Player Matchup

Ne Zha
Ne Zha
BubbleRockk
Ne Zha
Level 155
God Stats
2W - 7L
1,318 SR
Queue Stats
510W - 525L
1,517 Elo+
Party 2
Ao Kuang
Ao Kuang
CalumT Jones
Ao Kuang
Level 64
God Stats
1W - 1L
1,732 SR
Queue Stats
60W - 59L
1,524 Elo+
Party 2
Chaac
Chaac
ClaveDaRave
Chaac
Level 65
God Stats
13W - 13L
1,568 SR
Queue Stats
310W - 293L
1,529 Elo+
Party 2
Hou Yi
Hou Yi
Hellfire_Killa
Hou Yi
Level 69
God Stats
6W - 7L
1,460 SR
Queue Stats
340W - 324L
1,540 Elo+
Solo
Janus
Janus
o_OAriesO_o
Janus
Level 141
God Stats
5W - 4L
1,500 SR
Queue Stats
266W - 236L
1,489 Elo+
Solo
Team Averages
Level 99
1,516 SR
1,520 Elo+

VS

Team Averages
Level 99
1,510 SR
1,541 Elo+
He Bo
He Bo
AZ-goodwillfond
He Bo
Level 117
God Stats
3W - 5L
1,483 SR
Queue Stats
237W - 321L
1,551 Elo+
Party 1
Mercury
Mercury
Az-Br1an
Mercury
Level 89
God Stats
1W - 1L
1,446 SR
Queue Stats
124W - 173L
1,543 Elo+
Party 1
Danzaburou
Danzaburou
Az-Caro
Danzaburou
Level 114
God Stats
12W - 13L
1,517 SR
Queue Stats
186W - 249L
1,524 Elo+
Party 1
Khepri
Khepri
Az-Redacted
Khepri
Level 89
God Stats
12W - 20L
1,640 SR
Queue Stats
112W - 181L
1,507 Elo+
Party 1
King Arthur
King Arthur
DragonWolfQc
King Arthur
Level 87
God Stats
20W - 24L
1,465 SR
Queue Stats
184W - 172L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
5 / 12 / 3
8,771
439
11,740
20,460
12,061
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ao Kuang
CalumT Jones
Ao Kuang
14
4 / 7 / 3
9,301
465
6,981
16,899
5,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
0 / 4 / 2
9,410
471
8,859
15,740
15,335
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 5 / 2
8,771
439
9,812
14,379
4,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 9 / 5
8,487
424
16,101
14,143
4,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
16 / 3 / 8
12,447
622
19,960
17,663
7,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
Az-Br1an
Mercury
15
3 / 5 / 16
10,514
526
7,878
15,983
6,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
Az-Caro
Danzaburou
18
11 / 1 / 3
12,288
614
14,493
15,935
6,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Khepri
15
2 / 3 / 18
10,409
520
6,555
15,530
14,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
DragonWolfQc
King Arthur
19
5 / 0 / 7
11,792
590
11,968
18,033
14,456
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
89
12
Kills
37
37
Deaths
12
15
Assists
52
Player
Kills
Deaths
Assists
KDA
W
16
3
8
6.67
W
Mercury
Az-Br1an
Mercury
3
5
16
2.2
W
Danzaburou
Az-Caro
Danzaburou
11
1
3
12.5
W
Khepri
2
3
18
3.67
L
Ne Zha
5
12
3
0.54
L
Ao Kuang
CalumT Jones
Ao Kuang
4
7
3
0.79
L
0
4
2
0.25
W
King Arthur
DragonWolfQc
King Arthur
5
0
7
8.5
L
2
5
2
0.6
L
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,493
Damage
60,854
81,621
Taken
83,144
42,264
Mitigated
49,652
20,541
Healing
33,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,960
765
0
6,665
17,663
7,651
1,761
6,623
10,741
81,573
0
W
Mercury
Az-Br1an
Mercury
7,878
3,878
0
4,944
15,983
6,064
693
4,309
11,536
0
55,421
W
Danzaburou
Az-Caro
Danzaburou
14,493
4,880
0
8,208
15,935
6,665
4,085
3,273
12,568
0
86,052
W
Khepri
6,555
474
966
4,926
15,530
14,816
596
5,291
9,693
18,695
0
L
Ne Zha
11,740
3,092
270
2,741
20,460
12,061
0
7,005
13,455
0
28,600
L
Ao Kuang
CalumT Jones
Ao Kuang
6,981
2,069
0
5,142
16,899
5,706
0
7,866
9,033
39,536
0
L
8,859
497
0
5,139
15,740
15,335
346
2,326
12,970
163
67,926
W
King Arthur
DragonWolfQc
King Arthur
11,968
1,039
0
7,652
18,033
14,456
868
2,693
14,693
0
76,945
L
9,812
4,040
0
5,829
14,379
4,611
0
2,795
11,584
0
54,259
L
16,101
628
0
1,420
14,143
4,551
0
6,523
7,620
54,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,740
Gold Earned
57,450
404
Minions Killed
534
0
Camps Cleared
0
1,724,589
Distance Traveled
1,948,909
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,447
622
124
6
0
380,687
0
W
Mercury
10,514
526
94
5
0
427,820
3
W
Danzaburou
12,288
614
138
7
0
361,010
2
W
Khepri
10,409
520
21
1
0
374,602
3
L
Ne Zha
8,771
439
24
1
0
356,091
0
L
Ao Kuang
9,301
465
78
4
0
377,717
1
L
Chaac
9,410
471
120
6
0
342,806
1
W
King Arthur
11,792
590
157
8
0
404,790
3
L
Hou Yi
8,771
439
97
5
0
309,370
0
L
Janus
8,487
424
85
4
0
338,605
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role