7
16,356
629
14,010
23,586
18,581
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
RedLuigi_
Merlin
20
2 / 6 / 9
13,529
520
19,947
15,342
6,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
SetApolloScyllaJanusAo Kuang

VS

Bans
NemesisTsukuyomiHadesFenrirChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
20
5 / 5 / 7
12,881
495
20,608
18,295
6,017
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Danzaburou
BergerNumber1
Danzaburou
20
8 / 4 / 4
13,639
525
18,694
20,421
10,728
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
LordLinks
Jing Wei
20
0 / 3 / 1
13,197
508
16,865
24,419
8,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
1 / 5 / 4
11,703
450
10,479
28,131
27,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Ganesha
rincon10lag
Ganesha
16
2 / 5 / 9
11,290
434
8,063
25,374
29,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
41
22
Kills
16
16
Deaths
22
42
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
5
5
7
1.7
L
Danzaburou
BergerNumber1
Danzaburou
8
4
4
2.5
W
Anhur
Fussy Wiz
Anhur
7
2
8
5.5
W
4
1
9
8.5
L
Jing Wei
LordLinks
Jing Wei
0
3
1
0.17
W
Guan Yu
Nathann___T
Guan Yu
4
2
9
4.25
W
5
5
7
1.7
W
Merlin
RedLuigi_
Merlin
2
6
9
1.08
L
1
5
4
0.6
L
Ganesha
rincon10lag
Ganesha
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,580
Damage
74,709
113,075
Taken
116,640
117,955
Mitigated
82,751
44,007
Healing
26,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
20,608
687
0
3,383
18,295
6,017
0
9,906
7,691
99,026
0
L
Danzaburou
BergerNumber1
Danzaburou
18,694
9,980
0
5,235
20,421
10,728
0
5,158
14,990
0
128,152
W
Anhur
Fussy Wiz
Anhur
28,930
19,975
0
12,398
21,632
13,616
5,603
2,015
19,617
0
171,669
W
9,447
729
0
6,821
21,864
31,823
120
4,529
17,260
39,826
0
L
Jing Wei
LordLinks
Jing Wei
16,865
13,910
0
6,875
24,419
8,423
0
2,833
21,063
0
122,928
W
Guan Yu
Nathann___T
Guan Yu
23,246
3,419
5,081
15,148
30,651
47,557
1,043
7,364
21,927
0
113,479
W
14,010
7,029
0
2,030
23,586
18,581
1,974
10,243
13,249
0
152,737
W
Merlin
RedLuigi_
Merlin
19,947
835
0
2,529
15,342
6,378
1,025
7,129
8,162
104,816
0
L
10,479
1,377
0
5,050
28,131
27,873
0
4,145
22,505
8,652
67,275
L
Ganesha
rincon10lag
Ganesha
8,063
365
0
5,948
25,374
29,710
0
6,238
18,504
32,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,702
Gold Earned
62,710
853
Minions Killed
764
0
Camps Cleared
0
2,576,190
Distance Traveled
2,514,808
31
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
12,881
495
191
7
0
505,086
5
L
Danzaburou
13,639
525
187
7
0
489,456
9
W
Anhur
16,246
625
215
8
0
443,986
8
W
Khepri
13,808
531
50
2
0
558,131
9
L
Jing Wei
13,197
508
230
9
0
502,703
6
W
Guan Yu
15,763
606
204
8
0
531,432
6
W
Bellona
16,356
629
215
8
0
537,266
1
W
Merlin
13,529
520
169
7
0
505,375
7
L
Nike
11,703
450
148
6
0
513,207
4
L
Ganesha
11,290
434
8
0
0
504,356
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role