Player Matchup

Neith
Neith
GHULKL
Neith
Level 29
God Stats
49W - 35L
1,597 SR
Queue Stats
102W - 85L
1,592 Elo+
Solo
Ganesha
Ganesha
GaneshaJungle
Ganesha
Level 6
God Stats
16W - 11L
1,781 SR
Queue Stats
16W - 11L
1,900 Elo+
Party 1
Set
Set
MrNgons
Set
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 4L
1,806 Elo+
Party 1
Guan Yu
Guan Yu
ProjectNerco
Guan Yu
Level 63
God Stats
4W - 4L
1,459 SR
Queue Stats
247W - 186L
1,697 Elo+
Party 1
Janus
Janus
dasgodlike
Janus
Level 69
God Stats
11W - 4L
1,917 SR
Queue Stats
227W - 183L
1,619 Elo+
Party 1
Team Averages
Level 34
1,651 SR
1,723 Elo+

VS

Team Averages
Level 23
1,473 SR
1,598 Elo+
Osiris
Osiris
 
Osiris
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BullyHunter77
Ymir
Level 29
God Stats
2W - 2L
1,279 SR
Queue Stats
27W - 20L
1,636 Elo+
Solo
Neith
Neith
Exoticcc
Neith
Level 27
God Stats
24W - 22L
1,605 SR
Queue Stats
85W - 84L
1,583 Elo+
Solo
Aphrodite
Aphrodite
MorickejKral
Aphrodite
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 35L
1,644 Elo+
Solo
Susano
Susano
isekream
Susano
Level 15
God Stats
10W - 17L
1,482 SR
Queue Stats
143W - 142L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GHULKL
Neith
5
0 / 2 / 0
3,961
396
1,741
4,467
887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

Ganesha
10
1 / 0 / 2
5,401
540
3,225
6,499
3,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Set
10
0 / 2 / 0
5,269
527
2,735
5,458
4,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Guan Yu
ProjectNerco
Guan Yu
6
0 / 2 / 0
4,289
429
1,571
5,734
2,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
9
2 / 1 / 0
5,333
533
2,934
3,805
1,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
1 / 0 / 1
5,776
578
3,979
5,983
3,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 1 / 3
5,193
519
2,297
6,546
3,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Exoticcc
Neith
9
2 / 1 / 2
5,514
551
4,914
3,418
977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
MorickejKral
Aphrodite
10
0 / 0 / 0
5,543
554
3,459
4,648
1,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Susano
isekream
Susano
9
4 / 1 / 0
5,493
549
2,494
5,399
1,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
3
Kills
7
7
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
0
1
1.5
W
0
1
3
1.5
W
Neith
Exoticcc
Neith
2
1
2
3
L
Neith
GHULKL
Neith
0
2
0
0
L
Ganesha
1
0
2
2
W
Aphrodite
MorickejKral
Aphrodite
0
0
0
0
L
Set
0
2
0
0
L
Guan Yu
ProjectNerco
Guan Yu
0
2
0
0
L
Janus
2
1
0
2
W
Susano
isekream
Susano
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,206
Damage
17,143
25,963
Taken
25,994
12,182
Mitigated
10,439
9,696
Healing
14,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
3,979
1,105
0
4,125
5,983
3,246
0
688
5,132
0
27,362
W
2,297
624
159
2,328
6,546
3,254
104
1,320
5,208
16,587
0
W
Neith
Exoticcc
Neith
4,914
2,878
0
1,714
3,418
977
634
1,290
2,108
0
28,952
L
Neith
GHULKL
Neith
1,741
867
0
1,658
4,467
887
0
613
3,854
0
15,754
L
Ganesha
3,225
975
0
2,213
6,499
3,098
0
851
5,572
30,704
0
W
Aphrodite
MorickejKral
Aphrodite
3,459
351
893
3,502
4,648
1,474
157
1,799
2,587
33,588
0
L
Set
2,735
1,210
0
1,660
5,458
4,196
0
0
5,458
0
26,872
L
Guan Yu
ProjectNerco
Guan Yu
1,571
277
989
2,330
5,734
2,915
0
1,946
3,694
0
7,087
L
Janus
2,934
86
0
846
3,805
1,086
0
1,984
1,629
24,788
0
W
Susano
isekream
Susano
2,494
405
0
2,038
5,399
1,488
0
722
4,612
0
20,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,253
Gold Earned
27,519
222
Minions Killed
268
0
Camps Cleared
0
871,393
Distance Traveled
877,417
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
5,776
578
62
6
0
164,064
1
W
Ymir
5,193
519
34
3
0
187,203
4
W
Neith
5,514
551
56
6
0
143,164
1
L
Neith
3,961
396
29
3
0
101,641
2
L
Ganesha
5,401
540
42
4
0
217,133
1
W
Aphrodite
5,543
554
68
7
0
182,610
6
L
Set
5,269
527
75
8
0
173,243
0
L
Guan Yu
4,289
429
14
1
0
188,480
4
L
Janus
5,333
533
62
6
0
190,896
4
W
Susano
5,493
549
48
5
0
200,376
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role