Player Matchup

Hercules
Hercules
Sleet170
Hercules
Level 160
God Stats
3W - 5L
1,500 SR
Queue Stats
413W - 303L
1,610 Elo+
Party 2
Nu Wa
Nu Wa
cushionedfall357
Nu Wa
Level 124
God Stats
2W - 1L
1,285 SR
Queue Stats
255W - 155L
1,611 Elo+
Party 2
Mercury
Mercury
kingwalruton
Mercury
Level 117
God Stats
4W - 5L
1,601 SR
Queue Stats
414W - 305L
1,612 Elo+
Party 2
Team Averages
Level 134
1,462 SR
1,611 Elo+

VS

Team Averages
Level 66
1,577 SR
1,447 Elo+
Cerberus
Cerberus
Chriesey
Cerberus
Level 83
God Stats
1W - 1L
1,731 SR
Queue Stats
5W - 5L
1,531 Elo+
Party 1
Chang'e
Chang'e
Richeyyy
Chang'e
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,423 Elo+
Party 1
Guan Yu
Guan Yu
W3YL0R
Guan Yu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Sleet170
Hercules
20
6 / 1 / 18
19,410
607
28,235
35,495
45,561
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
11 / 6 / 11
20,137
629
41,623
19,010
7,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
kingwalruton
Mercury
20
8 / 7 / 10
20,280
634
25,489
24,736
8,237
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Chriesey
Cerberus
20
3 / 8 / 8
17,936
561
22,185
46,013
47,241
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chang'e
Richeyyy
Chang'e
20
9 / 8 / 3
20,408
638
27,214
32,285
24,372
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Guan Yu
W3YL0R
Guan Yu
20
1 / 9 / 7
16,836
526
12,703
34,869
38,613
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
31
25
Kills
13
14
Deaths
25
39
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Chriesey
Cerberus
3
8
8
0.88
L
Chang'e
Richeyyy
Chang'e
9
8
3
1.31
W
Hercules
Sleet170
Hercules
6
1
18
15
L
Guan Yu
W3YL0R
Guan Yu
1
9
7
0.5
W
11
6
11
2.75
W
Mercury
kingwalruton
Mercury
8
7
10
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,347
Damage
62,102
79,241
Taken
113,167
61,161
Mitigated
110,226
19,539
Healing
54,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Chriesey
Cerberus
22,185
1,216
0
11,537
46,013
47,241
634
15,468
29,388
118,657
0
L
Chang'e
Richeyyy
Chang'e
27,214
908
17,311
15,929
32,285
24,372
360
11,231
20,095
165,162
0
W
Hercules
Sleet170
Hercules
28,235
8,838
0
14,747
35,495
45,561
1,137
21,511
13,484
0
58,335
L
Guan Yu
W3YL0R
Guan Yu
12,703
1,314
3,680
5,951
34,869
38,613
1,606
13,426
20,470
0
58,472
W
41,623
7,833
0
4,064
19,010
7,363
2,506
13,684
5,251
199,232
0
W
Mercury
kingwalruton
Mercury
25,489
16,026
0
728
24,736
8,237
933
14,589
9,922
0
105,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,827
Gold Earned
55,180
365
Minions Killed
429
0
Camps Cleared
0
1,672,558
Distance Traveled
1,642,893
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
17,936
561
189
6
0
533,798
4
L
Chang'e
20,408
638
172
5
0
568,993
3
W
Hercules
19,410
607
60
2
0
626,547
2
L
Guan Yu
16,836
526
68
2
0
540,102
8
W
Nu Wa
20,137
629
215
7
0
457,736
0
W
Mercury
20,280
634
90
3
0
588,275
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role