Player Matchup

Ymir
Ymir
JoazinhoBrocha
Ymir
Level 18
God Stats
10W - 15L
1,500 SR
Queue Stats
76W - 88L
1,446 Elo+
Party 3
Nu Wa
Nu Wa
PescadoPower03
Nu Wa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Party 2
Achilles
Achilles
lFaraonLoveShady
Achilles
Level 23
God Stats
8W - 7L
1,606 SR
Queue Stats
48W - 45L
1,597 Elo+
Solo
Heimdallr
Heimdallr
paralll
Heimdallr
Level 105
God Stats
10W - 5L
1,586 SR
Queue Stats
341W - 278L
1,639 Elo+
Party 2
Ao Kuang
Ao Kuang
xX_Demolidor1_Xx
Ao Kuang
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,491 Elo+
Party 3
Team Averages
Level 31
1,538 SR
1,534 Elo+

VS

Team Averages
Level 27
1,502 SR
1,595 Elo+
Baba Yaga
Baba Yaga
GoodIntel
Baba Yaga
Level 21
God Stats
0W - 2L
1,290 SR
Queue Stats
16W - 14L
1,615 Elo+
Solo
Ymir
Ymir
MrSlewOne
Ymir
Level 28
God Stats
5W - 2L
1,607 SR
Queue Stats
37W - 34L
1,625 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ryoukenn
Tsukuyomi
Level 29
God Stats
38W - 33L
1,639 SR
Queue Stats
60W - 46L
1,634 Elo+
Party 1
Neith
Neith
croosman62
Neith
Level 28
God Stats
15W - 25L
1,518 SR
Queue Stats
154W - 192L
1,491 Elo+
Solo
Osiris
Osiris
imeem
Osiris
Level 29
God Stats
1W - 4L
1,459 SR
Queue Stats
63W - 53L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 6
7,777
432
2,776
8,826
7,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 6 / 5
8,633
480
7,614
8,485
3,041
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
6 / 1 / 3
9,477
527
11,057
13,465
21,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heimdallr
paralll
Heimdallr
16
6 / 3 / 4
9,973
554
11,200
11,092
6,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

18
9 / 0 / 2
10,711
595
6,409
13,557
5,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
GoodIntel
Baba Yaga
14
2 / 4 / 4
9,215
512
8,395
9,061
3,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
15
3 / 2 / 4
9,242
513
6,689
15,026
13,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
Ryoukenn
Tsukuyomi
15
4 / 3 / 1
9,484
527
6,841
11,431
4,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Neith
14
1 / 6 / 0
8,898
494
5,823
9,723
3,571
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
imeem
Osiris
13
2 / 7 / 5
8,020
446
7,030
11,893
6,687
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
26
21
Kills
12
12
Deaths
22
20
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
GoodIntel
Baba Yaga
2
4
4
1
W
0
2
6
1.5
L
Ymir
3
2
4
2.5
W
0
6
5
0.42
L
Tsukuyomi
Ryoukenn
Tsukuyomi
4
3
1
1.5
L
Neith
1
6
0
0.17
L
Osiris
imeem
Osiris
2
7
5
0.64
W
6
1
3
7.5
W
Heimdallr
paralll
Heimdallr
6
3
4
2.67
W
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,056
Damage
34,778
55,425
Taken
57,134
42,258
Mitigated
31,336
17,087
Healing
11,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
GoodIntel
Baba Yaga
8,395
1,099
164
2,287
9,061
3,288
995
4,466
4,551
59,824
0
W
2,776
604
0
829
8,826
7,025
262
3,130
5,696
13,569
0
L
Ymir
6,689
658
0
3,284
15,026
13,688
91
3,222
11,758
49,299
0
W
7,614
3,344
0
26
8,485
3,041
0
4,042
4,443
56,119
0
L
Tsukuyomi
Ryoukenn
Tsukuyomi
6,841
2,229
0
4,481
11,431
4,102
317
3,783
7,548
0
64,966
L
Neith
5,823
2,152
0
814
9,723
3,571
558
2,238
7,135
0
50,877
L
Osiris
imeem
Osiris
7,030
3,262
0
0
11,893
6,687
769
3,231
8,587
0
30,093
W
11,057
1,369
0
3,204
13,465
21,004
686
1,532
11,933
141
46,865
W
Heimdallr
paralll
Heimdallr
11,200
7,704
0
3,697
11,092
6,078
3,353
4,047
7,045
0
69,720
W
6,409
1,102
0
9,331
13,557
5,110
504
2,333
11,224
60,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,571
Gold Earned
44,859
438
Minions Killed
446
0
Camps Cleared
0
1,670,494
Distance Traveled
1,597,238
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
9,215
512
110
6
0
322,202
2
W
Ymir
7,777
432
27
2
0
323,466
7
L
Ymir
9,242
513
76
4
0
311,463
1
W
Nu Wa
8,633
480
90
5
0
315,982
1
L
Tsukuyomi
9,484
527
101
6
0
389,482
2
L
Neith
8,898
494
113
6
0
257,289
8
L
Osiris
8,020
446
46
3
0
316,802
8
W
Achilles
9,477
527
79
4
0
321,464
1
W
Heimdallr
9,973
554
124
7
0
313,861
3
W
Ao Kuang
10,711
595
118
7
0
395,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role